Splits translatable strings to make them more manageable
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36
README.md
36
README.md
@@ -71,7 +71,7 @@ An in-game description of available commands is available through the /bwb comma
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| /deletebook | bwbdelete | \<file name or number> | bookswithoutborders.delete | Deletes the specified file in the player's directory |
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| /deleteBookPage | bwbdeletepage | \<page> | bookswithoutborders.deletepage | Deletes one page from a book |
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| /deletepublicbook | bwbdeletep | \<file name or number> | bookswithoutborders.admin | Same as deletebook, but deletes files in the public directory |
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| /encryptbook | bwbencrypt | \<key> \[encryption style] | bookswithoutborders.encrypt | Encrypts the book the player is holding. "key" is required and can be any phrase or number excluding spaces. "style" is not required. Possible values are "DNA" or "" |
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| /encryptbook | bwbencrypt | \<key> \[encryption style] | bookswithoutborders.encrypt | Encrypts the book the player is holding. "key" is required and can be any phrase or number excluding spaces. "style" is not required. Possible values are "dna", "substitution", "aes", "onetimepad" and "magic", unless real encryption is enabled, which limits available algorithms. |
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| /formatbook | bwbformat | None | bookswithoutborders.format | Formats the held written book (converts color and formatting codes to the corresponding formatted text) |
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| /givebook | bwbgive | \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] | bookswithoutborders.give | Gives the selected player a book from your personal directory |
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| /givepublicbook | bwbgivep | \<file name or number> \<playername> \[# of copies (num)] \[signed (true/false)] | bookswithoutborders.givepublic | Same as givebook, but uses books from the public directory |
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@@ -158,20 +158,20 @@ The **_decrypt_** sign must have **\[Decrypt]** on its second line. The third li
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### Configuration options:
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| Option | Description |
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|----------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| Max_Number_of_Duplicates | The maximum number of duplicates of a saved book allowed |
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| Author_Separator | The separator used to separate the book title and the book author |
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| Lore_line_separator | The separator used to denote a new line in the book/item lore |
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| Books_for_new_players | A list of books given to new players the first time they join the server |
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| Message_for_new_players | An optional message displayed to new players the first time they join the server |
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| Price_to_create_book.Item_type | The item type used as currency for copying books. Use "Economy" to use money instead of items |
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| Price_to_create_book.Required_quantity | The quantity of currency required to pay for each book produced |
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| Admin_Auto_Decrypt | Whether any admin can decrypt any book regardless of the group it was encrypted for |
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| Author_Only_Copy | Whether to only allow the author of a book to create copies |
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| Author_Only_Unsign | Whether to only allow the author of a book to unsign it |
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| Author_Only_Save | Whether to only allow saving a player's own books with /savebook |
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| Format_Book_After_Signing | Whether to automatically format every book when it's signed |
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| Change_Generation_On_Copy | Whether to display "COPY" or "COPY_OF_COPY" instead of "ORIGINAL" when a book is copied. This also uses the vanilla behavior where a copy of a copy or tattered book cannot be copied further. |
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| Enable_Book_Peeking | Whether to enable hitting a chiseled bookshelf while sneaking to see the shelf's contents. |
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| Use_Real_Encryption | Enables true AES encryption instead of the very fake legacy encryption. The encryption key is stored in the book file to allow admin decryption, but looking at the encrypted book in the file system, only reveals the encrypted pages. |
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| Option | Description |
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|----------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| Max_Number_of_Duplicates | The maximum number of duplicates of a saved book allowed |
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| Author_Separator | The separator used to separate the book title and the book author |
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| Lore_line_separator | The separator used to denote a new line in the book/item lore |
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| Books_for_new_players | A list of books given to new players the first time they join the server |
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| Message_for_new_players | An optional message displayed to new players the first time they join the server |
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| Price_to_create_book.Item_type | The item type used as currency for copying books. Use "Economy" to use money instead of items |
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| Price_to_create_book.Required_quantity | The quantity of currency required to pay for each book produced |
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| Admin_Auto_Decrypt | Whether any admin can decrypt any book regardless of the group it was encrypted for |
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| Author_Only_Copy | Whether to only allow the author of a book to create copies |
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| Author_Only_Unsign | Whether to only allow the author of a book to unsign it |
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| Author_Only_Save | Whether to only allow saving a player's own books with /savebook |
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| Format_Book_After_Signing | Whether to automatically format every book when it's signed |
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| Change_Generation_On_Copy | Whether to display "COPY" or "COPY_OF_COPY" instead of "ORIGINAL" when a book is copied. This also uses the vanilla behavior where a copy of a copy or tattered book cannot be copied further. |
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| Enable_Book_Peeking | Whether to enable hitting a chiseled bookshelf while sneaking to see the shelf's contents. |
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| Use_Real_Encryption | Enables true AES encryption instead of the very fake legacy encryption. The encryption key is stored in the book file to allow admin decryption, but looking at the encrypted book in the file system, only reveals the encrypted pages. Note that real encryption might alter, corrupt or lose a book's contents, so don't use real encryption with books that have no backup in in-game book form or saved book form. |
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