Adds clearBook command #7 and improves README
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README.md
149
README.md
@ -39,71 +39,64 @@ Books without Borders has got your back!
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An in-game description of available commands is available through the /bwb command.
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- /bookswithoutborders - Displays information about commands (and permissions if the user has bookswithoutborders.admin)
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- /copybook <# of copies> - Copies the book the player is holding
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- /decryptbook \<key> - Decrypts the book the player is holding. "key" is required and MUST be IDENTICAL to the key used
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to encrypt the held book
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- /deletebook \<file name or number> - Deletes the specified file in the player's directory
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- /deletepublicbook \<file name or number> - Same as deletebook, but deletes files in the public directory
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- encryptbook \<key> \[encryption style] - Encrypts the book the player is holding. "key" is required and can be any
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phrase or number excluding spaces. "style" is not required. Possible values are "DNA" or ""
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- /formatbook - Formats the held written book (converts color and formatting codes to the corresponding formatted text)
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- /givebook \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] - Gives the selected player
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a book from your personal directory
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- /givepublicbook \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] - Same as givebook,
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but uses books from the public directory
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- /loadbook \<file name or number> \[# of copies] \[signed (true/false)] - Creates a book from the specified file and
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gives it to the player. If no file is specified, a list of available files is returned. If true is specified, the book
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will be signed, if false it will be unsigned
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- /loadpublicbook \<file name or number> \[# of copies] \[signed (true/false)] - Same as loadbook, but views files in
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the public directory
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- /reload - Reloads BwB's configuration file
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- /savebook \[overwrite (true/false)] - Saves the book the player is holding to a text file in a private directory. If
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true is specified, a book of the same name by the same author will be overwritten by the new book
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- /savepublicbook \[overwrite (true/false)] - Same as savebook, but saves files in the public directory
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- /setbookauthor \<author> - Sets the author of the book the player is holding
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- /setbookgeneration <generation> - Sets the generation of the held book (ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY,
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TATTERED)
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- /setbookprice \<item/eco> \<quantity> - Sets the per-book price to create a book via commands. If "Item", the item in
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the player's hand in the amount of \<quantity> will be the price. If "Eco", a Vault based economy will be used for
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price. If neither \<Item/Eco> nor \<quantity> are specified, the current price to create books will be removed.
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- /setlore \<new lore> - Sets the lore of the item the player is holding. Insert the lore_line_separator character to
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force a new line ("~" by default)
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- /settitle \<title> - Sets the title of the book/item the player is holding
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- /unsignbook - Un-signs the book the player is holding
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| Command | Arguments | Description |
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| --- | --- | --- |
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| /bookswithoutborders | None | Displays information about commands (and permissions if the user has bookswithoutborders.admin) |
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| /copybook | \<# of copies> | Copies the book the player is holding |
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| /decryptbook | \<key> | Decrypts the book the player is holding. "key" is required and MUST be IDENTICAL to the key used to encrypt the held book |
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| /deletebook | \<file name or number> | Deletes the specified file in the player's directory |
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| /deletepublicbook | \<file name or number> | Same as deletebook, but deletes files in the public directory |
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| encryptbook | \<key> \[encryption style] | Encrypts the book the player is holding. "key" is required and can be any phrase or number excluding spaces. "style" is not required. Possible values are "DNA" or "" |
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| /formatbook | None | Formats the held written book (converts color and formatting codes to the corresponding formatted text) |
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| /givebook | \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] | Gives the selected player a book from your personal directory |
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| /givepublicbook | \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] | Same as givebook, but uses books from the public directory |
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| /loadbook | \<file name or number> \[# of copies] \[signed (true/false)] | Creates a book from the specified file and gives it to the player. If no file is specified, a list of available files is returned. If true is specified, the book will be signed, if false it will be unsigned |
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| /loadpublicbook | \<file name or number> \[# of copies] \[signed (true/false)] | Same as loadbook, but views files in the public directory |
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| /reload | None | Reloads BwB's configuration file |
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| /savebook | \[overwrite (true/false)] | Saves the book the player is holding to a text file in a private directory. If true is specified, a book of the same name by the same author will be overwritten by the new book |
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| /savepublicbook | \[overwrite (true/false)] | Same as savebook, but saves files in the public directory |
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| /setbookauthor | \<author> | Sets the author of the book the player is holding |
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| /setbookgeneration | \<generation> | Sets the generation of the held book (ORIGINAL, COPY_OF_ORIGINAL, COPY_OF_COPY, TATTERED) |
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| /setbookprice | \<item/eco> \<quantity> | Sets the per-book price to create a book via commands. If "Item", the item in the player's hand in the amount of \<quantity> will be the price. If "Eco", a Vault based economy will be used for price. If neither \<Item/Eco> nor \<quantity> are specified, the current price to create books will be removed. |
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| /setlore | \<new lore> | Sets the lore of the item the player is holding. Insert the lore_line_separator character to force a new line ("~" by default) |
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| /settitle | \<title> | Sets the title of the book/item the player is holding |
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| /unsignbook | None | Un-signs the book the player is holding |
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| /clearbook | None | Removes all text from the held un-signed book |
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### Permissions:
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- bookswithoutborders.* - Grants all permissions
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- bookswithoutborders.admin - Grants all permissions
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- bookswithoutborders.use - Allows player to use commands to save/load/delete in their personal directory
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- bookswithoutborders.alterbooks - Allows player to change books' data such as lore/title/author/generation/formatting
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and unsigning books
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- bookswithoutborders.reload - Allows player to reload this plugin
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- bookswithoutborders.format - Allows a player to format a book
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- bookswithoutborders.save - Allows a player to save books to their personal directory
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- bookswithoutborders.load - Allows player to load books from their personal directory
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- bookswithoutborders.delete - Allows player to delete books from their personal directory
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- bookswithoutborders.unsign - Allows player to un-sign books
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- bookswithoutborders.copy - Allows player to copy books
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- bookswithoutborders.loadpublic - Allows player to load from the public directory
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- bookswithoutborders.savepublic - Allows player to save to the public directory
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- bookswithoutborders.encrypt - Allows player to encrypt books
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- bookswithoutborders.groupencrypt - Allows player to use group-based encryption
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- bookswithoutborders.decrypt - Allows player to decrypt books
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- bookswithoutborders.decrypt.agroup - Allows player to decrypt books group-encrypted for group "agroup"
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- bookswithoutborders.signs - Allows player to create signs that give/encrypt/decrypt books
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- bookswithoutborders.give - Allows player to give another player one of their privately saved books
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- bookswithoutborders.givepublic - Allows a player to give another player a book from the public directory
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- bookswithoutborders.settitle - Allows player to set the title of the currently held book
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- bookswithoutborders.setauthor - Allows player to set the author of the currently held book
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- bookswithoutborders.setlore - Allows player to set the lore of the currently held item
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- bookswithoutborders.bypassauthoronlycopy - Allows player to ignore Author_Only_Copy config setting
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- bookswithoutborders.bypassauthoronlyunsign - Allows player to ignore Author_Only_Unsign config setting
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- bookswithoutborders.bypassauthoronlysave - Allows player to ignore Author_Only_Save config setting
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- bookswithoutborders.bypassbookprice - Allows player to ignore Price_to_create_book config setting
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- bookswithoutborders.setbookprice - Allows player to set the cost of creating a book
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- bookswithoutborders.setgeneration - Allows player to change the generation of a book (Original, Copy, Copy of Copy)
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| Node | Description |
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| --- | --- |
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| bookswithoutborders.* | Grants all permissions |
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| bookswithoutborders.admin | Grants all permissions |
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| bookswithoutborders.use | Allows player to use commands to save/load/delete in their personal directory |
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| bookswithoutborders.alterbooks | Allows player to change books' data such as lore/title/author/generation/formatting and un-signing books |
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| bookswithoutborders.reload | Allows player to reload this plugin |
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| bookswithoutborders.format | Allows a player to format a book |
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| bookswithoutborders.save | Allows a player to save books to their personal directory |
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| bookswithoutborders.load | Allows player to load books from their personal directory |
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| bookswithoutborders.delete | Allows player to delete books from their personal directory |
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| bookswithoutborders.unsign | Allows player to un-sign books |
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| bookswithoutborders.copy | Allows player to copy books |
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| bookswithoutborders.loadpublic | Allows player to load from the public directory |
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| bookswithoutborders.savepublic | Allows player to save to the public directory |
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| bookswithoutborders.encrypt | Allows player to encrypt books |
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| bookswithoutborders.groupencrypt | Allows player to use group-based encryption |
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| bookswithoutborders.decrypt | Allows player to decrypt books |
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| bookswithoutborders.decrypt.agroup | Allows player to decrypt books group-encrypted for group "agroup" |
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| bookswithoutborders.signs | Allows player to create signs that give/encrypt/decrypt books |
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| bookswithoutborders.give | Allows player to give another player one of their privately saved books |
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| bookswithoutborders.givepublic | Allows a player to give another player a book from the public directory |
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| bookswithoutborders.settitle | Allows player to set the title of the currently held book |
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| bookswithoutborders.setauthor | Allows player to set the author of the currently held book |
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| bookswithoutborders.setlore | Allows player to set the lore of the currently held item |
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| bookswithoutborders.bypassauthoronlycopy | Allows player to ignore Author_Only_Copy config setting |
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| bookswithoutborders.bypassauthoronlyunsign | Allows player to ignore Author_Only_Unsign config setting |
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| bookswithoutborders.bypassauthoronlysave | Allows player to ignore Author_Only_Save config setting |
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| bookswithoutborders.bypassbookprice | Allows player to ignore Price_to_create_book config setting |
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| bookswithoutborders.setbookprice | Allows player to set the cost of creating a book |
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| bookswithoutborders.setgeneration | Allows player to change the generation of a book (Original, Copy, Copy of Copy) |
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| bookswithoutborders.clear | Allows player to clear the contents of the held writable book |
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### Signs
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@ -127,19 +120,19 @@ The **_decrypt_** sign must have **\[Decrypt]** on its second line. The third li
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### Configuration options:
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- Save_Books_in_Yaml_Format - Whether to use YAML for saved books instead of just storing them as text
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- Max_Number_of_Duplicates - The maximum number of duplicates of a saved book allowed
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- Author_Separator - The separator used to separate the book title and the book author
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- Lore_line_separator - The separator used to denote a new line in the book/item lore
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- Books_for_new_players - A list of books given to new players the first time they join the server
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- Message_for_new_players - An optional message displayed to new players the first time they join the server
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- Price_to_create_book.Item_type - The item type used as currency for copying books. Use "Economy" to use money instead
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of items
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- Price_to_create_book.Required_quantity - The quantity of currency required to pay for each book produced
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- Admin_Auto_Decrypt - Whether any admin can decrypt any book regardless of the group it was encrypted for
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- Author_Only_Copy - Whether to only allow the author of a book to create copies
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- Author_Only_Unsign - Whether to only allow the author of a book to unsign it
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- Author_Only_Save - Whether to only allow saving a player's own books with /savebook
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- Format_Book_After_Signing - Whether to automatically format every book when it's signed
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- Change_Generation_On_Copy - Whether to display "COPY" or "COPY_OF_COPY" instead of "ORIGINAL" when a book is copied.
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This also uses the vanilla behavior where a copy of a copy or tattered book cannot be copied further.
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| Option | Description |
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| --- | --- |
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| Save_Books_in_Yaml_Format | Whether to use YAML for saved books instead of just storing them as text |
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| Max_Number_of_Duplicates | The maximum number of duplicates of a saved book allowed |
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| Author_Separator | The separator used to separate the book title and the book author |
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| Lore_line_separator | The separator used to denote a new line in the book/item lore |
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| Books_for_new_players | A list of books given to new players the first time they join the server |
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| Message_for_new_players | An optional message displayed to new players the first time they join the server |
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| Price_to_create_book.Item_type | The item type used as currency for copying books. Use "Economy" to use money instead of items |
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| Price_to_create_book.Required_quantity | The quantity of currency required to pay for each book produced |
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| Admin_Auto_Decrypt | Whether any admin can decrypt any book regardless of the group it was encrypted for |
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| Author_Only_Copy | Whether to only allow the author of a book to create copies |
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| Author_Only_Unsign | Whether to only allow the author of a book to unsign it |
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| Author_Only_Save | Whether to only allow saving a player's own books with /savebook |
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| Format_Book_After_Signing | Whether to automatically format every book when it's signed |
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| Change_Generation_On_Copy | Whether to display "COPY" or "COPY_OF_COPY" instead of "ORIGINAL" when a book is copied. This also uses the vanilla behavior where a copy of a copy or tattered book cannot be copied further. |
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@ -1,6 +1,7 @@
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package net.knarcraft.bookswithoutborders;
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import net.knarcraft.bookswithoutborders.command.CommandBooksWithoutBorders;
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import net.knarcraft.bookswithoutborders.command.CommandClear;
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import net.knarcraft.bookswithoutborders.command.CommandCopy;
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import net.knarcraft.bookswithoutborders.command.CommandDecrypt;
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import net.knarcraft.bookswithoutborders.command.CommandDelete;
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@ -173,6 +174,7 @@ public class BooksWithoutBorders extends JavaPlugin {
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registerCommand("reload", new CommandReload());
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registerCommand("formatBook", new CommandFormat());
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registerCommand("setBookGeneration", new CommandSetGeneration());
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registerCommand("clearBook", new CommandClear());
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}
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/**
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@ -0,0 +1,48 @@
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package net.knarcraft.bookswithoutborders.command;
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import net.knarcraft.bookswithoutborders.BooksWithoutBorders;
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import net.knarcraft.bookswithoutborders.utility.InventoryHelper;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.BookMeta;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Command executor for the clear command
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*/
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public class CommandClear implements TabExecutor {
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@Override
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public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label,
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@NotNull String[] args) {
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if (!(sender instanceof Player player)) {
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BooksWithoutBorders.sendErrorMessage(sender, "This command can only be used by a player!");
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return false;
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}
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InventoryHelper.notHoldingOneWritableBookCheck(player, "You must be holding a writable book to copy it!",
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"You cannot copy two books at once!");
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//Clear the player's held book
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ItemStack heldBook = InventoryHelper.getHeldBook(player, true);
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BookMeta bookMeta = (BookMeta) heldBook;
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bookMeta.setPages("");
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heldBook.setItemMeta(bookMeta);
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return true;
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}
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@Nullable
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@Override
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public List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label,
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@NotNull String[] args) {
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return new ArrayList<>();
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}
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}
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@ -103,7 +103,7 @@ public final class EconomyHelper {
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private static boolean takeWritableBookPayment(Player player, int itemCost) {
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List<ItemStack> books = getPlayersEmptyBooks(player);
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if (countItems(books) < itemCost) {
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BooksWithoutBorders.sendErrorMessage(player, itemCost + " " + Material.WRITABLE_BOOK +
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BooksWithoutBorders.sendErrorMessage(player, itemCost + " empty " + Material.WRITABLE_BOOK +
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"(s) are required for this command!");
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return false;
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} else {
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@ -51,6 +51,31 @@ public final class InventoryHelper {
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}
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}
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/**
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* Performs checks to validate that a player contains exactly one unwritten book
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*
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* @param player <p>The player to validate</p>
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* @param noBookMessage <p>The message to display if the player is not holding a book</p>
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* @param twoBooksMessage <p>The message to display if the player is holding one book in each hand</p>
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* @return <p>False if the player is holding exactly one book</p>
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*/
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public static boolean notHoldingOneWritableBookCheck(Player player, String noBookMessage, String twoBooksMessage) {
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BookHoldingState holdingState = getBookHoldingState(player);
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if (holdingState == BookHoldingState.NONE || holdingState == BookHoldingState.SIGNED_BOTH_HANDS ||
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holdingState == BookHoldingState.SIGNED_MAIN_HAND || holdingState == BookHoldingState.SIGNED_OFF_HAND) {
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BooksWithoutBorders.sendErrorMessage(player, noBookMessage);
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return true;
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}
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if (holdingState == BookHoldingState.UNSIGNED_BOTH_HANDS) {
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BooksWithoutBorders.sendErrorMessage(player, twoBooksMessage);
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return true;
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}
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return false;
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}
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/**
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* Performs checks to validate that a player contains exactly one written book
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*
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@ -45,6 +45,10 @@ commands:
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description: Copies the book the player is holding
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usage: /<command> <# of copies>
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permission: bookswithoutborders.copy
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clearbook:
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description: Removes all text from the book the player is holding
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usage: /<command>
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permission: bookswithoutborders.clear
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unsignbook:
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description: Un-signs the book the player is holding
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usage: /<command>
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@ -130,6 +134,7 @@ permissions:
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bookswithoutborders.alterbooks:
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description: Allows player to change books' data such as lore/title/author/generation/formatting and unsigning books
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children:
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bookswithoutborders.clear: true
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bookswithoutborders.unsign: true
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bookswithoutborders.settitle: true
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bookswithoutborders.setauthor: true
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@ -145,9 +150,11 @@ permissions:
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bookswithoutborders.delete:
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description: Allows player to delete books from their personal directory
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bookswithoutborders.unsign:
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description: Allows player to use unsign command
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description: Allows player to use the unsign command
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bookswithoutborders.copy:
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description: Allows player to use copy command
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description: Allows player to use the copy command
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bookswithoutborders.clear:
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description: Allows player to use the clear command
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bookswithoutborders.loadpublic:
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description: Allows player to load from the public directory
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bookswithoutborders.savepublic:
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