Improves code structure, and performs some necessary work for commands

This commit is contained in:
2022-08-08 14:14:42 +02:00
parent c557d969b7
commit cc39f8879a
12 changed files with 393 additions and 177 deletions

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package net.knarcraft.blacksmith.manager;
import net.knarcraft.blacksmith.BlacksmithPlugin;
import net.knarcraft.blacksmith.config.GlobalSettings;
import net.milkbowl.vault.economy.Economy;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Damageable;
import org.bukkit.plugin.RegisteredServiceProvider;
import org.bukkit.plugin.ServicesManager;
import java.util.logging.Level;
import java.util.logging.Logger;
public class EconomyManager {
private static Economy economy;
private EconomyManager() {
}
/**
* Sets up Vault economy support
*
* @param servicesManager <p>The services manager to use for finding a Vault provider</p>
* @param logger <p>The logger to use for logging</p>
* @return <p>True if Vault was successfully set up</p>
*/
public static boolean setUp(ServicesManager servicesManager, Logger logger) {
//If already set up, there is nothing to do
if (economy != null) {
return true;
}
return setupVault(servicesManager, logger);
}
/**
* Gets whether the given player can pay for re-forging their held item
*
* @param player <p>The player holding an item</p>
* @return <p>Whether the player can pay for the re-forge</p>
*/
public static boolean canPay(Player player) {
return economy.getBalance(player) - getHeldItemCost(player) >= 0;
}
/**
* Gets the human-readable cost of the given player's held item
*
* @param player <p>The player holding an item</p>
* @return <p>The formatted cost</p>
*/
public static String formatCost(Player player) {
double cost = getHeldItemCost(player);
return economy.format(cost);
}
/**
* Withdraws the re-forge cost from the given player
*
* <p>The cost is automatically calculated from the item in the player's main hand.</p>
*
* @param player <p>The player to withdraw from</p>
*/
public static void withdraw(Player player) {
economy.withdrawPlayer(player, getHeldItemCost(player));
}
/**
* Gets the current durability of the given item
*
* @param itemStack <p>The item to get the durability of</p>
* @return <p>The durability of the item</p>
*/
public static short getDurability(ItemStack itemStack) {
Damageable damageable = (Damageable) itemStack.getItemMeta();
int maxDurability = itemStack.getType().getMaxDurability();
if (damageable != null) {
return (short) (maxDurability - damageable.getDamage());
} else {
return (short) maxDurability;
}
}
/**
* Gets the damage done to the given item
*
* @param itemStack <p>The damage done to the item</p>
* @return <p>The damage done to the item</p>
*/
public static short getDamage(ItemStack itemStack) {
Damageable damageable = (Damageable) itemStack.getItemMeta();
if (damageable != null) {
return (short) damageable.getDamage();
} else {
return 0;
}
}
/**
* Gets the cost of the item in the given player's main hand
*
* @param player <p>The player to calculate the cost for</p>
* @return <p>The calculated cost</p>
*/
private static double getHeldItemCost(Player player) {
return getCost(player.getInventory().getItemInMainHand());
}
/**
* Gets the cost of repairing the given item
*
* @param item <p>The item to be repaired</p>
* @return <p>The cost of the repair</p>
*/
private static double getCost(ItemStack item) {
GlobalSettings globalSettings = BlacksmithPlugin.getInstance().getSettings();
Material material = item.getType();
//Calculate the base price
double price = globalSettings.getBasePrice(material);
// Adjust price based on durability
double pricePerDurabilityPoint = globalSettings.getPricePerDurabilityPoint(material);
if (globalSettings.getUseNaturalCost()) {
//Cost increases with damage
price += ((double) getDamage(item)) * pricePerDurabilityPoint;
} else {
//Cost decreases with damage
price += ((double) getDurability(item)) * pricePerDurabilityPoint;
}
//Increase price for any enchantments
price += getEnchantmentCost(item);
return price;
}
/**
* Gets the cost resulting from all enchantments on the given item
*
* @param item <p>The item to calculate enchantment cost for</p>
* @return <p>The resulting enchantment cost</p>
*/
private static double getEnchantmentCost(ItemStack item) {
GlobalSettings settings = BlacksmithPlugin.getInstance().getSettings();
double price = 0;
for (Enchantment enchantment : item.getEnchantments().keySet()) {
price += settings.getEnchantmentModifier(enchantment) * item.getEnchantmentLevel(enchantment);
}
return price;
}
/**
* Sets up Vault for economy
*
* @param servicesManager <p>The services manager to use for finding a Vault provider</p>
* @param logger <p>The logger to use for logging</p>
* @return <p>True if Vault was successfully set up</p>
*/
private static boolean setupVault(ServicesManager servicesManager, Logger logger) {
// Setup Vault
RegisteredServiceProvider<Economy> economyProvider = servicesManager.getRegistration(Economy.class);
if (economyProvider != null) {
economy = economyProvider.getProvider();
return true;
} else {
// Disable if no economy plugin was found
logger.log(Level.SEVERE, "Failed to load an economy plugin. Disabling...");
return false;
}
}
}