Major changes
Removes HyperConomy support Removes Paper dependency Builds against Spigot 1.19.1 Adds a lot of comments Improves some code
This commit is contained in:
parent
3870ead92f
commit
e2b167e020
24
pom.xml
24
pom.xml
@ -6,7 +6,7 @@
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<groupId>net.knarcraft</groupId>
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<artifactId>blacksmith</artifactId>
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<version>1.18.1-SNAPSHOT</version>
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<version>1.19.1-SNAPSHOT</version>
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<name>Blacksmith</name>
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<description>Blacksmith Character for the CitizensAPI</description>
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@ -15,16 +15,11 @@
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<citizensapi.version>2.0.26-SNAPSHOT</citizensapi.version>
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<vault.version>1.7.3</vault.version>
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<hyperconomy.version>0.975.7-SNAPSHOT</hyperconomy.version>
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<build.number>Unknown</build.number>
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</properties>
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<!-- Repositories -->
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<repositories>
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<repository>
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<id>papermc-repo</id>
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<url>https://papermc.io/repo/repository/maven-public/</url>
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</repository>
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<repository>
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<id>spigot-repo</id>
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<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
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@ -48,16 +43,10 @@
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<type>jar</type>
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<scope>compile</scope>
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</dependency>
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<dependency>
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<groupId>com.destroystokyo.paper</groupId>
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<artifactId>paper-api</artifactId>
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<version>1.16.5-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<version>1.18.1-R0.1-SNAPSHOT</version>
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<version>1.19.1-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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@ -67,11 +56,10 @@
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>regalowl.hyperconomy</groupId>
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<artifactId>hyperconomy</artifactId>
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<version>${hyperconomy.version}</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/HyperConomy.jar</systemPath>
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<groupId>org.jetbrains</groupId>
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<artifactId>annotations</artifactId>
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<version>23.0.0</version>
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<scope>compile</scope>
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</dependency>
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</dependencies>
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@ -5,28 +5,17 @@ import net.citizensnpcs.api.util.DataKey;
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import net.knarcraft.blacksmith.config.Setting;
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import net.knarcraft.blacksmith.config.Settings;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.jetbrains.annotations.NotNull;
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import regalowl.hyperconomy.HyperAPI;
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import regalowl.hyperconomy.HyperConomy;
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import regalowl.hyperconomy.bukkit.BukkitConnector;
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import regalowl.hyperconomy.inventory.HItemStack;
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import regalowl.hyperconomy.tradeobject.TradeObject;
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import java.util.ArrayList;
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import java.util.Objects;
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import java.util.logging.Level;
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import static net.knarcraft.blacksmith.util.Sanitizer.sanitizeItemName;
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@ -39,9 +28,6 @@ public class BlacksmithPlugin extends JavaPlugin {
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private static BlacksmithPlugin instance;
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private Settings config;
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private Economy economy;
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private HyperAPI hyperAPI;
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private BukkitConnector bukkitConnector;
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private boolean useHyperAPI = false;
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/**
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* Gets an instance of the Blacksmith plugin
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@ -75,8 +61,6 @@ public class BlacksmithPlugin extends JavaPlugin {
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//Load settings
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config = new Settings(this);
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config.load();
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//Load HyperConomy if available
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setupHyperConomy();
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getLogger().log(Level.INFO, "Setting Up Vault now....");
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boolean canLoad = setupVault();
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@ -92,25 +76,6 @@ public class BlacksmithPlugin extends JavaPlugin {
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getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled.");
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}
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/**
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* Sets up HyperConomy
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*
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* <p>Setup HyperConomy (Soft-Depend only, so this is completely optional!). HyperConomy uses your favorite
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* Vault-compatible economy system and calculates prices for items based on supply and demand on the fly.
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* This is only used to get the cost of a repair.</p>
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*/
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private void setupHyperConomy() {
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if (Bukkit.getPluginManager().getPlugin("HyperConomy") != null) {
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getServer().getLogger().log(Level.INFO, "Found HyperConomy! Using that for calculating prices, " +
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"base-prices and price-per-durability-point in the Blacksmith config.yml will NOT be used!");
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this.useHyperAPI = true;
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Plugin hyperConomyPlugin = getServer().getPluginManager().getPlugin("HyperConomy");
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bukkitConnector = (BukkitConnector) hyperConomyPlugin;
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HyperConomy hyperConomy = Objects.requireNonNull(bukkitConnector).getHC();
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this.hyperAPI = (HyperAPI) hyperConomy.getAPI();
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}
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}
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/**
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* Sets up Vault for economy
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*
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@ -174,28 +139,52 @@ public class BlacksmithPlugin extends JavaPlugin {
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};
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}
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public boolean doesPlayerHaveEnough(Player player) {
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return economy.getBalance(player) - getCost(player.getInventory().getItemInMainHand(), player) >= 0;
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}
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public String formatCost(Player player) {
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double cost = getCost(player.getInventory().getItemInMainHand(), player);
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return economy.format(cost);
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}
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public void withdraw(Player player) {
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economy.withdrawPlayer(player, getCost(player.getInventory().getItemInMainHand(), player));
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/**
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* Gets whether the given player can pay for re-forging their held item
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*
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* @param player <p>The player holding an item</p>
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* @return <p>Whether the player can pay for the re-forge</p>
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*/
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public boolean canPay(Player player) {
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return economy.getBalance(player) - getHeldItemCost(player) >= 0;
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}
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/**
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* Gets the durability of the given item
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* Gets the human-readable cost of the given player's held item
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*
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* @param player <p>The player holding an item</p>
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* @return <p>The formatted cost</p>
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*/
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public String formatCost(Player player) {
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double cost = getHeldItemCost(player);
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return economy.format(cost);
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}
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/**
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* Withdraws the re-forge cost from the given player
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*
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* <p>The cost is automatically calculated from the item in the player's main hand.</p>
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*
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* @param player <p>The player to withdraw from</p>
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*/
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public void withdraw(Player player) {
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economy.withdrawPlayer(player, getHeldItemCost(player));
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}
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/**
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* Gets the current durability of the given item
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*
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* @param itemStack <p>The item to get the durability of</p>
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* @return <p>The durability of the item</p>
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*/
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public static short getDurability(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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return (short) (itemStack.getType().getMaxDurability() - damageable.getDamage());
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int maxDurability = itemStack.getType().getMaxDurability();
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if (damageable != null) {
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return (short) (maxDurability - damageable.getDamage());
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} else {
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return (short) maxDurability;
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}
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}
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/**
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@ -206,10 +195,20 @@ public class BlacksmithPlugin extends JavaPlugin {
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*/
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public static short getDamage(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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return (short) damageable.getDamage();
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if (damageable != null) {
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return (short) damageable.getDamage();
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} else {
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return 0;
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}
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}
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private double getCost(ItemStack item, Player player) {
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/**
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* Gets the cost of repairing the given item
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*
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* @param item <p>The item to be repaired</p>
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* @return <p>The cost of the repair</p>
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*/
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private double getCost(ItemStack item) {
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DataKey root = config.getConfig().getKey("");
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String itemName = sanitizeItemName(item.getType().name());
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double price;
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@ -220,22 +219,18 @@ public class BlacksmithPlugin extends JavaPlugin {
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}
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// Adjust price based on durability and enchantments
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if (this.useHyperAPI) {
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return getHyperAPICost(player, item, root, price);
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double pricePerDurabilityPoint;
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if (root.keyExists("price-per-durability-point." + itemName)) {
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pricePerDurabilityPoint = root.getDouble("price-per-durability-point." + itemName);
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} else {
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double pricePerDurabilityPoint;
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if (root.keyExists("price-per-durability-point." + itemName)) {
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pricePerDurabilityPoint = root.getDouble("price-per-durability-point." + itemName);
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} else {
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pricePerDurabilityPoint = Setting.PRICE_PER_DURABILITY_POINT.asDouble();
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}
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if (config.getNaturalCost()) {
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//Cost increases with damage
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price += ((double) getDamage(item)) * pricePerDurabilityPoint;
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} else {
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//Cost decreases with damage
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price += ((double) getDurability(item)) * pricePerDurabilityPoint;
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}
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pricePerDurabilityPoint = Setting.PRICE_PER_DURABILITY_POINT.asDouble();
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}
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if (config.getNaturalCost()) {
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//Cost increases with damage
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price += ((double) getDamage(item)) * pricePerDurabilityPoint;
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} else {
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//Cost decreases with damage
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price += ((double) getDurability(item)) * pricePerDurabilityPoint;
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}
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//Add the enchantment modifier for each enchantment on the item
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@ -243,54 +238,6 @@ public class BlacksmithPlugin extends JavaPlugin {
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return price;
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}
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private double getHyperAPICost(Player player, ItemStack item, DataKey root, double price) {
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// If using hyperConomy, price is calculated like so:
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// New Item Price + Enchantments Price (from hyperConomy) / maxDurability = price per durability point
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// Total price would then be base_price + price per durability point * current durability
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double hyperPrice = 0;
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HItemStack hi = hyperAPI.getHyperPlayer(player.getName()).getItemInHand();
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ItemStack item2 = player.getInventory().getItemInMainHand().clone();
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for (TradeObject enchant : hyperAPI.getEnchantmentHyperObjects(hi, player.getName())) {
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hyperPrice = hyperPrice + enchant.getBuyPrice(1);
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Enchantment enchantment = Enchantment.getByKey(
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NamespacedKey.minecraft(enchant.getEnchantment().getEnchantmentName()));
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item2.removeEnchantment(Objects.requireNonNull(enchantment));
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}
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ArrayList<Material> leathers = new ArrayList<>();
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leathers.add(Material.LEATHER_BOOTS);
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leathers.add(Material.LEATHER_CHESTPLATE);
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leathers.add(Material.LEATHER_HELMET);
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leathers.add(Material.LEATHER_LEGGINGS);
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HItemStack hi3 = null;
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if (leathers.contains(player.getInventory().getItemInMainHand().getType())) {
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hi3 = bukkitConnector.getBukkitCommon().getSerializableItemStack(
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new ItemStack(player.getInventory().getItemInMainHand().getType()));
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}
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TradeObject to = this.hyperAPI.getHyperObject(hi, "default");
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if (to == null) {
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to = hyperAPI.getHyperObject(hi3, "default");
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if (to == null) {
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HItemStack hi4 = bukkitConnector.getBukkitCommon().getSerializableItemStack(
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new ItemStack(player.getInventory().getItemInMainHand().getType()));
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to = this.hyperAPI.getHyperObject(hi4, "default");
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}
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hyperPrice = hyperPrice + to.getSellPrice(1);
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} else {
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hyperPrice = to.getSellPrice(1);
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}
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double hyperPricePerDurability = hyperPrice / item.getType().getMaxDurability();
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price += getDurability(item) * hyperPricePerDurability;
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price += getEnchantmentCost(item2, root);
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return price;
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}
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/**
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* Gets the cost resulting from all enchantments on the given item
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*
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@ -302,7 +249,7 @@ public class BlacksmithPlugin extends JavaPlugin {
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double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
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double price = 0;
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for (Enchantment enchantment : item.getEnchantments().keySet()) {
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String enchantmentKey = "enchantment-modifiers." + sanitizeItemName(enchantment.getKey().asString());
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String enchantmentKey = "enchantment-modifiers." + sanitizeItemName(enchantment.getKey().toString());
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if (root.keyExists(enchantmentKey)) {
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price += root.getDouble(enchantmentKey) * item.getEnchantmentLevel(enchantment);
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} else {
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@ -312,4 +259,14 @@ public class BlacksmithPlugin extends JavaPlugin {
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return price;
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}
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/**
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* Gets the cost of the item in the given player's main hand
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*
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* @param player <p>The player to calculate the cost for</p>
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* @return <p>The calculated cost</p>
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*/
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private double getHeldItemCost(Player player) {
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return getCost(player.getInventory().getItemInMainHand());
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}
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}
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@ -97,7 +97,7 @@ public class BlacksmithTrait extends Trait {
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return;
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}
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//If the player is not looking at a blacksmith, there is no need to do anything
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Entity target = getTarget(event.getPlayer(), event.getPlayer().getLocation().getNearbyEntities(15, 10, 15));
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Entity target = getTarget(event.getPlayer(), event.getPlayer().getNearbyEntities(15, 10, 15));
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if (!CitizensAPI.getNPCRegistry().isNPC(target) ||
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!CitizensAPI.getNPCRegistry().getNPC(target).hasTrait(BlacksmithTrait.class)) {
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return;
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@ -13,6 +13,7 @@ import org.bukkit.inventory.meta.ItemMeta;
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import java.util.Calendar;
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import java.util.Objects;
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import java.util.Random;
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import java.util.logging.Level;
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/**
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* A representation of the session between a player and a blacksmith
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@ -44,7 +45,7 @@ public class ReforgeSession implements Runnable {
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int i = 0;
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for (Enchantment enchantment : Enchantment.values()) {
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enchantments[i++] = enchantment.getKey().asString();
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enchantments[i++] = enchantment.getKey().toString();
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}
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}
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@ -118,47 +119,85 @@ public class ReforgeSession implements Runnable {
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}
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}
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/**
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* Updates the damage done to an item
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*
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* @param item <p>The item to update damage for</p>
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* @param newDamage <p>The new damage done</p>
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*/
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private void updateDamage(ItemStack item, int newDamage) {
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ItemMeta meta = item.getItemMeta();
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Damageable damageable = (Damageable) meta;
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damageable.setDamage(newDamage);
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if (damageable != null) {
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damageable.setDamage(newDamage);
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} else {
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BlacksmithPlugin.getInstance().getLogger().log(Level.WARNING, "Unable to change damage of " + item);
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}
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item.setItemMeta(meta);
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}
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// Return if the session should end
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boolean endSession() {
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/**
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* Gets whether to end the current session
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*
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* <p>If the player has switched their item, or the player cannot pay, this returns true.</p>
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*
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* @return <p>True if the current session should end</p>
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*/
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public boolean endSession() {
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// Prevent player from switching items during session
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ItemStack itemInHand = player.getInventory().getItemInMainHand();
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if (!itemToReforge.equals(itemInHand)) {
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player.sendMessage(config.getItemChangedMessage());
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return true;
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}
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if (!BlacksmithPlugin.getInstance().doesPlayerHaveEnough(player)) {
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// The player is unable to pay
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if (!BlacksmithPlugin.getInstance().canPay(player)) {
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player.sendMessage(config.getInsufficientFundsMessage());
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return true;
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}
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return false;
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}
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boolean isRunning() {
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/**
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* Gets whether the current session is still running
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*
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* @return <p>True if the current session is still running</p>
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*/
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public boolean isRunning() {
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return BlacksmithPlugin.getInstance().getServer().getScheduler().isQueued(taskId);
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}
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boolean isInSession(Player other) {
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/**
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* Gets whether the given player is currently in a re-forge session
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*
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* @param other <p>The player to check if is in session</p>
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* @return <p>True if the given player is in a re-forge session</p>
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*/
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public boolean isInSession(Player other) {
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return player.getName().equals(other.getName());
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}
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void beginReforge() {
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/**
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* Begins the actual item reforging
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*/
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public void beginReforge() {
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if (!config.getDisableCoolDown()) {
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//Finish the re-forge after a random delay between the max and min
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taskId = BlacksmithPlugin.getInstance().getServer().getScheduler().scheduleSyncDelayedTask(
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BlacksmithPlugin.getInstance(), this, (new Random().nextInt(config.getMaxReforgeDelay()) +
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config.getMinReforgeDelay()) * 20L);
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} else {
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||||
//Finish the re-forge as soon as possible
|
||||
taskId = BlacksmithPlugin.getInstance().getServer().getScheduler().scheduleSyncDelayedTask(
|
||||
BlacksmithPlugin.getInstance(), this, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the player currently in this reforge session
|
||||
*
|
||||
* @return <p>The player currently in this reforge session</p>
|
||||
*/
|
||||
public Player getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user