From b1f2dbf71e24905caf99a492f518472292d9e36f Mon Sep 17 00:00:00 2001 From: selfslaughter Date: Thu, 7 May 2020 11:24:35 +1000 Subject: [PATCH] No need to teleport players to world spawn on join --- .../BlockHunt/Listeners/OnPlayerQuitEvent.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main/java/nl/Steffion/BlockHunt/Listeners/OnPlayerQuitEvent.java b/src/main/java/nl/Steffion/BlockHunt/Listeners/OnPlayerQuitEvent.java index 65deb3c..7742c22 100644 --- a/src/main/java/nl/Steffion/BlockHunt/Listeners/OnPlayerQuitEvent.java +++ b/src/main/java/nl/Steffion/BlockHunt/Listeners/OnPlayerQuitEvent.java @@ -24,9 +24,9 @@ public class OnPlayerQuitEvent implements Listener { } } - @EventHandler(priority = EventPriority.HIGHEST) - public void onPlayerJoinEvent(PlayerJoinEvent event) { - Player playerJoining = event.getPlayer(); - playerJoining.teleport(playerJoining.getWorld().getSpawnLocation()); - } +// @EventHandler(priority = EventPriority.HIGHEST) +// public void onPlayerJoinEvent(PlayerJoinEvent event) { +// Player playerJoining = event.getPlayer(); +// playerJoining.teleport(playerJoining.getWorld().getSpawnLocation()); +// } }