* No spamming "hitted" sound in lobby.

This commit is contained in:
Steffion 2013-08-08 19:45:39 +02:00
parent a3cdc7b6cf
commit cdc7b188a4

View File

@ -40,14 +40,15 @@ public class OnEntityDamageByEntityEvent implements Listener {
&& !arena.seekers.contains(player)) { && !arena.seekers.contains(player)) {
event.setCancelled(true); event.setCancelled(true);
} }
}
player.playEffect(player.getLocation(), Effect.BOW_FIRE, 0); player.playEffect(player.getLocation(),
event.getDamager() Effect.BOW_FIRE, 0);
.getLocation() event.getDamager()
.getWorld() .getLocation()
.playEffect(event.getDamager().getLocation(), .getWorld()
Effect.BOW_FIRE, 0); .playEffect(event.getDamager().getLocation(),
Effect.BOW_FIRE, 0);
}
} }
} }
} }