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Blacksmith/src/main/java/net/knarcraft/blacksmith/container/ActionCost.java
EpicKnarvik97 967791d275
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Fixes merge problems
2025-09-06 15:16:00 +02:00

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Java

package net.knarcraft.blacksmith.container;
import net.knarcraft.blacksmith.BlacksmithPlugin;
import net.knarcraft.blacksmith.manager.EconomyManager;
import net.md_5.bungee.api.ChatColor;
import org.bukkit.NamespacedKey;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
/**
* The cost of performing an action
*
* @param monetaryCost <p>The monetary cost of the action</p>
* @param expCost <p>The experience cost of the action</p>
* @param itemCost <p>The item-based cost of the action</p>
* @param requiredPermissions <p>The permission required for the action</p>
*/
public record ActionCost(double monetaryCost, int expCost, @Nullable ItemStack itemCost,
@NotNull Set<String> requiredPermissions) implements ConfigurationSerializable {
/**
* Changes the monetary cost of this action
*
* @param monetaryCost <p>The new monetary cost</p>
* @return <p>The resulting action cost</p>
*/
public ActionCost changeMonetaryCost(double monetaryCost) {
return new ActionCost(monetaryCost, this.expCost, this.itemCost, this.requiredPermissions);
}
/**
* Changes the experience cost of this action
*
* @param expCost <p>The new experience cost</p>
* @return <p>The resulting action cost</p>
*/
public ActionCost changeExpCost(int expCost) {
return new ActionCost(this.monetaryCost, expCost, this.itemCost, this.requiredPermissions);
}
/**
* Changes the item cost of this action
*
* @param itemCost <p>The new item cost</p>
* @return <p>The resulting action cost</p>
*/
public ActionCost changeItemCost(@Nullable ItemStack itemCost) {
return new ActionCost(this.monetaryCost, this.expCost, itemCost, this.requiredPermissions);
}
/**
* Changes the permission cost of this action
*
* @param requiredPermissions <p>The new permission cost</p>
* @return <p>The resulting action cost</p>
*/
public ActionCost changePermissionCost(@NotNull Set<String> requiredPermissions) {
return new ActionCost(this.monetaryCost, this.expCost, this.itemCost, requiredPermissions);
}
/**
* Displays this action cost as a string
*
* @param player <p>The player to calculate the cost for</p>
* @return <p>The string representation of this action cost</p>
*/
@NotNull
public String displayCost(@NotNull Player player) {
StringBuilder builder = new StringBuilder();
if (monetaryCost > 0) {
builder.append(EconomyManager.format(monetaryCost)).append(", ").append("\n");
}
if (expCost > 0) {
builder.append(expCost).append("exp, ").append("\n");
}
if (itemCost != null) {
NamespacedKey itemName = itemCost.getType().getKeyOrNull();
if (itemName != null) {
builder.append(itemCost.getAmount()).append(" x ").append(itemName);
ItemMeta itemMeta = itemCost.getItemMeta();
if (itemMeta != null && itemMeta.hasDisplayName()) {
builder.append("(").append(itemMeta.getDisplayName()).append(")");
}
if (itemMeta != null && itemMeta.hasLore() && itemMeta.getLore() != null) {
for (String lore : itemMeta.getLore()) {
builder.append("\n").append(lore);
}
}
builder.append("\n");
}
}
if (!requiredPermissions().isEmpty()) {
for (String permission : requiredPermissions()) {
if (player.hasPermission(permission)) {
builder.append(ChatColor.DARK_GREEN).append("O ").append(permission).append("\n");
} else {
builder.append(ChatColor.DARK_RED).append("X ").append(permission).append("\n");
}
}
}
return builder.toString();
}
/**
* Checks whether the given player is able to pay this action cost
*
* @param player <p>The player to check</p>
* @return <p>True if the player is able to pay</p>
*/
public boolean canPay(@NotNull Player player) {
for (String permission : this.requiredPermissions) {
if (!player.hasPermission(permission)) {
return false;
}
}
if (player.getExp() < this.expCost || !EconomyManager.hasEnough(player, this.monetaryCost)) {
return false;
}
return hasEnoughValidItemsInInventory(player);
}
/**
* Takes exp, money and items from the player, according to this cost
*
* @param player <p>The player to take the payment from</p>
*/
public void takePayment(@NotNull Player player) {
player.giveExp(-expCost);
EconomyManager.withdraw(player, monetaryCost);
takeItemCost(player);
}
/**
* Checks whether the given player has enough items specified as the item cost
*
* @param player <p>The player to check</p>
* @return <p>True if the player has enough items in their inventory</p>
*/
private boolean hasEnoughValidItemsInInventory(@NotNull Player player) {
if (this.itemCost == null) {
return true;
}
int amountInInventory = 0;
for (Map.Entry<Integer, Integer> entry : getValidItems(player).entrySet()) {
amountInInventory += entry.getValue();
}
return this.itemCost.getAmount() >= amountInInventory;
}
/**
* Gets all items in a player's inventory equal to the specified item
*
* @param player <p>The player to get valid items for</p>
* @return <p>All valid items in the format: Inventory id -> Amount</p>
*/
@NotNull
private Map<Integer, Integer> getValidItems(@NotNull Player player) {
if (this.itemCost == null) {
return new HashMap<>();
}
PlayerInventory playerInventory = player.getInventory();
ItemMeta targetMeta = this.itemCost.getItemMeta();
String displayName = null;
List<String> lore = null;
if (targetMeta != null) {
displayName = targetMeta.hasDisplayName() ? targetMeta.getDisplayName() : null;
lore = targetMeta.hasLore() ? targetMeta.getLore() : null;
}
Map<Integer, Integer> output = new HashMap<>();
HashMap<Integer, ? extends ItemStack> itemsOfType = playerInventory.all(this.itemCost.getType());
for (Map.Entry<Integer, ? extends ItemStack> entry : itemsOfType.entrySet()) {
if (targetMeta != null) {
// Only consider item if the name and lore is the same
ItemMeta meta = entry.getValue().getItemMeta();
if (meta == null || (displayName != null && (!meta.hasDisplayName() ||
!meta.getDisplayName().equals(displayName)) || lore != null && (!meta.hasLore() ||
meta.getLore() == null || !meta.getLore().equals(lore)))) {
continue;
}
}
output.put(entry.getKey(), entry.getValue().getAmount());
}
return output;
}
/**
* Takes the amount of items specified as the cost for this action
*
* @param player <p>The player to take the items from</p>
*/
private void takeItemCost(@NotNull Player player) {
if (this.itemCost == null) {
return;
}
int clearedAmount = 0;
for (Map.Entry<Integer, Integer> entry : getValidItems(player).entrySet()) {
int inventory = entry.getKey();
int amount = entry.getValue();
if (amount <= this.itemCost.getAmount() - clearedAmount) {
clearedAmount += amount;
player.getInventory().clear(entry.getKey());
} else {
clearedAmount = this.itemCost.getAmount();
ItemStack item = player.getInventory().getItem(inventory);
if (item != null) {
item.setAmount(amount - clearedAmount);
} else {
BlacksmithPlugin.error("An item changed after calculating item cost. Was unable to take " +
amount + " items");
}
}
if (clearedAmount >= this.itemCost.getAmount()) {
break;
}
}
}
/**
* Loads an action cost from a configuration section
*
* @param configurationSection <p>The configuration section to load from</p>
* @param key <p>The key of the cost to load</p>
* @return <p>The loaded cost</p>
*/
private static ActionCost loadActionCost(@NotNull ConfigurationSection configurationSection, @NotNull String key) {
double cost = configurationSection.getDouble(key, Double.MIN_VALUE);
if (cost != Double.MIN_VALUE) {
return new ActionCost(cost, 0, null, Set.of());
} else {
return (ActionCost) configurationSection.get(key);
}
}
/**
* Deserializes an action cost
*
* @param serialized <p>The serialized action cost</p>
* @return <p>The deserialized action cost</p>
*/
@SuppressWarnings({"unused", "unchecked"})
public static ActionCost deserialize(Map<String, Object> serialized) {
double monetaryCost = (double) serialized.get("monetaryCost");
int expCost = (int) serialized.get("expCost");
ItemStack itemCost = (ItemStack) serialized.get("itemCost");
Set<String> requiredPermissions = (Set<String>) serialized.get("requiredPermissions");
return new ActionCost(monetaryCost, expCost, itemCost, requiredPermissions);
}
@Override
public @NotNull Map<String, Object> serialize() {
Map<String, Object> serialized = new HashMap<>();
serialized.put("monetaryCost", Optional.of(this.monetaryCost));
serialized.put("expCost", Optional.of(this.expCost));
serialized.put("itemCost", itemCost);
serialized.put("requiredPermissions", this.requiredPermissions);
return serialized;
}
}