updated to latest Bukkit snapshot
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@ -174,7 +174,7 @@ public class BlacksmithCharacter extends Character {
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durability = (short) (maxDurability / 3);
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durability = (short) (maxDurability / 3);
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else if (reforge.getDurability() + durability > maxDurability)
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else if (reforge.getDurability() + durability > maxDurability)
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durability = (short) (maxDurability - random.nextInt(maxDurability - 25));
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durability = (short) (maxDurability - random.nextInt(maxDurability - 25));
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reforge.setDurability((short) (durability));
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reforge.setDurability(durability);
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return false;
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return false;
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}
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}
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int chance = 50;
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int chance = 50;
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