package net.apunch.blacksmith; import java.util.ArrayList; import java.util.Calendar; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import org.bukkit.Bukkit; import org.bukkit.Material; import org.bukkit.enchantments.Enchantment; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.inventory.ItemStack; import net.apunch.blacksmith.util.Settings.Setting; import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.trait.Trait; import net.citizensnpcs.api.util.DataKey; public class BlacksmithTrait extends Trait { private static final String[] enchantments = new String[Enchantment.values().length]; private final BlacksmithPlugin plugin; private final List reforgeableItems = new ArrayList(); private final Map cooldowns = new HashMap(); private ReforgeSession session; // Defaults private String busyWithPlayerMsg = Setting.BUSY_WITH_PLAYER_MESSAGE.asString(); private String busyReforgingMsg = Setting.BUSY_WITH_REFORGE_MESSAGE.asString(); private String costMsg = Setting.COST_MESSAGE.asString(); private String invalidItemMsg = Setting.INVALID_ITEM_MESSAGE.asString(); private String startReforgeMsg = Setting.START_REFORGE_MESSAGE.asString(); private String successMsg = Setting.SUCCESS_MESSAGE.asString(); private String failMsg = Setting.FAIL_MESSAGE.asString(); private String insufficientFundsMsg = Setting.INSUFFICIENT_FUNDS_MESSAGE.asString(); private String cooldownUnexpiredMsg = Setting.COOLDOWN_UNEXPIRED_MESSAGE.asString(); private String itemChangedMsg = Setting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE.asString(); private int minReforgeDelay = Setting.MIN_REFORGE_DELAY.asInt(); private int maxReforgeDelay = Setting.MAX_REFORGE_DELAY.asInt(); private int reforgeCooldown = Setting.REFORGE_COOLDOWN.asInt(); private int failChance = Setting.FAIL_CHANCE.asInt(); private int extraEnchantmentChance = Setting.EXTRA_ENCHANTMENT_CHANCE.asInt(); private int maxEnchantments = Setting.MAX_ENCHANTMENTS.asInt(); private boolean dropItem = Setting.DROP_ITEM.asBoolean(); private boolean disablecooldown = Setting.DISABLE_COOLDOWN.asBoolean(); private boolean disabledelay = Setting.DISABLE_DELAY.asBoolean(); public BlacksmithTrait() { super("blacksmith"); plugin = (BlacksmithPlugin) Bukkit.getServer().getPluginManager().getPlugin("Blacksmith"); int i = 0; for (Enchantment enchantment : Enchantment.values()) enchantments[i++] = enchantment.getName(); } @Override public void load(DataKey key) { for (DataKey sub : key.getRelative("reforgeable-items").getIntegerSubKeys()) if (Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')) != null) reforgeableItems.add(Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_'))); // Override defaults if they exist if (key.keyExists("messages.busy-with-player")) busyWithPlayerMsg = key.getString("messages.busy-with-player"); if (key.keyExists("messages.busy-with-reforge")) busyReforgingMsg = key.getString("messages.busy-with-reforge"); if (key.keyExists("messages.cost")) costMsg = key.getString("messages.cost"); if (key.keyExists("messages.invalid-item")) invalidItemMsg = key.getString("messages.invalid-item"); if (key.keyExists("messages.start-reforge")) startReforgeMsg = key.getString("messages.start-reforge"); if (key.keyExists("messages.successful-reforge")) successMsg = key.getString("messages.successful-reforge"); if (key.keyExists("messages.fail-reforge")) failMsg = key.getString("messages.fail-reforge"); if (key.keyExists("messages.insufficient-funds")) insufficientFundsMsg = key.getString("messages.insufficient-funds"); if (key.keyExists("messages.cooldown-not-expired")) cooldownUnexpiredMsg = key.getString("messages.cooldown-not-expired"); if (key.keyExists("messages.item-changed-during-reforge")) itemChangedMsg = key.getString("messages.item-changed-during-reforge"); if (key.keyExists("delays-in-seconds.minimum")) minReforgeDelay = key.getInt("delays-in-seconds.minimum"); if (key.keyExists("delays-in-seconds.maximum")) maxReforgeDelay = key.getInt("delays-in-seconds.maximum"); if (key.keyExists("delays-in-seconds.reforge-cooldown")) reforgeCooldown = key.getInt("delays-in-seconds.reforge-cooldown"); if (key.keyExists("percent-chance-to-fail-reforge")) failChance = key.getInt("percent-chance-to-fail-reforge"); if (key.keyExists("maximum-enchantments")) maxEnchantments = key.getInt("maximum-enchantments"); if (key.keyExists("extra-enchantments-chance")) extraEnchantmentChance = key.getInt("extra-enchantment-chance"); if (key.keyExists("drop-item")) dropItem = key.getBoolean("drop-item"); if (key.keyExists("disable-cooldown")) disablecooldown = key.getBoolean("disable-cooldown"); if (key.keyExists("disable-delay")) disabledelay = key.getBoolean("disable-delay"); } @EventHandler public void onRightClick(net.citizensnpcs.api.event.NPCRightClickEvent event) { if(this.npc!=event.getNPC()) return; Player player = event.getClicker(); if ((disablecooldown & (cooldowns.get(player.getName()) != (null)))) { cooldowns.remove(player.getName()); } if (!player.hasPermission("blacksmith.reforge")) return; if (cooldowns.get(player.getName()) != null) { if (!Calendar.getInstance().after(cooldowns.get(player.getName()))) { player.sendMessage(cooldownUnexpiredMsg); return; } cooldowns.remove(player.getName()); } ItemStack hand = player.getItemInHand(); if(session!=null){ //timeout if ( System.currentTimeMillis() > _sessionstart + 10*1000 || this.npc.getEntity().getLocation().distance(session.player.getLocation()) > 20 ){ session = null; } } if (session != null) { if (!session.isInSession(player)) { player.sendMessage( busyWithPlayerMsg); return; } if (session.isRunning()) { player.sendMessage( busyReforgingMsg); return; } if (session.handleClick()) session = null; else reforge(npc, player); } else { if ((!plugin.isTool(hand) && !plugin.isArmor(hand)) || (!reforgeableItems.isEmpty() && !reforgeableItems.contains(hand.getType()))) { player.sendMessage( invalidItemMsg); return; } String cost = plugin.formatCost(player); _sessionstart = System.currentTimeMillis(); session = new ReforgeSession(player, npc); player.sendMessage(costMsg.replace("", cost).replace("", hand.getType().name().toLowerCase().replace('_', ' '))); } } private long _sessionstart = System.currentTimeMillis(); @Override public void save(DataKey key) { for (int i = 0; i < reforgeableItems.size(); i++) key.getRelative("reforgeable-items").setString(String.valueOf(i), reforgeableItems.get(i).name().toLowerCase().replace('_', '-')); key.setString("messages.busy-with-player", busyWithPlayerMsg); key.setString("messages.busy-with-reforge", busyReforgingMsg); key.setString("messages.cost", costMsg); key.setString("messages.invalid-item", invalidItemMsg); key.setString("messages.start-reforge", startReforgeMsg); key.setString("messages.successful-reforge", successMsg); key.setString("messages.fail-reforge", failMsg); key.setString("messages.insufficient-funds", insufficientFundsMsg); key.setString("messages.cooldown-not-expired", cooldownUnexpiredMsg); key.setString("messages.item-changed-during-reforge", itemChangedMsg); key.setInt("delays-in-seconds.minimum", minReforgeDelay); key.setInt("delays-in-seconds.maximum", maxReforgeDelay); key.setInt("delays-in-seconds.reforge-cooldown", reforgeCooldown); key.setInt("percent-chance-to-fail-reforge", failChance); key.setInt("percent-chance-for-extra-enchantment", extraEnchantmentChance); key.setInt("maximum-enchantments", maxEnchantments); key.setBoolean("drop-item", dropItem); key.setBoolean("disable-delay", disabledelay); key.setBoolean("disable-cooldown", disablecooldown); } private void reforge(NPC npc, Player player) { player.sendMessage( startReforgeMsg); //plugin.deposit(npc, player); // CitiTrader dependency outdated and broken plugin.withdraw(player); session.beginReforge(); if (npc.getEntity() instanceof Player) ((Player) npc.getEntity()).setItemInHand(player.getItemInHand()); else ((LivingEntity) npc.getEntity()).getEquipment().setItemInHand(player.getItemInHand()); player.setItemInHand(null); } private class ReforgeSession implements Runnable { private final Player player; private final NPC npc; private final ItemStack reforge; private int taskId; private ReforgeSession(Player player, NPC npc) { this.player = player; this.npc = npc; reforge = player.getItemInHand(); } @Override public void run() { player.sendMessage("dropitem:" + dropItem); player.sendMessage( reforgeItemInHand() ? successMsg : failMsg); if (npc.getEntity() instanceof Player) ((Player) npc.getEntity()).setItemInHand(null); else ((LivingEntity) npc.getEntity()).getEquipment().setItemInHand(null); if (!disabledelay) { if (dropItem) player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), reforge); else { player.getInventory().addItem(reforge); /* oldmethode ? for (ItemStack stack : player.getInventory().addItem(reforge).values()) player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), stack); */ } } else { player.setItemInHand(reforge); } session = null; // Start cooldown Calendar wait = Calendar.getInstance(); wait.add(Calendar.SECOND, reforgeCooldown); cooldowns.put(player.getName(), wait); } private boolean reforgeItemInHand() { Random random = new Random(); if (random.nextInt(100) < failChance) { for (Enchantment enchantment : reforge.getEnchantments().keySet()) { // Remove or downgrade enchantments if (random.nextBoolean()) reforge.removeEnchantment(enchantment); else { if (reforge.getEnchantmentLevel(enchantment) > 1) { reforge.removeEnchantment(enchantment); reforge.addEnchantment(enchantment, 1); } } } // Damage the item short durability = (short) (reforge.getDurability() + reforge.getDurability() * random.nextInt(8)); short maxDurability = reforge.getType().getMaxDurability(); if (durability <= 0) durability = (short) (maxDurability / 3); else if (reforge.getDurability() + durability > maxDurability) durability = (short) (maxDurability - random.nextInt(maxDurability - 25)); reforge.setDurability(durability); return false; } reforge.setDurability((short) 0); // Add random enchantments // If durability is full, chance is multiplied by 4. Seems unbalanced, so disabled for now. /*if (reforge.getDurability() == 0) chance *= 4; else */ int roll = random.nextInt(100); if (roll < extraEnchantmentChance && reforge.getEnchantments().keySet().size() < maxEnchantments){ Enchantment enchantment = Enchantment.getByName(enchantments[random.nextInt(enchantments.length)]); if (enchantment.canEnchantItem(reforge)) reforge.addEnchantment(enchantment, random.nextInt(enchantment.getMaxLevel() - enchantment.getStartLevel()) + enchantment.getStartLevel()); } return true; } // Return if the session should end private boolean handleClick() { // Prevent player from switching items during session if (!reforge.equals(player.getItemInHand())) { player.sendMessage( itemChangedMsg); return true; } if (!plugin.doesPlayerHaveEnough(player)) { player.sendMessage( insufficientFundsMsg); return true; } return false; } private boolean isRunning() { return plugin.getServer().getScheduler().isQueued(taskId); } private boolean isInSession(Player other) { return player.getName().equals(other.getName()); } private void beginReforge() { if (!disablecooldown) { taskId = plugin .getServer() .getScheduler() .scheduleSyncDelayedTask(plugin, this, (new Random().nextInt(maxReforgeDelay) + minReforgeDelay) * 20); } else { taskId = plugin .getServer() .getScheduler() .scheduleSyncDelayedTask(plugin, this,0); } } } }