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33 changed files with 75 additions and 879 deletions

17
pom.xml
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@ -65,7 +65,7 @@
<dependency> <dependency>
<groupId>org.spigotmc</groupId> <groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId> <artifactId>spigot-api</artifactId>
<version>1.21.3-R0.1-SNAPSHOT</version> <version>1.20.6-R0.1-SNAPSHOT</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<dependency> <dependency>
@ -92,11 +92,6 @@
<version>5.10.2</version> <version>5.10.2</version>
<scope>test</scope> <scope>test</scope>
</dependency> </dependency>
<dependency>
<groupId>net.objecthunter</groupId>
<artifactId>exp4j</artifactId>
<version>0.4.8</version>
</dependency>
</dependencies> </dependencies>
<!-- Build information --> <!-- Build information -->
@ -132,10 +127,6 @@
<pattern>org.jetbrains.annotations</pattern> <pattern>org.jetbrains.annotations</pattern>
<shadedPattern>net.knarcraft.blacksmith.lib.annotations</shadedPattern> <shadedPattern>net.knarcraft.blacksmith.lib.annotations</shadedPattern>
</relocation> </relocation>
<relocation>
<pattern>net.objecthunter.exp4j</pattern>
<shadedPattern>net.knarcraft.blacksmith.lib.exp4j</shadedPattern>
</relocation>
</relocations> </relocations>
<filters> <filters>
<filter> <filter>
@ -150,12 +141,6 @@
<include>org/jetbrains/annotations/**</include> <include>org/jetbrains/annotations/**</include>
</includes> </includes>
</filter> </filter>
<filter>
<artifact>net.objecthunter:exp4j</artifact>
<includes>
<include>net/objecthunter/exp4j/**</include>
</includes>
</filter>
</filters> </filters>
</configuration> </configuration>
</execution> </execution>

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@ -20,7 +20,6 @@ import net.knarcraft.blacksmith.formatting.BlacksmithTranslatableMessage;
import net.knarcraft.blacksmith.listener.NPCClickListener; import net.knarcraft.blacksmith.listener.NPCClickListener;
import net.knarcraft.blacksmith.listener.PlayerListener; import net.knarcraft.blacksmith.listener.PlayerListener;
import net.knarcraft.blacksmith.manager.EconomyManager; import net.knarcraft.blacksmith.manager.EconomyManager;
import net.knarcraft.blacksmith.manager.PlayerUsageManager;
import net.knarcraft.blacksmith.trait.BlacksmithTrait; import net.knarcraft.blacksmith.trait.BlacksmithTrait;
import net.knarcraft.blacksmith.trait.ScrapperTrait; import net.knarcraft.blacksmith.trait.ScrapperTrait;
import net.knarcraft.blacksmith.util.ConfigHelper; import net.knarcraft.blacksmith.util.ConfigHelper;
@ -28,7 +27,6 @@ import net.knarcraft.knarlib.formatting.StringFormatter;
import net.knarcraft.knarlib.formatting.TranslatableTimeUnit; import net.knarcraft.knarlib.formatting.TranslatableTimeUnit;
import net.knarcraft.knarlib.formatting.Translator; import net.knarcraft.knarlib.formatting.Translator;
import net.knarcraft.knarlib.util.UpdateChecker; import net.knarcraft.knarlib.util.UpdateChecker;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandExecutor;
import org.bukkit.command.PluginCommand; import org.bukkit.command.PluginCommand;
import org.bukkit.command.TabCompleter; import org.bukkit.command.TabCompleter;
@ -185,10 +183,6 @@ public class BlacksmithPlugin extends JavaPlugin {
//Alert about an update in the console //Alert about an update in the console
UpdateChecker.checkForUpdate(this, "https://api.spigotmc.org/legacy/update.php?resource=105938", UpdateChecker.checkForUpdate(this, "https://api.spigotmc.org/legacy/update.php?resource=105938",
() -> this.getDescription().getVersion(), null); () -> this.getDescription().getVersion(), null);
// Remove expired scrapper usage data
Bukkit.getScheduler().scheduleSyncRepeatingTask(this, () -> PlayerUsageManager.removeExpiredData(
System.currentTimeMillis() - 3600000), 36000, 36000);
} }
@Override @Override

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@ -1,86 +0,0 @@
package net.knarcraft.blacksmith.command;
import net.knarcraft.blacksmith.BlacksmithPlugin;
import net.knarcraft.blacksmith.container.ActionCost;
import net.knarcraft.blacksmith.formatting.BlacksmithTranslatableMessage;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
public class CostCommand implements TabExecutor {
@Override
public boolean onCommand(@NotNull CommandSender commandSender, @NotNull Command command, @NotNull String s, @NotNull String[] arguments) {
//TODO: Whenever a cost is specified (not for the per-material and per-enchantment costs), allow either a simple
// cost or an ActionCost. When loading costs, first try and parse a double. If not, parse an ActionCost object.
// TODO: The command should look like "blacksmithEdit <option> <simple|advanced> <double|economy|item|permission|exp>
// <double|blank/null|comma-separated-string|integer>"
//TODO: Check arguments size
if (arguments.length < 2) {
return false;
}
ActionCost actionCost;
switch (arguments[0]) {
case "simple":
// TODO: Do something with the cost
double cost = parseSimpleCost(commandSender, arguments[1]);
break;
case "advanced":
switch (arguments[1]) {
case "economy":
// TODO: Expect the next argument to be the cost
break;
case "item":
// TODO: The next argument would either be "null" to clear the value, or "mainHand" to use the item in the player's main hand
break;
case "permission":
// TODO: The next argument will be a comma-separated list of permissions
break;
case "exp":
// TODO: Expect the next argument to be an integer
break;
}
break;
default:
return false;
}
return false;
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender commandSender, @NotNull Command command,
@NotNull String s, @NotNull String[] strings) {
return List.of();
}
/**
* Parses a simple double cost
*
* @param commandSender <p>The command sender to notify of any problems</p>
* @param costString <p>The string to parse into a cost</p>
* @return <p>The parsed cost</p>
* @throws IllegalArgumentException <p>If the specified cost is invalid</p>
*/
private double parseSimpleCost(@NotNull CommandSender commandSender,
@NotNull String costString) throws IllegalArgumentException {
try {
double cost = Double.parseDouble(costString);
if (cost < 0) {
throw new NumberFormatException();
}
return cost;
} catch (NumberFormatException exception) {
BlacksmithPlugin.getStringFormatter().displayErrorMessage(commandSender,
BlacksmithTranslatableMessage.DOUBLE_COST_REQUIRED);
throw new IllegalArgumentException("Invalid cost given");
}
}
}

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@ -55,9 +55,4 @@ public enum SettingValueType {
*/ */
ENCHANTMENT_LIST, ENCHANTMENT_LIST,
/**
* Advanced cost, that supports either a simple double, or specifying money cost, permission requirement, exp cost and an item cost
*/
ADVANCED_COST,
} }

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@ -212,24 +212,6 @@ public class GlobalScrapperSettings implements Settings<ScrapperSetting> {
return asDouble(ScrapperSetting.NETHERITE_SALVAGE_COST); return asDouble(ScrapperSetting.NETHERITE_SALVAGE_COST);
} }
/**
* Gets the math formula for the increase in salvage cost
*
* @return <p>The salvage cost increase formula</p>
*/
public String getSalvageCostIncrease() {
return asString(ScrapperSetting.SALVAGE_COST_INCREASE);
}
/**
* Gets the math formula for the increase in salvage cooldown
*
* @return <p>The salvage cooldown increase formula</p>
*/
public String getSalvageCooldownIncrease() {
return asString(ScrapperSetting.SALVAGE_COOLDOWN_INCREASE);
}
/** /**
* Gets trash salvage for the given material * Gets trash salvage for the given material
* *
@ -293,15 +275,4 @@ public class GlobalScrapperSettings implements Settings<ScrapperSetting> {
} }
} }
/**
* Gets the string value of the given setting
*
* @param setting <p>The setting to get the value of</p>
* @return <p>The value of the given setting as a string</p>
*/
@NotNull
private String asString(@NotNull ScrapperSetting setting) {
return getValue(setting).toString();
}
} }

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@ -83,15 +83,6 @@ public class ScrapperNPCSettings implements TraitSettings<ScrapperSetting> {
} }
} }
/**
* Gets whether this scrapper is able to split an enchanted book
*
* @return <p>True if this scrapper is able to split an enchanted book</p>
*/
public boolean splitEnchantedBook() {
return asBoolean(ScrapperSetting.SPLIT_ENCHANTED_BOOK);
}
/** /**
* Gets the raw current value of a setting * Gets the raw current value of a setting
* *
@ -180,15 +171,6 @@ public class ScrapperNPCSettings implements TraitSettings<ScrapperSetting> {
return asString(ScrapperSetting.COST_MESSAGE_NETHERITE); return asString(ScrapperSetting.COST_MESSAGE_NETHERITE);
} }
/**
* Gets the message to use for displaying enchanted book salvage cost
*
* @return <p>The message to use for displaying enchanted book salvage cost</p>
*/
public String getEnchantedBookCostMessage() {
return asString(ScrapperSetting.COST_MESSAGE_ENCHANTED_BOOK);
}
@Override @Override
@NotNull @NotNull
public String getCoolDownUnexpiredMessage() { public String getCoolDownUnexpiredMessage() {
@ -484,24 +466,4 @@ public class ScrapperNPCSettings implements TraitSettings<ScrapperSetting> {
return asString(ScrapperSetting.CANNOT_SALVAGE_NETHERITE_MESSAGE); return asString(ScrapperSetting.CANNOT_SALVAGE_NETHERITE_MESSAGE);
} }
/**
* Gets the message to display when explaining that this scrapper is unable to salvage enchanted books
*
* @return <p>The message to display when explaining that this scrapper is unable to salvage enchanted books</p>
*/
@NotNull
public String getCannotSalvageEnchantedBookMessage() {
return asString(ScrapperSetting.CANNOT_SALVAGE_ENCHANTED_BOOK_MESSAGE);
}
/**
* Gets the message to display when explaining that the scrapper cannot salvage an enchanted book with a single enchantment
*
* @return <p>The message to display when explaining that the scrapper cannot salvage an enchanted book with a single enchantment</p>
*/
@NotNull
public String getCannotSplitEnchantedBookFurtherMessage() {
return asString(ScrapperSetting.CANNOT_SPLIT_ENCHANTED_BOOK_FURTHER_MESSAGE);
}
} }

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@ -91,12 +91,6 @@ public enum ScrapperSetting implements Setting {
*/ */
SALVAGE_NETHERITE("salvageNetherite", SettingValueType.BOOLEAN, true, SALVAGE_NETHERITE("salvageNetherite", SettingValueType.BOOLEAN, true,
"Whether to enable salvaging of netherite items", true, false), "Whether to enable salvaging of netherite items", true, false),
/**
* The setting for whether the NPC should allow salvaging an enchanted books with several enchantments into several books with one enchantment
*/
SPLIT_ENCHANTED_BOOK("splitEnchantedBook", SettingValueType.BOOLEAN, false, "Whether to enable " +
"splitting of enchanted books", true, false),
/*----------- /*-----------
| Messages | | Messages |
@ -200,13 +194,6 @@ public enum ScrapperSetting implements Setting {
"&eIt will cost &a{cost}&e to salvage that &a{item}&e into diamond!", "&eIt will cost &a{cost}&e to salvage that &a{item}&e into diamond!",
"The message to display when explaining the shown item's netherite salvage cost", true, true), "The message to display when explaining the shown item's netherite salvage cost", true, true),
/**
* The message displayed when displaying the cost of salvaging the player's held enchanted book
*/
COST_MESSAGE_ENCHANTED_BOOK("costMessageEnchantedBook", SettingValueType.STRING,
"&eIt will cost &a{cost}&e to salvage that enchanted book!",
"The message to display when explaining the shown enchanted book's salvage cost", true, true),
/** /**
* The message displayed when explaining that all items will be returned as salvage * The message displayed when explaining that all items will be returned as salvage
*/ */
@ -249,20 +236,6 @@ public enum ScrapperSetting implements Setting {
"&cI'm sorry, but I'm unable to salvage netherite items!", "&cI'm sorry, but I'm unable to salvage netherite items!",
"The message to display when asked to salvage netherite items, and that option is disabled", true, true), "The message to display when asked to salvage netherite items, and that option is disabled", true, true),
/**
* The message displayed when explaining that enchanted book salvage is disabled
*/
CANNOT_SALVAGE_ENCHANTED_BOOK_MESSAGE("cannotSalvageEnchantedBookMessage", SettingValueType.STRING,
"&cI'm sorry, but I'm unable to salvage enchanted books!",
"The message to display when asked to salvage enchanted books, and the option is disabled", true, true),
/**
* The message displayed when explaining that a player cannot salvage an enchanted book containing a single enchantment
*/
CANNOT_SPLIT_ENCHANTED_BOOK_FURTHER_MESSAGE("cannotSplitEnchantedBookFurtherMessage", SettingValueType.STRING,
"&cI'm sorry, but I cannot salvage that enchanted book any further",
"The message displayed when a player attempts to salvage an enchanted book with a single enchantment", true, true),
/** /**
* The message displayed when clicking a scrapper with an empty hand * The message displayed when clicking a scrapper with an empty hand
*/ */
@ -291,20 +264,6 @@ public enum ScrapperSetting implements Setting {
NETHERITE_SALVAGE_COST("netheriteSalvagePrice", SettingValueType.POSITIVE_DOUBLE, 15, NETHERITE_SALVAGE_COST("netheriteSalvagePrice", SettingValueType.POSITIVE_DOUBLE, 15,
"The cost of using the scrapper to remove netherite from an item", false, false), "The cost of using the scrapper to remove netherite from an item", false, false),
/**
* The mathematical formula for increasing salvage cost
*/
SALVAGE_COST_INCREASE("salvageCostIncrease", SettingValueType.STRING, "{cost}*{timesUsed}",
"The mathematical formula for salvage cost increase when continually used within the same hour. " +
"This is necessary for some servers where items can be easily farmed. Set to {cost} to disable behavior.", false, false),
/**
* The mathematical formula for increasing salvage cooldown
*/
SALVAGE_COOLDOWN_INCREASE("salvageCooldownIncrease", SettingValueType.STRING, "{cooldown}*{timesUsed}",
"The mathematical formula for salvage cooldown increase when continually used within the same hour. " +
"This is necessary for some servers where items can be easily farmed. Set to {cooldown} to disable behavior.", false, false),
/** /**
* Whether to display exact time in minutes and seconds when displaying a remaining cool-down * Whether to display exact time in minutes and seconds when displaying a remaining cool-down
*/ */

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@ -1,212 +0,0 @@
package net.knarcraft.blacksmith.container;
import net.knarcraft.blacksmith.BlacksmithPlugin;
import net.knarcraft.blacksmith.manager.EconomyManager;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.ItemMeta;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
/**
* The cost of performing an action
*
* @param monetaryCost <p>The monetary cost of the action</p>
* @param expCost <p>The experience cost of the action</p>
* @param itemCost <p>The item-based cost of the action</p>
* @param requiredPermissions <p>The permission required for the action</p>
*/
public record ActionCost(double monetaryCost, int expCost, @Nullable ItemStack itemCost,
@NotNull Set<String> requiredPermissions) implements ConfigurationSerializable {
@NotNull
public String displayCost() {
StringBuilder builder = new StringBuilder();
if (monetaryCost > 0) {
builder.append(EconomyManager.format(monetaryCost)).append(", ");
}
if (expCost > 0) {
builder.append(expCost).append("exp, ");
}
if (itemCost != null) {
// TODO: Present name, amount and name + lore
builder.append(itemCost);
}
// TODO: Display required permissions if the player doesn't have them?
return builder.toString();
}
/**
* Checks whether the given player is able to pay this action cost
*
* @param player <p>The player to check</p>
* @return <p>True if the player is able to pay</p>
*/
public boolean canPay(@NotNull Player player) {
for (String permission : this.requiredPermissions) {
if (!player.hasPermission(permission)) {
return false;
}
}
if (player.getExp() < this.expCost || !EconomyManager.hasEnough(player, this.monetaryCost)) {
return false;
}
return hasEnoughValidItemsInInventory(player);
}
/**
* Takes exp, money and items from the player, according to this cost
*
* @param player <p>The player to take the payment from</p>
*/
public void takePayment(@NotNull Player player) {
player.giveExp(-expCost);
EconomyManager.withdraw(player, monetaryCost);
takeItemCost(player);
}
/**
* Checks whether the given player has enough items specified as the item cost
*
* @param player <p>The player to check</p>
* @return <p>True if the player has enough items in their inventory</p>
*/
private boolean hasEnoughValidItemsInInventory(@NotNull Player player) {
if (this.itemCost == null) {
return true;
}
int amountInInventory = 0;
for (Map.Entry<Integer, Integer> entry : getValidItems(player).entrySet()) {
amountInInventory += entry.getValue();
}
return this.itemCost.getAmount() >= amountInInventory;
}
/**
* Gets all items in a player's inventory equal to the specified item
*
* @param player <p>The player to get valid items for</p>
* @return <p>All valid items in the format: Inventory id -> Amount</p>
*/
@NotNull
private Map<Integer, Integer> getValidItems(@NotNull Player player) {
if (this.itemCost == null) {
return new HashMap<>();
}
PlayerInventory playerInventory = player.getInventory();
ItemMeta targetMeta = this.itemCost.getItemMeta();
String displayName = null;
List<String> lore = null;
if (targetMeta != null) {
displayName = targetMeta.hasDisplayName() ? targetMeta.getDisplayName() : null;
lore = targetMeta.hasLore() ? targetMeta.getLore() : null;
}
Map<Integer, Integer> output = new HashMap<>();
HashMap<Integer, ? extends ItemStack> itemsOfType = playerInventory.all(this.itemCost.getType());
for (Map.Entry<Integer, ? extends ItemStack> entry : itemsOfType.entrySet()) {
if (targetMeta != null) {
// Only consider item if the name and lore is the same
ItemMeta meta = entry.getValue().getItemMeta();
if (meta == null || (displayName != null && (!meta.hasDisplayName() ||
!meta.getDisplayName().equals(displayName)) || lore != null && (!meta.hasLore() ||
meta.getLore() == null || !meta.getLore().equals(lore)))) {
continue;
}
}
output.put(entry.getKey(), (Integer) entry.getValue().getAmount());
}
return output;
}
/**
* Takes the amount of items specified as the cost for this action
*
* @param player <p>The player to take the items from</p>
*/
private void takeItemCost(@NotNull Player player) {
if (this.itemCost == null) {
return;
}
int clearedAmount = 0;
for (Map.Entry<Integer, Integer> entry : getValidItems(player).entrySet()) {
int inventory = entry.getKey();
int amount = entry.getValue();
if (amount <= this.itemCost.getAmount() - clearedAmount) {
clearedAmount += amount;
player.getInventory().clear(entry.getKey());
} else {
clearedAmount = this.itemCost.getAmount();
ItemStack item = player.getInventory().getItem(inventory);
if (item != null) {
item.setAmount(amount - clearedAmount);
} else {
BlacksmithPlugin.error("An item changed after calculating item cost. Was unable to take " +
amount + " items");
}
}
if (clearedAmount >= this.itemCost.getAmount()) {
break;
}
}
}
/**
* Loads an action cost from a configuration section
*
* @param configurationSection <p>The configuration section to load from</p>
* @param key <p>The key of the cost to load</p>
* @return <p>The loaded cost</p>
*/
private static ActionCost loadActionCost(@NotNull ConfigurationSection configurationSection, @NotNull String key) {
double cost = configurationSection.getDouble(key, Double.MIN_VALUE);
if (cost != Double.MIN_VALUE) {
return new ActionCost(cost, 0, null, Set.of());
} else {
return (ActionCost) configurationSection.get(key);
}
}
/**
* Deserializes an action cost
*
* @param serialized <p>The serialized action cost</p>
* @return <p>The deserialized action cost</p>
*/
@SuppressWarnings({"unused", "unchecked"})
public static ActionCost deserialize(Map<String, Object> serialized) {
double monetaryCost = (double) serialized.get("monetaryCost");
int expCost = (int) serialized.get("expCost");
ItemStack itemCost = (ItemStack) serialized.get("itemCost");
Set<String> requiredPermissions = (Set<String>) serialized.get("requiredPermissions");
return new ActionCost(monetaryCost, expCost, itemCost, requiredPermissions);
}
@Override
public @NotNull Map<String, Object> serialize() {
Map<String, Object> serialized = new HashMap<>();
serialized.put("monetaryCost", Optional.of(this.monetaryCost));
serialized.put("expCost", Optional.of(this.expCost));
serialized.put("itemCost", itemCost);
serialized.put("requiredPermissions", this.requiredPermissions);
return serialized;
}
}

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@ -1,7 +1,6 @@
package net.knarcraft.blacksmith.event; package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.Event; import org.bukkit.event.Event;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -14,18 +13,15 @@ public abstract class AbstractBlacksmithPluginEvent extends Event implements Bla
protected final NPC npc; protected final NPC npc;
protected final Player player; protected final Player player;
protected final Entity entity;
/** /**
* Instantiates a new blacksmith plugin event * Instantiates a new blacksmith plugin event
* *
* @param npc <p>The NPC involved in the event</p> * @param npc <p>The NPC involved in the event</p>
* @param entity <p>The entity of the NPC</p>
* @param player <p>The player involved in the event</p> * @param player <p>The player involved in the event</p>
*/ */
public AbstractBlacksmithPluginEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player) { public AbstractBlacksmithPluginEvent(@NotNull NPC npc, @NotNull Player player) {
this.npc = npc; this.npc = npc;
this.entity = entity;
this.player = player; this.player = player;
} }
@ -35,12 +31,6 @@ public abstract class AbstractBlacksmithPluginEvent extends Event implements Bla
return this.npc; return this.npc;
} }
@Override
@NotNull
public Entity getEntity() {
return this.entity;
}
@Override @Override
@NotNull @NotNull
public Player getPlayer() { public Player getPlayer() {

View File

@ -1,7 +1,6 @@
package net.knarcraft.blacksmith.event; package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -19,14 +18,6 @@ public interface BlacksmithPluginEvent {
@NotNull @NotNull
NPC getNpc(); NPC getNpc();
/**
* Gets the entity of the NPC
*
* @return <p>The NPC entity</p>
*/
@NotNull
Entity getEntity();
/** /**
* Gets the player involved in the event * Gets the player involved in the event
* *

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@ -1,7 +1,6 @@
package net.knarcraft.blacksmith.event; package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -16,12 +15,10 @@ public class BlacksmithReforgeFailEvent extends AbstractBlacksmithPluginEvent im
/** /**
* Instantiates a new blacksmith reforge fail event * Instantiates a new blacksmith reforge fail event
* *
* @param npc <p>The NPC involved in the event</p> * @param npc <p>The NPC involved in the event</p>
* @param entity <p>The entity of the NPC</p>
* @param player <p>The player that initiated the session</p>
*/ */
public BlacksmithReforgeFailEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player) { public BlacksmithReforgeFailEvent(@NotNull NPC npc, @NotNull Player player) {
super(npc, entity, player); super(npc, player);
} }
/** /**

View File

@ -2,7 +2,6 @@ package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -20,14 +19,13 @@ public class BlacksmithReforgeStartEvent extends AbstractBlacksmithPluginEvent i
* Instantiates a new blacksmith reforge start event * Instantiates a new blacksmith reforge start event
* *
* @param npc <p>The NPC involved in the event</p> * @param npc <p>The NPC involved in the event</p>
* @param entity <p>The entity of the NPC</p>
* @param player <p>The player involved in the event</p> * @param player <p>The player involved in the event</p>
* @param durationTicks <p>The duration of the reforge</p> * @param durationTicks <p>The duration of the reforge</p>
* @param craftingStation <p>The appropriate crafting station for this reforging</p> * @param craftingStation <p>The appropriate crafting station for this reforging</p>
*/ */
public BlacksmithReforgeStartEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player, long durationTicks, public BlacksmithReforgeStartEvent(@NotNull NPC npc, @NotNull Player player, long durationTicks,
@NotNull Material craftingStation) { @NotNull Material craftingStation) {
super(npc, entity, player); super(npc, player);
this.durationTicks = durationTicks; this.durationTicks = durationTicks;
this.craftingStation = craftingStation; this.craftingStation = craftingStation;
} }

View File

@ -1,7 +1,6 @@
package net.knarcraft.blacksmith.event; package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -17,11 +16,10 @@ public class BlacksmithReforgeSucceedEvent extends AbstractBlacksmithPluginEvent
* Instantiates a new blacksmith reforge succeed event * Instantiates a new blacksmith reforge succeed event
* *
* @param npc <p>The NPC involved in the event</p> * @param npc <p>The NPC involved in the event</p>
* @param entity <p>The entity of the NPC</p>
* @param player <p>The player involved in the event</p> * @param player <p>The player involved in the event</p>
*/ */
public BlacksmithReforgeSucceedEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player) { public BlacksmithReforgeSucceedEvent(@NotNull NPC npc, @NotNull Player player) {
super(npc, entity, player); super(npc, player);
} }
/** /**

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@ -3,7 +3,6 @@ package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.SoundCategory; import org.bukkit.SoundCategory;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable; import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
@ -26,16 +25,15 @@ public class NPCSoundEvent extends AbstractBlacksmithPluginEvent implements Canc
* Instantiates a new NPC sound event * Instantiates a new NPC sound event
* *
* @param npc <p>The NPC playing the sound</p> * @param npc <p>The NPC playing the sound</p>
* @param entity <p>The entity playing the sound</p>
* @param player <p>The player whose interaction triggered the sound</p> * @param player <p>The player whose interaction triggered the sound</p>
* @param soundCategory <p>The category the sound is to play in</p> * @param soundCategory <p>The category the sound is to play in</p>
* @param sound <p>The sound to play</p> * @param sound <p>The sound to play</p>
* @param volume <p>The volume of the played sound</p> * @param volume <p>The volume of the played sound</p>
* @param pitch <p>The pitch of the played sound</p> * @param pitch <p>The pitch of the played sound</p>
*/ */
public NPCSoundEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player, @NotNull SoundCategory soundCategory, public NPCSoundEvent(@NotNull NPC npc, @NotNull Player player, @NotNull SoundCategory soundCategory,
@NotNull Sound sound, float volume, float pitch) { @NotNull Sound sound, float volume, float pitch) {
super(npc, entity, player); super(npc, player);
this.soundCategory = soundCategory; this.soundCategory = soundCategory;
this.sound = sound; this.sound = sound;
this.volume = volume; this.volume = volume;

View File

@ -1,7 +1,6 @@
package net.knarcraft.blacksmith.event; package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -17,11 +16,10 @@ public class ScrapperSalvageFailEvent extends AbstractBlacksmithPluginEvent impl
* Instantiates a new scrapper salvage fail event * Instantiates a new scrapper salvage fail event
* *
* @param npc <p>The NPC involved in the event</p> * @param npc <p>The NPC involved in the event</p>
* @param entity <p>The entity of the NPC</p>
* @param player <p>The player involved in the event</p> * @param player <p>The player involved in the event</p>
*/ */
public ScrapperSalvageFailEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player) { public ScrapperSalvageFailEvent(@NotNull NPC npc, @NotNull Player player) {
super(npc, entity, player); super(npc, player);
} }
/** /**

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@ -2,7 +2,6 @@ package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -21,14 +20,13 @@ public class ScrapperSalvageStartEvent extends AbstractBlacksmithPluginEvent imp
* Instantiates a new scrapper salvage start event * Instantiates a new scrapper salvage start event
* *
* @param npc <p>The NPC involved in the event</p> * @param npc <p>The NPC involved in the event</p>
* @param entity <p>The entity of the NPC</p>
* @param player <p>The player involved in the event</p> * @param player <p>The player involved in the event</p>
* @param durationTicks <p>The duration of the salvage</p> * @param durationTicks <p>The duration of the salvage</p>
* @param craftingStation <p>The appropriate crafting station for this salvaging</p> * @param craftingStation <p>The appropriate crafting station for this salvaging</p>
*/ */
public ScrapperSalvageStartEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player, long durationTicks, public ScrapperSalvageStartEvent(@NotNull NPC npc, @NotNull Player player, long durationTicks,
@NotNull Material craftingStation) { @NotNull Material craftingStation) {
super(npc, entity, player); super(npc, player);
this.durationTicks = durationTicks; this.durationTicks = durationTicks;
this.craftingStation = craftingStation; this.craftingStation = craftingStation;
} }

View File

@ -1,7 +1,6 @@
package net.knarcraft.blacksmith.event; package net.knarcraft.blacksmith.event;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -17,11 +16,10 @@ public class ScrapperSalvageSucceedEvent extends AbstractBlacksmithPluginEvent i
* Instantiates a new scrapper salvage succeed event * Instantiates a new scrapper salvage succeed event
* *
* @param npc <p>The NPC involved in the event</p> * @param npc <p>The NPC involved in the event</p>
* @param entity <p>The entity of the NPC</p>
* @param player <p>The player involved in the event</p> * @param player <p>The player involved in the event</p>
*/ */
public ScrapperSalvageSucceedEvent(@NotNull NPC npc, @NotNull Entity entity, @NotNull Player player) { public ScrapperSalvageSucceedEvent(@NotNull NPC npc, @NotNull Player player) {
super(npc, entity, player); super(npc, player);
} }
/** /**

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@ -27,8 +27,7 @@ public final class BlacksmithStringFormatter {
public static void sendNPCMessage(NPC npc, Player player, String message) { public static void sendNPCMessage(NPC npc, Player player, String message) {
player.sendMessage(BlacksmithPlugin.getStringFormatter().replacePlaceholders( player.sendMessage(BlacksmithPlugin.getStringFormatter().replacePlaceholders(
BlacksmithTranslatableMessage.NPC_TALK_FORMAT, List.of("{npc}", "{message}"), BlacksmithTranslatableMessage.NPC_TALK_FORMAT, List.of("{npc}", "{message}"),
List.of(ColorHelper.translateColorCodes(npc.getRawName(), ColorConversion.RGB), List.of(npc.getName(), ColorHelper.translateColorCodes(message, ColorConversion.RGB))));
ColorHelper.translateColorCodes(message, ColorConversion.RGB))));
} }
} }

View File

@ -143,12 +143,7 @@ public enum BlacksmithTranslatableMessage implements TranslatableMessage {
/** /**
* The format to use for formatting any message spoken by a blacksmith NPC * The format to use for formatting any message spoken by a blacksmith NPC
*/ */
NPC_TALK_FORMAT, NPC_TALK_FORMAT;
/**
* The text to display when explaining that a cost must be a positive double
*/
DOUBLE_COST_REQUIRED;
/** /**
* Gets the message to display when displaying the raw value of messages * Gets the message to display when displaying the raw value of messages

View File

@ -5,10 +5,7 @@ import net.knarcraft.blacksmith.config.blacksmith.GlobalBlacksmithSettings;
import net.knarcraft.blacksmith.config.scrapper.GlobalScrapperSettings; import net.knarcraft.blacksmith.config.scrapper.GlobalScrapperSettings;
import net.knarcraft.blacksmith.property.SalvageMethod; import net.knarcraft.blacksmith.property.SalvageMethod;
import net.knarcraft.blacksmith.util.ItemHelper; import net.knarcraft.blacksmith.util.ItemHelper;
import net.knarcraft.knarlib.formatting.StringReplacer;
import net.milkbowl.vault.economy.Economy; import net.milkbowl.vault.economy.Economy;
import net.objecthunter.exp4j.Expression;
import net.objecthunter.exp4j.ExpressionBuilder;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -57,12 +54,10 @@ public class EconomyManager {
* *
* @param player <p>The player holding an item</p> * @param player <p>The player holding an item</p>
* @param salvageMethod <p>The salvage method to check</p> * @param salvageMethod <p>The salvage method to check</p>
* @param item <p>The item to be salvaged</p>
* @return <p>Whether the player cannot pay for the salvage</p> * @return <p>Whether the player cannot pay for the salvage</p>
*/ */
public static boolean cannotPayForSalvage(@NotNull Player player, @NotNull SalvageMethod salvageMethod, @NotNull ItemStack item) { public static boolean cannotPayForSalvage(@NotNull Player player, @NotNull SalvageMethod salvageMethod) {
// TODO: Account for advanced cost options return economy.getBalance(player) - getSalvageCost(salvageMethod) < 0;
return economy.getBalance(player) - getSalvageCost(salvageMethod, item, player) < 0;
} }
/** /**
@ -81,61 +76,26 @@ public class EconomyManager {
* Gets the human-readable cost of salvaging an item * Gets the human-readable cost of salvaging an item
* *
* @param salvageMethod <p>The salvage method to get the cost for</p> * @param salvageMethod <p>The salvage method to get the cost for</p>
* @param item <p>The item to be salvaged</p>
* @param player <p>The player to provide the cost to</p>
* @return <p>The formatted cost</p> * @return <p>The formatted cost</p>
*/ */
@NotNull @NotNull
public static String formatSalvageCost(@NotNull SalvageMethod salvageMethod, @NotNull ItemStack item, public static String formatSalvageCost(@NotNull SalvageMethod salvageMethod) {
@NotNull Player player) { return economy.format(getSalvageCost(salvageMethod));
return economy.format(getSalvageCost(salvageMethod, item, player));
}
/**
* Gets whether the given player has enough money to pay the given cost
*
* @param player <p>The player to check</p>
* @param cost <p>The required cost</p>
* @return <p>True if the player has enough money to cover the cost</p>
*/
public static boolean hasEnough(@NotNull Player player, double cost) {
return economy.getBalance(player) >= cost;
}
/**
* Formats a number as an economy cost
*
* @param cost <p>The cost to format</p>
* @return <p>The formatted cost</p>
*/
@NotNull
public static String format(double cost) {
return economy.format(cost);
} }
/** /**
* Gets the cost of salvaging using the specified method * Gets the cost of salvaging using the specified method
* *
* @param salvageMethod <p>The salvage method to get cost for</p> * @param salvageMethod <p>The salvage method to get cost for</p>
* @param item <p>The item to be salvaged</p>
* @return <p>The salvage cost</p> * @return <p>The salvage cost</p>
*/ */
private static double getSalvageCost(@NotNull SalvageMethod salvageMethod, @NotNull ItemStack item, private static double getSalvageCost(@NotNull SalvageMethod salvageMethod) {
@NotNull Player player) {
GlobalScrapperSettings settings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings(); GlobalScrapperSettings settings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings();
double baseCost = switch (salvageMethod) { return switch (salvageMethod) {
case SALVAGE, EXTENDED_SALVAGE -> settings.getSalvageCost(); case SALVAGE, EXTENDED_SALVAGE -> settings.getSalvageCost();
case NETHERITE -> settings.getNetheriteSalvageCost(); case NETHERITE -> settings.getNetheriteSalvageCost();
case ARMOR_TRIM -> settings.getArmorTrimSalvageCost(); case ARMOR_TRIM -> settings.getArmorTrimSalvageCost();
case ENCHANTED_BOOK -> getEnchantedBookSalvageCost(item);
}; };
StringReplacer replacer = new StringReplacer(settings.getSalvageCostIncrease());
replacer.add("{cost}", String.valueOf(baseCost));
replacer.add("{timesUsed}", String.valueOf(PlayerUsageManager.getUsages(player,
System.currentTimeMillis() - 3600000)));
Expression expression = new ExpressionBuilder(replacer.replace()).build();
return Math.max(expression.evaluate(), baseCost);
} }
/** /**
@ -159,26 +119,12 @@ public class EconomyManager {
* @param salvageMethod <p>The salvage method to withdraw for</p> * @param salvageMethod <p>The salvage method to withdraw for</p>
*/ */
public static void withdrawScrapper(@NotNull Player player, @NotNull SalvageMethod salvageMethod) { public static void withdrawScrapper(@NotNull Player player, @NotNull SalvageMethod salvageMethod) {
double cost = getSalvageCost(salvageMethod, player.getInventory().getItemInMainHand(), player); double cost = getSalvageCost(salvageMethod);
if (cost > 0) { if (cost > 0) {
economy.withdrawPlayer(player, cost); economy.withdrawPlayer(player, cost);
} }
} }
/**
* Withdraws money from a player
*
* @param player <p>The player to withdraw from</p>
* @param monetaryCost <p>The cost to withdraw</p>
* @throws IllegalArgumentException <p>If a negative cost is given</p>
*/
public static void withdraw(@NotNull Player player, double monetaryCost) {
if (monetaryCost < 0) {
throw new IllegalArgumentException("Cannot withdraw a negative amount");
}
economy.withdrawPlayer(player, monetaryCost);
}
/** /**
* Gets the cost of the item in the given player's main hand * Gets the cost of the item in the given player's main hand
* *
@ -237,24 +183,6 @@ public class EconomyManager {
return price; return price;
} }
/**
* Gets the cost of scrapping an enchanted book
*
* @param item <p>The enchanted book to calculate cost for</p>
* @return <p>The cost of scrapping the enchanted book</p>
*/
private static double getEnchantedBookSalvageCost(@NotNull ItemStack item) {
// TODO: Properly implement this
/*GlobalScrapperSettings settings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings();
double cost = settings.getEnchantedBookSalvageCost();
if (settings.multiplyEnchantedBookSalvageCost()) {
cost *= SalvageHelper.getEnchantmentCount(item) - 1;
}
return SalvageHelper.getEnchantmentCount(item) * cost;*/
return 1000000;
}
/** /**
* Sets up Vault for economy * Sets up Vault for economy
* *

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@ -1,75 +0,0 @@
package net.knarcraft.blacksmith.manager;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
/**
* A manager for keeping track of players using scrappers
*/
public class PlayerUsageManager {
private static final Map<Player, Set<Long>> playerUsages = new HashMap<>();
/**
* Register that a player has used a scrapper
*
* @param player <p>The player using a scrapper</p>
*/
public static void registerUsage(@NotNull Player player) {
playerUsages.putIfAbsent(player, new HashSet<>());
Set<Long> usages = playerUsages.get(player);
usages.add(System.currentTimeMillis());
}
/**
* Gets how many times the given player has used a scrapper after the given timestamp
*
* @param player <p>The player to check usages for</p>
* @param afterTimestamp <p>The timestamp of when to start looking for usages</p>
* @return <p>The number of scrapper uses for the given player</p>
*/
public static int getUsages(@NotNull Player player, @NotNull Long afterTimestamp) {
Set<Long> usages = playerUsages.get(player);
if (usages == null) {
return 0;
}
int uses = 0;
Set<Long> expired = new HashSet<>();
for (Long usageTime : usages) {
if (usageTime < afterTimestamp) {
expired.add(usageTime);
} else {
uses++;
}
}
// Remove expired data
usages.removeAll(expired);
return uses;
}
/**
* Removes all expired timestamps
*
* @param afterTimestamp <p>The timestamp for the earliest time of valid timestamps</p>
*/
public static void removeExpiredData(@NotNull Long afterTimestamp) {
for (Set<Long> usageSet : playerUsages.values()) {
Set<Long> expired = new HashSet<>();
for (Long item : usageSet) {
if (item < afterTimestamp) {
expired.add(item);
}
}
usageSet.removeAll(expired);
}
}
}

View File

@ -25,9 +25,4 @@ public enum SalvageMethod {
*/ */
NETHERITE, NETHERITE,
/**
* Splitting enchantments of an enchanted book
*/
ENCHANTED_BOOK,
} }

View File

@ -94,12 +94,7 @@ public class BlacksmithTrait extends CustomTrait<BlacksmithSetting> {
//Start a new reforge session for the player //Start a new reforge session for the player
currentSessionStartTime = System.currentTimeMillis(); currentSessionStartTime = System.currentTimeMillis();
try { session = new ReforgeSession(this, player, npc, config);
session = new ReforgeSession(this, player, npc, config);
} catch (IllegalArgumentException exception) {
BlacksmithPlugin.error(exception.getMessage());
return;
}
//Tell the player the cost of repairing the item //Tell the player the cost of repairing the item
String cost = EconomyManager.formatBlacksmithCost(player); String cost = EconomyManager.formatBlacksmithCost(player);

View File

@ -2,17 +2,14 @@ package net.knarcraft.blacksmith.trait;
import net.citizensnpcs.api.npc.NPC; import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.trait.Trait; import net.citizensnpcs.api.trait.Trait;
import net.knarcraft.blacksmith.BlacksmithPlugin;
import net.knarcraft.blacksmith.config.Setting; import net.knarcraft.blacksmith.config.Setting;
import net.knarcraft.blacksmith.config.Settings; import net.knarcraft.blacksmith.config.Settings;
import net.knarcraft.blacksmith.config.TraitSettings; import net.knarcraft.blacksmith.config.TraitSettings;
import net.knarcraft.blacksmith.formatting.TimeFormatter; import net.knarcraft.blacksmith.formatting.TimeFormatter;
import net.knarcraft.blacksmith.manager.EconomyManager; import net.knarcraft.blacksmith.manager.EconomyManager;
import net.knarcraft.knarlib.formatting.StringFormatter; import net.knarcraft.knarlib.formatting.StringFormatter;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory; import org.bukkit.inventory.PlayerInventory;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -21,6 +18,7 @@ import org.jetbrains.annotations.Nullable;
import java.util.Calendar; import java.util.Calendar;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.Objects;
import java.util.UUID; import java.util.UUID;
import static net.knarcraft.blacksmith.formatting.BlacksmithStringFormatter.sendNPCMessage; import static net.knarcraft.blacksmith.formatting.BlacksmithStringFormatter.sendNPCMessage;
@ -155,13 +153,8 @@ public abstract class CustomTrait<K extends Setting> extends Trait {
} }
//If already in a session, but the player has failed to interact, and left the blacksmith, allow a new session //If already in a session, but the player has failed to interact, and left the blacksmith, allow a new session
Entity entity = npc.getEntity();
if (entity == null) {
BlacksmithPlugin.error("NPC session could not be started, as the NPC does not have a valid entity");
return false;
}
if (session != null && !session.isRunning() && (System.currentTimeMillis() > currentSessionStartTime + 10 * 1000 || if (session != null && !session.isRunning() && (System.currentTimeMillis() > currentSessionStartTime + 10 * 1000 ||
entity.getLocation().distance(session.getPlayer().getLocation()) > 20)) { this.npc.getEntity().getLocation().distance(session.getPlayer().getLocation()) > 20)) {
session = null; session = null;
} }
return true; return true;
@ -190,21 +183,16 @@ public abstract class CustomTrait<K extends Setting> extends Trait {
} else if (this.session instanceof SalvageSession salvageSession) { } else if (this.session instanceof SalvageSession salvageSession) {
EconomyManager.withdrawScrapper(player, salvageSession.salvageMethod); EconomyManager.withdrawScrapper(player, salvageSession.salvageMethod);
} }
session.scheduleAction();
PlayerInventory playerInventory = player.getInventory(); PlayerInventory playerInventory = player.getInventory();
ItemStack heldItem = player.getInventory().getItemInMainHand(); ItemStack heldItem = player.getInventory().getItemInMainHand();
session.scheduleAction();
//Display the item in the NPC's hand //Display the item in the NPC's hand
Entity entity = npc.getEntity(); if (npc.getEntity() instanceof Player) {
if (entity instanceof Player playerNPC) { ((Player) npc.getEntity()).getInventory().setItemInMainHand(heldItem);
playerNPC.getInventory().setItemInMainHand(heldItem); } else {
} else if (entity instanceof LivingEntity) { Objects.requireNonNull(((LivingEntity) npc.getEntity()).getEquipment()).setItemInMainHand(heldItem);
EntityEquipment equipment = ((LivingEntity) entity).getEquipment();
if (equipment != null) {
((LivingEntity) entity).getEquipment().setItemInMainHand(heldItem);
} else {
BlacksmithPlugin.warn("Failed to update NPC item, as its equipment was irretrievable.");
}
} }
//Remove the item from the player's inventory //Remove the item from the player's inventory
if (this.session instanceof SalvageSession salvageSession) { if (this.session instanceof SalvageSession salvageSession) {

View File

@ -15,13 +15,13 @@ import org.bukkit.Sound;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Calendar; import java.util.Calendar;
import java.util.List; import java.util.List;
import java.util.Objects;
import java.util.Random; import java.util.Random;
import static net.knarcraft.blacksmith.formatting.BlacksmithStringFormatter.sendNPCMessage; import static net.knarcraft.blacksmith.formatting.BlacksmithStringFormatter.sendNPCMessage;
@ -107,15 +107,10 @@ public class ReforgeSession extends Session implements Runnable {
playSound(success ? Sound.BLOCK_ANVIL_USE : Sound.ENTITY_VILLAGER_NO); playSound(success ? Sound.BLOCK_ANVIL_USE : Sound.ENTITY_VILLAGER_NO);
//Stop the reforged item from displaying in the blacksmith's hand //Stop the reforged item from displaying in the blacksmith's hand
if (this.entity instanceof Player playerNPC) { if (this.npc.getEntity() instanceof Player) {
playerNPC.getInventory().setItemInMainHand(null); ((Player) this.npc.getEntity()).getInventory().setItemInMainHand(null);
} else if (this.entity instanceof LivingEntity) { } else {
EntityEquipment equipment = ((LivingEntity) this.entity).getEquipment(); Objects.requireNonNull(((LivingEntity) this.npc.getEntity()).getEquipment()).setItemInMainHand(null);
if (equipment != null) {
equipment.setItemInMainHand(null);
} else {
BlacksmithPlugin.warn("Failed to clear Blacksmith item, as its equipment was irretrievable.");
}
} }
//Give the item back to the player //Give the item back to the player
@ -134,7 +129,8 @@ public class ReforgeSession extends Session implements Runnable {
* Gives the reforged item back to the player * Gives the reforged item back to the player
*/ */
private void giveReforgedItem() { private void giveReforgedItem() {
giveResultingItem(this.config.getMaxReforgeDelay() > 0, this.config.getDropItem(), this.itemToReforge); giveResultingItem(this.config.getMaxReforgeDelay() > 0, this.config.getDropItem(), this.npc,
this.itemToReforge);
} }
/** /**
@ -145,11 +141,11 @@ public class ReforgeSession extends Session implements Runnable {
private boolean reforgeItem() { private boolean reforgeItem() {
if (random.nextInt(100) < this.config.getFailChance()) { if (random.nextInt(100) < this.config.getFailChance()) {
failReforge(); failReforge();
BlacksmithPlugin.getInstance().callEvent(new BlacksmithReforgeFailEvent(this.npc, this.entity, this.player)); BlacksmithPlugin.getInstance().callEvent(new BlacksmithReforgeFailEvent(this.npc, this.player));
return false; return false;
} else { } else {
succeedReforge(); succeedReforge();
BlacksmithPlugin.getInstance().callEvent(new BlacksmithReforgeSucceedEvent(this.npc, this.entity, this.player)); BlacksmithPlugin.getInstance().callEvent(new BlacksmithReforgeSucceedEvent(this.npc, this.player));
return true; return true;
} }
} }

View File

@ -6,24 +6,20 @@ import net.knarcraft.blacksmith.config.scrapper.ScrapperNPCSettings;
import net.knarcraft.blacksmith.event.ScrapperSalvageFailEvent; import net.knarcraft.blacksmith.event.ScrapperSalvageFailEvent;
import net.knarcraft.blacksmith.event.ScrapperSalvageSucceedEvent; import net.knarcraft.blacksmith.event.ScrapperSalvageSucceedEvent;
import net.knarcraft.blacksmith.manager.EconomyManager; import net.knarcraft.blacksmith.manager.EconomyManager;
import net.knarcraft.blacksmith.manager.PlayerUsageManager;
import net.knarcraft.blacksmith.property.SalvageMethod; import net.knarcraft.blacksmith.property.SalvageMethod;
import net.knarcraft.blacksmith.util.ItemHelper; import net.knarcraft.blacksmith.util.ItemHelper;
import net.knarcraft.blacksmith.util.SalvageHelper; import net.knarcraft.blacksmith.util.SalvageHelper;
import net.knarcraft.knarlib.formatting.StringReplacer;
import net.objecthunter.exp4j.Expression;
import net.objecthunter.exp4j.ExpressionBuilder;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Calendar; import java.util.Calendar;
import java.util.List; import java.util.List;
import java.util.Objects;
import java.util.Random; import java.util.Random;
import static net.knarcraft.blacksmith.formatting.BlacksmithStringFormatter.sendNPCMessage; import static net.knarcraft.blacksmith.formatting.BlacksmithStringFormatter.sendNPCMessage;
@ -74,9 +70,7 @@ public class SalvageSession extends Session implements Runnable {
return true; return true;
} }
// TODO: Check item cost. If if (EconomyManager.cannotPayForSalvage(this.player, this.salvageMethod)) {
if (EconomyManager.cannotPayForSalvage(this.player, this.salvageMethod, this.itemToSalvage)) {
sendNPCMessage(this.npc, this.player, this.config.getInsufficientFundsMessage()); sendNPCMessage(this.npc, this.player, this.config.getInsufficientFundsMessage());
return true; return true;
} }
@ -100,7 +94,6 @@ public class SalvageSession extends Session implements Runnable {
case EXTENDED_SALVAGE -> Material.CRAFTING_TABLE; case EXTENDED_SALVAGE -> Material.CRAFTING_TABLE;
case SALVAGE -> Material.ANVIL; case SALVAGE -> Material.ANVIL;
case NETHERITE, ARMOR_TRIM -> Material.SMITHING_TABLE; case NETHERITE, ARMOR_TRIM -> Material.SMITHING_TABLE;
case ENCHANTED_BOOK -> Material.ENCHANTING_TABLE;
}; };
} }
@ -112,15 +105,10 @@ public class SalvageSession extends Session implements Runnable {
salvageItem(); salvageItem();
//Stop the reforged item from displaying in the scrapper's hand //Stop the reforged item from displaying in the scrapper's hand
if (this.entity instanceof Player playerNPC) { if (this.npc.getEntity() instanceof Player) {
playerNPC.getInventory().setItemInMainHand(null); ((Player) this.npc.getEntity()).getInventory().setItemInMainHand(null);
} else if (this.entity instanceof LivingEntity) { } else {
EntityEquipment equipment = ((LivingEntity) this.entity).getEquipment(); Objects.requireNonNull(((LivingEntity) this.npc.getEntity()).getEquipment()).setItemInMainHand(null);
if (equipment != null) {
equipment.setItemInMainHand(null);
} else {
BlacksmithPlugin.warn("Failed to clear Scrapper item, as its equipment was irretrievable.");
}
} }
//Mark this scrapper as available //Mark this scrapper as available
@ -128,14 +116,8 @@ public class SalvageSession extends Session implements Runnable {
// Start cool-down // Start cool-down
Calendar wait = Calendar.getInstance(); Calendar wait = Calendar.getInstance();
StringReplacer replacer = new StringReplacer(BlacksmithPlugin.getInstance().getGlobalScrapperSettings().getSalvageCooldownIncrease()); wait.add(Calendar.SECOND, this.config.getSalvageCoolDown());
replacer.add("{cooldown}", String.valueOf(this.config.getSalvageCoolDown()));
replacer.add("{timesUsed}", String.valueOf(PlayerUsageManager.getUsages(player, System.currentTimeMillis() - 3600000)));
Expression expression = new ExpressionBuilder(replacer.replace()).build();
wait.add(Calendar.SECOND, Math.max((int) expression.evaluate(), this.config.getSalvageCoolDown()));
this.scrapperTrait.addCoolDown(this.player.getUniqueId(), wait); this.scrapperTrait.addCoolDown(this.player.getUniqueId(), wait);
PlayerUsageManager.registerUsage(this.player);
} }
/** /**
@ -154,11 +136,11 @@ public class SalvageSession extends Session implements Runnable {
if (random.nextInt(100) < this.config.getFailChance()) { if (random.nextInt(100) < this.config.getFailChance()) {
playSound(Sound.ENTITY_VILLAGER_NO); playSound(Sound.ENTITY_VILLAGER_NO);
failSalvage(); failSalvage();
BlacksmithPlugin.getInstance().callEvent(new ScrapperSalvageFailEvent(this.npc, this.entity, this.player)); BlacksmithPlugin.getInstance().callEvent(new ScrapperSalvageFailEvent(this.npc, this.player));
} else { } else {
playSound(Sound.BLOCK_ANVIL_USE); playSound(Sound.BLOCK_ANVIL_USE);
giveSalvage(); giveSalvage();
BlacksmithPlugin.getInstance().callEvent(new ScrapperSalvageSucceedEvent(this.npc, this.entity, this.player)); BlacksmithPlugin.getInstance().callEvent(new ScrapperSalvageSucceedEvent(this.npc, this.player));
sendNPCMessage(this.npc, this.player, this.config.getSuccessMessage()); sendNPCMessage(this.npc, this.player, this.config.getSuccessMessage());
} }
} }
@ -173,13 +155,14 @@ public class SalvageSession extends Session implements Runnable {
if (ItemHelper.getMaxDurability(this.itemToSalvage) > 0) { if (ItemHelper.getMaxDurability(this.itemToSalvage) > 0) {
//Damage the item if possible //Damage the item if possible
damageItemRandomly(this.itemToSalvage); damageItemRandomly(this.itemToSalvage);
giveResultingItem(this.config.getMaxSalvageDelay() > 0, this.config.getDropItem(), this.itemToSalvage); giveResultingItem(this.config.getMaxSalvageDelay() > 0, this.config.getDropItem(), this.npc,
this.itemToSalvage);
sendNPCMessage(this.npc, this.player, this.config.getFailSalvageMessage()); sendNPCMessage(this.npc, this.player, this.config.getFailSalvageMessage());
} else { } else {
// Give half the salvage // Give half the salvage
List<ItemStack> halfSalvage = SalvageHelper.pickRandomSalvage(this.salvage, new ArrayList<>(), 0.5); List<ItemStack> halfSalvage = SalvageHelper.pickRandomSalvage(this.salvage, new ArrayList<>(), 0.5);
for (ItemStack item : halfSalvage) { for (ItemStack item : halfSalvage) {
giveResultingItem(this.config.getMaxSalvageDelay() > 0, this.config.getDropItem(), item); giveResultingItem(this.config.getMaxSalvageDelay() > 0, this.config.getDropItem(), this.npc, item);
} }
sendNPCMessage(this.npc, this.player, this.config.getFailExtendedSalvageMessage()); sendNPCMessage(this.npc, this.player, this.config.getFailExtendedSalvageMessage());
} }
@ -194,7 +177,7 @@ public class SalvageSession extends Session implements Runnable {
this.player.giveExpLevels(this.enchantmentLevels); this.player.giveExpLevels(this.enchantmentLevels);
BlacksmithPlugin.debug("Giving salvage " + this.salvage); BlacksmithPlugin.debug("Giving salvage " + this.salvage);
for (ItemStack item : this.salvage) { for (ItemStack item : this.salvage) {
giveResultingItem(this.config.getMaxSalvageDelay() > 0, this.config.getDropItem(), item); giveResultingItem(this.config.getMaxSalvageDelay() > 0, this.config.getDropItem(), this.npc, item);
} }
} }

View File

@ -4,7 +4,6 @@ import net.citizensnpcs.api.util.DataKey;
import net.knarcraft.blacksmith.BlacksmithPlugin; import net.knarcraft.blacksmith.BlacksmithPlugin;
import net.knarcraft.blacksmith.config.SmithPreset; import net.knarcraft.blacksmith.config.SmithPreset;
import net.knarcraft.blacksmith.config.SmithPresetFilter; import net.knarcraft.blacksmith.config.SmithPresetFilter;
import net.knarcraft.blacksmith.config.scrapper.GlobalScrapperSettings;
import net.knarcraft.blacksmith.config.scrapper.ScrapperNPCSettings; import net.knarcraft.blacksmith.config.scrapper.ScrapperNPCSettings;
import net.knarcraft.blacksmith.config.scrapper.ScrapperSetting; import net.knarcraft.blacksmith.config.scrapper.ScrapperSetting;
import net.knarcraft.blacksmith.container.RecipeResult; import net.knarcraft.blacksmith.container.RecipeResult;
@ -21,7 +20,6 @@ import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ArmorMeta; import org.bukkit.inventory.meta.ArmorMeta;
import org.bukkit.inventory.meta.EnchantmentStorageMeta;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
@ -111,15 +109,10 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
//Start a new scrapper session for the player //Start a new scrapper session for the player
currentSessionStartTime = System.currentTimeMillis(); currentSessionStartTime = System.currentTimeMillis();
try { session = new SalvageSession(this, player, npc, getSettings(), result.salvage(),
session = new SalvageSession(this, player, npc, getSettings(), result.salvage(), result.salvageMethod(), result.requiredAmount());
result.salvageMethod(), result.requiredAmount());
} catch (IllegalArgumentException exception) {
BlacksmithPlugin.error(exception.getMessage());
return;
}
// Print the cost to the player // Print the cost to the player
printCostMessage(player, itemInHand, EconomyManager.formatSalvageCost(result.salvageMethod(), itemInHand, player), printCostMessage(player, itemInHand, EconomyManager.formatSalvageCost(result.salvageMethod()),
result.salvageMethod()); result.salvageMethod());
} }
@ -147,13 +140,6 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
return result; return result;
} }
result = isEnchantedBookSalvage(player, itemInHand);
if (result.salvageState() == SalvageState.NO_SALVAGE) {
return null;
} else if (result.salvageState() == SalvageState.FOUND_SALVAGE) {
return result;
}
result = isNormalSalvage(player, itemInHand, extended); result = isNormalSalvage(player, itemInHand, extended);
if (result.salvageState() == SalvageState.NO_SALVAGE) { if (result.salvageState() == SalvageState.NO_SALVAGE) {
return null; return null;
@ -183,7 +169,7 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
return new SalvageResult(SalvageMethod.SALVAGE, new ArrayList<>(), SalvageState.NO_SALVAGE, 0); return new SalvageResult(SalvageMethod.SALVAGE, new ArrayList<>(), SalvageState.NO_SALVAGE, 0);
} }
// Check if the item is enchanted, and whether this scrapper can salvage it // Check if the item is enchanted, and whether this blacksmith can salvage it
if (!itemInHand.getEnchantments().isEmpty() && !getSettings().salvageEnchanted()) { if (!itemInHand.getEnchantments().isEmpty() && !getSettings().salvageEnchanted()) {
sendNPCMessage(this.npc, player, getSettings().getCannotSalvageEnchantedMessage()); sendNPCMessage(this.npc, player, getSettings().getCannotSalvageEnchantedMessage());
return new SalvageResult(SalvageMethod.SALVAGE, new ArrayList<>(), SalvageState.NO_SALVAGE, 0); return new SalvageResult(SalvageMethod.SALVAGE, new ArrayList<>(), SalvageState.NO_SALVAGE, 0);
@ -202,37 +188,6 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
} }
} }
/**
* Gets the result of trying to salvage the item as an enchanted book
*
* @param player <p>The player trying to salvage the item</p>
* @param itemInHand <p>The item to be salvaged</p>
* @return <p>The result of attempting the salvage</p>
*/
private SalvageResult isEnchantedBookSalvage(@NotNull Player player, @NotNull ItemStack itemInHand) {
if (itemInHand.getType() != Material.ENCHANTED_BOOK ||
!(itemInHand.getItemMeta() instanceof EnchantmentStorageMeta)) {
return new SalvageResult(SalvageMethod.ENCHANTED_BOOK, new ArrayList<>(), SalvageState.INCORRECT_METHOD, 0);
}
if (!getSettings().splitEnchantedBook()) {
sendNPCMessage(this.npc, player, getSettings().getCannotSalvageEnchantedBookMessage());
return new SalvageResult(SalvageMethod.ENCHANTED_BOOK, new ArrayList<>(), SalvageState.NO_SALVAGE, 0);
}
if (SalvageHelper.getEnchantmentCount(itemInHand) <= 1) {
sendNPCMessage(this.npc, player, getSettings().getCannotSplitEnchantedBookFurtherMessage());
return new SalvageResult(SalvageMethod.ENCHANTED_BOOK, new ArrayList<>(), SalvageState.NO_SALVAGE, 0);
}
List<ItemStack> salvage = SalvageHelper.getEnchantedBookSalvage(itemInHand);
boolean noUsefulSalvage = salvage == null || salvage.isEmpty();
if (noUsefulSalvage) {
return new SalvageResult(SalvageMethod.ENCHANTED_BOOK, new ArrayList<>(), SalvageState.NO_SALVAGE, 0);
}
return new SalvageResult(SalvageMethod.ENCHANTED_BOOK, salvage, SalvageState.FOUND_SALVAGE, 1);
}
/** /**
* Gets the result of trying to salvage the item as a netherite applied item * Gets the result of trying to salvage the item as a netherite applied item
* *
@ -312,32 +267,11 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
sendNPCMessage(this.npc, player, replacer.replace(getSettings().getCostMessage())); sendNPCMessage(this.npc, player, replacer.replace(getSettings().getCostMessage()));
} else if (salvageMethod == SalvageMethod.NETHERITE) { } else if (salvageMethod == SalvageMethod.NETHERITE) {
sendNPCMessage(this.npc, player, replacer.replace(getSettings().getNetheriteCostMessage())); sendNPCMessage(this.npc, player, replacer.replace(getSettings().getNetheriteCostMessage()));
} else if (salvageMethod == SalvageMethod.ENCHANTED_BOOK) {
StringReplacer replacer2 = new StringReplacer();
replacer2.add("{cost}", getEnchantedBookCost());
sendNPCMessage(this.npc, player, replacer2.replace(getSettings().getEnchantedBookCostMessage()));
} else { } else {
BlacksmithPlugin.error("Unrecognized salvage method " + salvageMethod); BlacksmithPlugin.error("Unrecognized salvage method " + salvageMethod);
} }
} }
private String getEnchantedBookCost() {
// TODO: If both an item and money is required, print both requirements
// TODO: If only money is required, print the money requirement
// TODO: If an item requirement is set, print the item requirement
GlobalScrapperSettings scrapperSettings = BlacksmithPlugin.getInstance().getGlobalScrapperSettings();
/*String moneyCost = EconomyManager.format(scrapperSettings.getEnchantedBookSalvageCost());
//ItemStack itemCost = scrapperSettings.
if (scrapperSettings.requireMoneyAndItemForEnchantedBookSalvage()) {
// TODO: Print both with a + between them (if item has a special name, use that instead of the material name)
} else {
// TODO: If the item is not null, print it, otherwise print the monetary cost
}*/
return "";
}
@Override @Override
protected boolean showExactTime() { protected boolean showExactTime() {
return BlacksmithPlugin.getInstance().getGlobalScrapperSettings().showExactTime(); return BlacksmithPlugin.getInstance().getGlobalScrapperSettings().showExactTime();
@ -352,8 +286,8 @@ public class ScrapperTrait extends CustomTrait<ScrapperSetting> {
* @return <p>True if the item can be theoretically salvaged</p> * @return <p>True if the item can be theoretically salvaged</p>
*/ */
private boolean canBeSalvaged(@NotNull ItemStack item, @NotNull List<Material> salvageAbleItems, boolean extended) { private boolean canBeSalvaged(@NotNull ItemStack item, @NotNull List<Material> salvageAbleItems, boolean extended) {
return item.getType() == Material.ENCHANTED_BOOK || ((extended || ItemHelper.isRepairable(item)) && return (extended || ItemHelper.isRepairable(item)) &&
(salvageAbleItems.isEmpty() || salvageAbleItems.contains(item.getType()))); (salvageAbleItems.isEmpty() || salvageAbleItems.contains(item.getType()));
} }
/** /**

View File

@ -26,7 +26,6 @@ public abstract class Session implements Runnable {
protected static final Random random = new Random(); protected static final Random random = new Random();
protected final Player player; protected final Player player;
protected final NPC npc; protected final NPC npc;
protected final Entity entity;
protected long finishTime; protected long finishTime;
protected int taskId; protected int taskId;
@ -39,10 +38,6 @@ public abstract class Session implements Runnable {
public Session(@NotNull Player player, @NotNull NPC npc) { public Session(@NotNull Player player, @NotNull NPC npc) {
this.player = player; this.player = player;
this.npc = npc; this.npc = npc;
this.entity = npc.getEntity();
if (entity == null) {
throw new IllegalArgumentException("Tried to start session for an NPC without an assigned entity.");
}
} }
/** /**
@ -108,9 +103,9 @@ public abstract class Session implements Runnable {
BlacksmithPlugin instance = BlacksmithPlugin.getInstance(); BlacksmithPlugin instance = BlacksmithPlugin.getInstance();
if (this instanceof ReforgeSession) { if (this instanceof ReforgeSession) {
instance.callEvent(new BlacksmithReforgeStartEvent(this.npc, this.entity, this.player, actionDelayTicks, getCraftingStation())); instance.callEvent(new BlacksmithReforgeStartEvent(npc, player, actionDelayTicks, getCraftingStation()));
} else if (this instanceof SalvageSession) { } else if (this instanceof SalvageSession) {
instance.callEvent(new ScrapperSalvageStartEvent(this.npc, this.entity, this.player, actionDelayTicks, getCraftingStation())); instance.callEvent(new ScrapperSalvageStartEvent(npc, player, actionDelayTicks, getCraftingStation()));
} }
taskId = scheduler.scheduleSyncDelayedTask(BlacksmithPlugin.getInstance(), this, actionDelayTicks); taskId = scheduler.scheduleSyncDelayedTask(BlacksmithPlugin.getInstance(), this, actionDelayTicks);
@ -121,13 +116,14 @@ public abstract class Session implements Runnable {
* *
* @param hasDelay <p>Whether the session was delayed, or if the item was processed instantly</p> * @param hasDelay <p>Whether the session was delayed, or if the item was processed instantly</p>
* @param dropItem <p>Whether the item should be dropped on the ground</p> * @param dropItem <p>Whether the item should be dropped on the ground</p>
* @param npc <p>The NPC holding the item</p>
* @param itemToReturn <p>The item to return to the player</p> * @param itemToReturn <p>The item to return to the player</p>
*/ */
protected void giveResultingItem(boolean hasDelay, boolean dropItem, @NotNull ItemStack itemToReturn) { protected void giveResultingItem(boolean hasDelay, boolean dropItem, @NotNull NPC npc, @NotNull ItemStack itemToReturn) {
if (hasDelay) { if (hasDelay) {
//If the player isn't online, or the player cannot fit the item, drop the item to prevent it from disappearing //If the player isn't online, or the player cannot fit the item, drop the item to prevent it from disappearing
if (dropItem || !this.player.isOnline() || !ItemHelper.canFitItem(this.player.getInventory(), itemToReturn)) { if (dropItem || !this.player.isOnline() || !ItemHelper.canFitItem(this.player.getInventory(), itemToReturn)) {
this.player.getWorld().dropItemNaturally(this.entity.getLocation(), itemToReturn); this.player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), itemToReturn);
} else { } else {
this.player.getInventory().addItem(itemToReturn); this.player.getInventory().addItem(itemToReturn);
} }
@ -176,7 +172,7 @@ public abstract class Session implements Runnable {
* @param sound <p>The sound to play</p> * @param sound <p>The sound to play</p>
*/ */
protected void playSound(Sound sound) { protected void playSound(Sound sound) {
playSound(this.entity, sound); playSound(this.npc.getEntity(), sound);
} }
/** /**
@ -191,13 +187,14 @@ public abstract class Session implements Runnable {
return; return;
} }
NPCSoundEvent event = new NPCSoundEvent(this.npc, this.entity, this.player, SoundCategory.AMBIENT, sound, 0.5f, 1.0f); NPCSoundEvent event = new NPCSoundEvent(this.npc, this.player, SoundCategory.AMBIENT, sound, 0.5f, 1.0f);
BlacksmithPlugin.getInstance().callEvent(event); BlacksmithPlugin.getInstance().callEvent(event);
if (event.isCancelled()) { if (event.isCancelled()) {
return; return;
} }
world.playSound(event.getEntity(), event.getSound(), event.getSoundCategory(), event.getVolume(), event.getPitch()); world.playSound(event.getNpc().getEntity(), event.getSound(), event.getSoundCategory(), event.getVolume(),
event.getPitch());
} }
} }

View File

@ -2,7 +2,6 @@ package net.knarcraft.blacksmith.util;
import net.knarcraft.blacksmith.BlacksmithPlugin; import net.knarcraft.blacksmith.BlacksmithPlugin;
import net.knarcraft.blacksmith.container.RecipeResult; import net.knarcraft.blacksmith.container.RecipeResult;
import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Server; import org.bukkit.Server;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
@ -11,8 +10,6 @@ import org.bukkit.inventory.Recipe;
import org.bukkit.inventory.ShapedRecipe; import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.inventory.ShapelessRecipe; import org.bukkit.inventory.ShapelessRecipe;
import org.bukkit.inventory.meta.ArmorMeta; import org.bukkit.inventory.meta.ArmorMeta;
import org.bukkit.inventory.meta.EnchantmentStorageMeta;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.trim.ArmorTrim; import org.bukkit.inventory.meta.trim.ArmorTrim;
import org.bukkit.inventory.meta.trim.TrimMaterial; import org.bukkit.inventory.meta.trim.TrimMaterial;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
@ -47,51 +44,6 @@ public final class SalvageHelper {
trimMaterialToMaterial.put(TrimMaterial.REDSTONE, Material.REDSTONE); trimMaterialToMaterial.put(TrimMaterial.REDSTONE, Material.REDSTONE);
} }
/**
* Gets salvage for an enchanted book
*
* @param itemStack <p>The enchanted book(s) to salvage</p>
* @return <p>The resulting salvage</p>
* @throws RuntimeException <p>If generated enchanted book metadata is null</p>
*/
@Nullable
public static List<ItemStack> getEnchantedBookSalvage(@NotNull ItemStack itemStack) {
ItemMeta meta = itemStack.getItemMeta();
List<ItemStack> output = new ArrayList<>();
if (!(meta instanceof EnchantmentStorageMeta enchantmentStorageMeta)) {
return null;
}
Map<Enchantment, Integer> enchantmentMap = enchantmentStorageMeta.getStoredEnchants();
for (Map.Entry<Enchantment, Integer> enchantmentEntry : enchantmentMap.entrySet()) {
EnchantmentStorageMeta enchantmentMeta = (EnchantmentStorageMeta) Bukkit.getServer().getItemFactory().getItemMeta(Material.ENCHANTED_BOOK);
if (enchantmentMeta == null) {
throw new RuntimeException("Unable to create enchanted book metadata.");
}
enchantmentMeta.addStoredEnchant(enchantmentEntry.getKey(), enchantmentEntry.getValue(), true);
ItemStack newBook = new ItemStack(Material.ENCHANTED_BOOK, 1);
newBook.setItemMeta(enchantmentMeta);
output.add(newBook);
}
return output;
}
/**
* Gets the number of enchantments applied to an enchanted book
*
* @param itemStack <p>The enchanted book to check</p>
* @return <p>The number of enchantments, or -1 if not an enchanted book</p>
*/
public static int getEnchantmentCount(@NotNull ItemStack itemStack) {
ItemMeta meta = itemStack.getItemMeta();
if (!(meta instanceof EnchantmentStorageMeta enchantmentStorageMeta)) {
return -1;
}
return enchantmentStorageMeta.getStoredEnchants().size();
}
/** /**
* Gets salvage for a given netherite item * Gets salvage for a given netherite item
* *

View File

@ -38,8 +38,6 @@ public final class TabCompleteValuesHelper {
case MATERIAL -> getAllReforgeAbleMaterialNames(); case MATERIAL -> getAllReforgeAbleMaterialNames();
case ENCHANTMENT, ENCHANTMENT_LIST -> getAllEnchantments(); case ENCHANTMENT, ENCHANTMENT_LIST -> getAllEnchantments();
case STRING_LIST -> List.of("*_SHOVEL,*_PICKAXE,*_AXE,*_HOE,*_SWORD:STICK,SMITHING_TABLE:*_PLANKS"); case STRING_LIST -> List.of("*_SHOVEL,*_PICKAXE,*_AXE,*_HOE,*_SWORD:STICK,SMITHING_TABLE:*_PLANKS");
// TODO: Change this to something that makes sense
case ADVANCED_COST -> List.of();
}; };
} }

View File

@ -36,8 +36,7 @@ public final class TypeValidationHelper {
case STRING -> isNonEmptyString(value, sender); case STRING -> isNonEmptyString(value, sender);
case POSITIVE_INTEGER -> isPositiveInteger(value, sender); case POSITIVE_INTEGER -> isPositiveInteger(value, sender);
case PERCENTAGE -> isPercentage(value, sender); case PERCENTAGE -> isPercentage(value, sender);
// TODO: Implement proper advanced cost checking case BOOLEAN -> true;
case BOOLEAN, ADVANCED_COST -> true;
case REFORGE_ABLE_ITEMS, STRING_LIST -> isStringList(value, sender); case REFORGE_ABLE_ITEMS, STRING_LIST -> isStringList(value, sender);
case MATERIAL -> isMaterial(value, sender); case MATERIAL -> isMaterial(value, sender);
case ENCHANTMENT -> isEnchantment(value, sender); case ENCHANTMENT -> isEnchantment(value, sender);

View File

@ -141,14 +141,6 @@ scrapper:
# The cost of using the scrapper to remove netherite from an item # The cost of using the scrapper to remove netherite from an item
netheriteSalvagePrice: 15 netheriteSalvagePrice: 15
# The mathematical formula for salvage cost increase when continually used within the same hour. This is necessary
# for some servers where items can be easily farmed. Set to {cost} to disable behavior.
salvageCostIncrease: "{cost}*{timesUsed}"
# The mathematical formula for salvage cooldown increase when continually used within the same hour. This is
# necessary for some servers where items can be easily farmed. Set to {cooldown} to disable behavior.
salvageCooldownIncrease: "{cooldown}*{timesUsed}"
# The settings which are set to any new scrapper NPC. To change any of these settings for an existing NPC, you must # The settings which are set to any new scrapper NPC. To change any of these settings for an existing NPC, you must
# change the Citizens NPC file, or use the /scrapper command # change the Citizens NPC file, or use the /scrapper command
@ -190,9 +182,6 @@ scrapper:
# Whether to enable salvaging of netherite items # Whether to enable salvaging of netherite items
salvageNetherite: true salvageNetherite: true
# Whether to enable salvaging an enchanted books with several enchantments into several books with one enchantment
splitEnchantedBook: false
# Default values for messages used by NPCs # Default values for messages used by NPCs
messages: messages:
# The message to display when another player is using the scrapper # The message to display when another player is using the scrapper
@ -237,9 +226,6 @@ scrapper:
# The message to display when explaining the shown item's netherite salvage cost # The message to display when explaining the shown item's netherite salvage cost
costMessageNetherite: "&eIt will cost &a{cost}&e to salvage that &a{item}&e into diamond!" costMessageNetherite: "&eIt will cost &a{cost}&e to salvage that &a{item}&e into diamond!"
# The message to display when explaining the shown enchanted book's salvage cost
costMessageEnchantedBook: "&eIt will cost &a{cost}&e to salvage that enchanted book!"
# The yield message to display if trying to salvage a non-damaged item # The yield message to display if trying to salvage a non-damaged item
fullSalvageMessage: "&aI should be able to extract all components from that pristine item.&r" fullSalvageMessage: "&aI should be able to extract all components from that pristine item.&r"
@ -258,11 +244,5 @@ scrapper:
# The message to display when asked to salvage netherite items, and that option is disabled # The message to display when asked to salvage netherite items, and that option is disabled
cannotSalvageNetheriteMessage: "&cI'm sorry, but I'm unable to salvage netherite items!" cannotSalvageNetheriteMessage: "&cI'm sorry, but I'm unable to salvage netherite items!"
# The message displayed when explaining that enchanted book salvage is disabled
cannotSalvageEnchantedBookMessage: "&cI'm sorry, but I'm unable to salvage enchanted books!"
# The message displayed when a player attempts to salvage an enchanted book with a single enchantment
cannotSplitEnchantedBookFurtherMessage: "&cI'm sorry, but I cannot salvage that enchanted book any further"
# The message to display when a scrapper is clicked with an empty hand # The message to display when a scrapper is clicked with an empty hand
noItemMessage: "Please present the item you want to salvage" noItemMessage: "Please present the item you want to salvage"

View File

@ -43,7 +43,7 @@ en:
# The format used when displaying any duration remaining # The format used when displaying any duration remaining
DURATION_FORMAT: "in {time} {unit}" DURATION_FORMAT: "in {time} {unit}"
# The format used when NPCs talk to players ({npc} = The NPC's name, {message} is the actual message contents) # The format used when NPCs talk to players ({npc} = The NPC's name, {message} is the actual message contents)
NPC_TALK_FORMAT: "&a[{npc}&r&a] -> You:&r {message}" NPC_TALK_FORMAT: "&a[{npc}] -> You:&r {message}"
# Translation of the duration of less than a second # Translation of the duration of less than a second
UNIT_NOW: "imminently" UNIT_NOW: "imminently"
# Translation of seconds in singular form # Translation of seconds in singular form
@ -89,6 +89,4 @@ en:
# The text shown if the player has to wait for more than 5 minutes # The text shown if the player has to wait for more than 5 minutes
INTERVAL_MORE_THAN_5_MINUTES: "in quite a while" INTERVAL_MORE_THAN_5_MINUTES: "in quite a while"
# The marker shown when displaying values overridden for the selected NPC (not shown if the NPC inherits the default value) # The marker shown when displaying values overridden for the selected NPC (not shown if the NPC inherits the default value)
SETTING_OVERRIDDEN_MARKER: " [NPC]" SETTING_OVERRIDDEN_MARKER: " [NPC]"
# The translation of the text displayed when a cost is expected, but a non-number is provided
DOUBLE_COST_REQUIRED: "You must supply a numeric (double) cost"