Updates depreciated code, and fixes code style
This commit is contained in:
parent
915876f7d2
commit
a2155e2654
15
pom.xml
15
pom.xml
@ -6,14 +6,13 @@
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<groupId>net.apunch</groupId>
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<artifactId>blacksmith</artifactId>
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<version>1.16-SNAPSHOT</version>
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<version>1.18.1-SNAPSHOT</version>
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<name>Blacksmith</name>
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<description>Blacksmith Character for the CitizensAPI</description>
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<!-- Properties -->
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<bukkit.version>1.15.2-R0.1-SNAPSHOT</bukkit.version>
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<citizensapi.version>2.0.26-SNAPSHOT</citizensapi.version>
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<vault.version>1.7.3</vault.version>
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<hyperconomy.version>0.975.7-SNAPSHOT</hyperconomy.version>
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@ -58,13 +57,7 @@
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<version>1.16.5-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>${bukkit.version}</version>
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<version>1.18.1-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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@ -100,8 +93,8 @@
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<artifactId>maven-compiler-plugin</artifactId>
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<version>3.7.0</version>
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<configuration>
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<source>1.6</source>
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<target>1.6</target>
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<source>17</source>
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<target>17</target>
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</configuration>
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</plugin>
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</plugins>
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@ -1,44 +1,40 @@
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package net.apunch.blacksmith;
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import java.util.ArrayList;
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import java.util.logging.Level;
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import net.apunch.blacksmith.util.Settings;
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import net.apunch.blacksmith.util.Settings.Setting;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.util.DataKey;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.NamespacedKey;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.jetbrains.annotations.NotNull;
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import regalowl.hyperconomy.HyperAPI;
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import regalowl.hyperconomy.HyperConomy;
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import regalowl.hyperconomy.bukkit.BukkitConnector;
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import regalowl.hyperconomy.inventory.HItemStack;
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import regalowl.hyperconomy.tradeobject.TradeObject;
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import java.util.ArrayList;
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import java.util.Objects;
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import java.util.logging.Level;
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public class BlacksmithPlugin extends JavaPlugin {
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public BlacksmithPlugin plugin;
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private Settings config;
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private Economy economy;
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private HyperAPI hyperAPI;
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private BukkitConnector bukCon;
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private boolean useHyperAPI = false;
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//private boolean hasCititrader = false; // CitiTrader dependency outdated and broken
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@Override
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public void onDisable() {
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@ -51,36 +47,27 @@ public class BlacksmithPlugin extends JavaPlugin {
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public void onEnable() {
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config = new Settings(this);
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config.load();
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// Setup Hyperconomy (Soft-Depend only, so this is completely optional!)
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// Hyperconomy uses your favorite Vault-compatible economy system
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// and calculates prices for items based on supply and demand on the fly.
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// This is only used to get the cost of a repair.
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/* Setup Hyperconomy (Soft-Depend only, so this is completely optional!)
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Hyperconomy uses your favorite Vault-compatible economy system
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and calculates prices for items based on supply and demand on the fly.
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This is only used to get the cost of a repair.*/
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if (Bukkit.getPluginManager().getPlugin("HyperConomy") != null) {
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getServer().getLogger().log(Level.INFO, "Found HyperConomy! Using that for calculating prices, base-prices and price-per-durability-point in the Blacksmith config.yml will NOT be used!");
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this.useHyperAPI = true;
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Plugin hcPlugin = getServer().getPluginManager().getPlugin("HyperConomy");
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bukCon = (BukkitConnector)hcPlugin;
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HyperConomy hc = bukCon.getHC();
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bukCon = (BukkitConnector) hcPlugin;
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HyperConomy hc = Objects.requireNonNull(bukCon).getHC();
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this.hyperAPI = (HyperAPI) hc.getAPI();
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}
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getLogger().log(Level.INFO, "Setting Up Vault now....");
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/* CitiTrader dependency outdated and broken
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// Check for Cititrader
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if(getServer().getPluginManager().getPlugin("CitiTrader") != null) {
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hasCititrader = true;
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}
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*/
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boolean canload = SetupVault();
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if (!canload)
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{
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boolean canLoad = SetupVault();
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if (!canLoad) {
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getLogger().log(Level.INFO, "Vault Failed....");
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getServer().getPluginManager().disablePlugin(this);
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return;
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}
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CitizensAPI.getTraitFactory().registerTrait(net.citizensnpcs.api.trait.TraitInfo.create(BlacksmithTrait.class).withName("blacksmith"));
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getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled.");
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}
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@ -88,12 +75,10 @@ public class BlacksmithPlugin extends JavaPlugin {
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// Setup Vault
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RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(
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Economy.class);
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if (economyProvider != null)
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{
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if (economyProvider != null) {
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economy = economyProvider.getProvider();
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return true;
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}
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else {
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} else {
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// Disable if no economy plugin was found
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getServer().getLogger().log(Level.SEVERE, "Failed to load an economy plugin. Disabling...");
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return false;
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@ -101,105 +86,28 @@ public class BlacksmithPlugin extends JavaPlugin {
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}
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@Override
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public boolean onCommand(final CommandSender sender, final Command command, final String label, final String[] args) {
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public boolean onCommand(final CommandSender sender, final @NotNull Command command, final @NotNull String label, final String[] args) {
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config.load();
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sender.sendMessage(ChatColor.GREEN + "Blacksmith config reloaded!");
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return true;
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}
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/* CitiTrader dependency outdated and broken
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// Return if we have cititrader
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public boolean hasCititrader() {
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return this.hasCititrader;
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}
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*/
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public BlacksmithTrait getBlacksmith(NPC npc){
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if (npc !=null && npc.hasTrait(BlacksmithTrait.class)){
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return npc.getTrait(BlacksmithTrait.class);
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}
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return null;
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}
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public boolean isTool(ItemStack item) {
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switch (item.getType()) {
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case WOODEN_PICKAXE:
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case WOODEN_SHOVEL:
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case WOODEN_HOE:
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case WOODEN_SWORD:
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case WOODEN_AXE:
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case STONE_PICKAXE:
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case STONE_SHOVEL:
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case STONE_HOE:
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case STONE_SWORD:
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case STONE_AXE:
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case GOLDEN_PICKAXE:
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case GOLDEN_SHOVEL:
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case GOLDEN_HOE:
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case GOLDEN_SWORD:
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case GOLDEN_AXE:
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case IRON_PICKAXE:
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case IRON_SHOVEL:
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case IRON_HOE:
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case IRON_SWORD:
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case IRON_AXE:
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case DIAMOND_PICKAXE:
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case DIAMOND_SHOVEL:
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case DIAMOND_HOE:
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case DIAMOND_SWORD:
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case DIAMOND_AXE:
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case NETHERITE_SWORD:
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case NETHERITE_SHOVEL:
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case NETHERITE_PICKAXE:
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case NETHERITE_AXE:
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case NETHERITE_HOE:
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case BOW:
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case FLINT_AND_STEEL:
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case FISHING_ROD:
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case SHEARS:
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return true;
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default:
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return false;
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}
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return switch (item.getType()) {
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case WOODEN_PICKAXE, WOODEN_SHOVEL, WOODEN_HOE, WOODEN_SWORD, WOODEN_AXE, STONE_PICKAXE, STONE_SHOVEL, STONE_HOE, STONE_SWORD, STONE_AXE, GOLDEN_PICKAXE, GOLDEN_SHOVEL, GOLDEN_HOE, GOLDEN_SWORD, GOLDEN_AXE, IRON_PICKAXE, IRON_SHOVEL, IRON_HOE, IRON_SWORD, IRON_AXE, DIAMOND_PICKAXE, DIAMOND_SHOVEL, DIAMOND_HOE, DIAMOND_SWORD, DIAMOND_AXE, NETHERITE_SWORD, NETHERITE_SHOVEL, NETHERITE_PICKAXE, NETHERITE_AXE, NETHERITE_HOE, BOW, FLINT_AND_STEEL, FISHING_ROD, SHEARS -> true;
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default -> false;
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};
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}
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public boolean isArmor(ItemStack item) {
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switch (item.getType()) {
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case LEATHER_HELMET:
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case LEATHER_CHESTPLATE:
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case LEATHER_LEGGINGS:
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case LEATHER_BOOTS:
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case CHAINMAIL_HELMET:
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case CHAINMAIL_CHESTPLATE:
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case CHAINMAIL_LEGGINGS:
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case CHAINMAIL_BOOTS:
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case GOLDEN_HELMET:
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case GOLDEN_CHESTPLATE:
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case GOLDEN_LEGGINGS:
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case GOLDEN_BOOTS:
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case IRON_HELMET:
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case IRON_CHESTPLATE:
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case IRON_LEGGINGS:
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case IRON_BOOTS:
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case DIAMOND_HELMET:
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case DIAMOND_CHESTPLATE:
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case DIAMOND_LEGGINGS:
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case DIAMOND_BOOTS:
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case NETHERITE_HELMET:
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case NETHERITE_CHESTPLATE:
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case NETHERITE_LEGGINGS:
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case NETHERITE_BOOTS:
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return true;
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default:
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return false;
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}
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return switch (item.getType()) {
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case LEATHER_HELMET, LEATHER_CHESTPLATE, LEATHER_LEGGINGS, LEATHER_BOOTS, CHAINMAIL_HELMET, CHAINMAIL_CHESTPLATE, CHAINMAIL_LEGGINGS, CHAINMAIL_BOOTS, GOLDEN_HELMET, GOLDEN_CHESTPLATE, GOLDEN_LEGGINGS, GOLDEN_BOOTS, IRON_HELMET, IRON_CHESTPLATE, IRON_LEGGINGS, IRON_BOOTS, DIAMOND_HELMET, DIAMOND_CHESTPLATE, DIAMOND_LEGGINGS, DIAMOND_BOOTS, NETHERITE_HELMET, NETHERITE_CHESTPLATE, NETHERITE_LEGGINGS, NETHERITE_BOOTS -> true;
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default -> false;
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};
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}
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public boolean doesPlayerHaveEnough(Player player) {
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return economy.getBalance((OfflinePlayer) player) - getCost(player.getInventory().getItemInMainHand(), player) >= 0;
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return economy.getBalance(player) - getCost(player.getInventory().getItemInMainHand(), player) >= 0;
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}
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public String formatCost(Player player) {
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@ -208,23 +116,15 @@ public class BlacksmithPlugin extends JavaPlugin {
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}
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public void withdraw(Player player) {
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economy.withdrawPlayer(((OfflinePlayer) player), getCost(player.getInventory().getItemInMainHand(), player));
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economy.withdrawPlayer(player, getCost(player.getInventory().getItemInMainHand(), player));
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}
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/* CitiTrader dependency outdated and broken.
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public void deposit(NPC npc, Player player) {
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// if(hasCititrader) {
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// if(npc.hasTrait(WalletTrait.class)) {
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// npc.getTrait(WalletTrait.class).deposit(getCost(player.getItemInHand()));
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// }
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// }
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}
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*/
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private double getCost(ItemStack item, Player player) {
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DataKey root = config.getConfig().getKey("");
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double price = Setting.BASE_PRICE.asDouble();
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if (root.keyExists("base-prices." + item.getType().name().toLowerCase().replace('_', '-')))
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if (root.keyExists("base-prices." + item.getType().name().toLowerCase().replace('_', '-'))) {
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price = root.getDouble("base-prices." + item.getType().name().toLowerCase().replace('_', '-'));
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}
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// Adjust price based on durability and enchantments
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if (this.useHyperAPI) {
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@ -237,58 +137,61 @@ public class BlacksmithPlugin extends JavaPlugin {
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for (TradeObject enchant : hyperAPI.getEnchantmentHyperObjects(hi, player.getName())) {
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hyperPrice = hyperPrice + enchant.getBuyPrice(1);
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item2.removeEnchantment(Enchantment.getByName(enchant.getEnchantment().getEnchantmentName ()));
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Enchantment enchantment = Enchantment.getByKey(NamespacedKey.minecraft(enchant.getEnchantment().getEnchantmentName()));
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item2.removeEnchantment(Objects.requireNonNull(enchantment));
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}
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ArrayList<Material> leathers = new ArrayList<Material>();
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ArrayList<Material> leathers = new ArrayList<>();
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leathers.add(Material.LEATHER_BOOTS);
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leathers.add(Material.LEATHER_CHESTPLATE);
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leathers.add(Material.LEATHER_HELMET);
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leathers.add(Material.LEATHER_LEGGINGS);
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HItemStack hi3 = null;
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if (leathers.contains(player.getInventory().getItemInMainHand().getType())){
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if (leathers.contains(player.getInventory().getItemInMainHand().getType())) {
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hi3 = bukCon.getBukkitCommon().getSerializableItemStack(new ItemStack(player.getInventory().getItemInMainHand().getType()));
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}
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TradeObject to = this.hyperAPI.getHyperObject(hi, "default");
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if (to==null) {
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if (to == null) {
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to = hyperAPI.getHyperObject(hi3, "default");
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if (to==null) {
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if (to == null) {
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HItemStack hi4 = bukCon.getBukkitCommon().getSerializableItemStack(new ItemStack(player.getInventory().getItemInMainHand().getType()));
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to = this.hyperAPI.getHyperObject(hi4, "default");
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}
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hyperPrice = hyperPrice+to.getSellPrice(1);
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hyperPrice = hyperPrice + to.getSellPrice(1);
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} else {
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hyperPrice = to.getSellPrice(1);
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}
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double hyperPricePerDurability = hyperPrice / item.getType().getMaxDurability();
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price += (item.getDurability() * hyperPricePerDurability);
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price += (((Damageable) item).getDamage() * hyperPricePerDurability);
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double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
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for (Enchantment enchantment : item2.getEnchantments().keySet()) {
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if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
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if (root.keyExists("enchantment-modifiers." + enchantment.getKey().asString().toLowerCase().replace('_', '-'))) {
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enchantmentModifier = root.getDouble("enchantment-modifiers."
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+ enchantment.getName().toLowerCase().replace('_', '-'));
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+ enchantment.getKey().asString().toLowerCase().replace('_', '-'));
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}
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price += enchantmentModifier * item2.getEnchantmentLevel(enchantment);
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}
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return price;
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} else {
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if (root.keyExists("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-'))) {
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price += ((Damageable) item).getDamage() * root.getDouble("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-'));
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} else {
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price += (((Damageable) item).getDamage() * Setting.PRICE_PER_DURABILITY_POINT.asDouble());
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}
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else {
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if (root.keyExists("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-')))
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price += item.getDurability() * root.getDouble("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-'));
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else price += (item.getDurability() * Setting.PRICE_PER_DURABILITY_POINT.asDouble());
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}
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double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
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for (Enchantment enchantment : item.getEnchantments().keySet()) {
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if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
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if (root.keyExists("enchantment-modifiers." + enchantment.getKey().asString().toLowerCase().replace('_', '-'))) {
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enchantmentModifier = root.getDouble("enchantment-modifiers."
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+ enchantment.getName().toLowerCase().replace('_', '-'));
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+ enchantment.getKey().asString().toLowerCase().replace('_', '-'));
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}
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price += enchantmentModifier * item.getEnchantmentLevel(enchantment);
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}
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return price;
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@ -1,32 +1,33 @@
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package net.apunch.blacksmith;
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import net.apunch.blacksmith.util.Settings.Setting;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.trait.Trait;
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import net.citizensnpcs.api.util.DataKey;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import java.util.ArrayList;
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import java.util.Calendar;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Random;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import net.apunch.blacksmith.util.Settings.Setting;
|
||||
|
||||
import net.citizensnpcs.api.npc.NPC;
|
||||
import net.citizensnpcs.api.trait.Trait;
|
||||
import net.citizensnpcs.api.util.DataKey;
|
||||
|
||||
public class BlacksmithTrait extends Trait {
|
||||
private static final String[] enchantments = new String[Enchantment.values().length];
|
||||
|
||||
private final BlacksmithPlugin plugin;
|
||||
private final List<Material> reforgeableItems = new ArrayList<Material>();
|
||||
private final Map<String, Calendar> cooldowns = new HashMap<String, Calendar>();
|
||||
private final List<Material> reforgeAbleItems = new ArrayList<>();
|
||||
private final Map<String, Calendar> coolDowns = new HashMap<>();
|
||||
private ReforgeSession session;
|
||||
|
||||
// Defaults
|
||||
@ -38,99 +39,123 @@ public class BlacksmithTrait extends Trait {
|
||||
private String successMsg = Setting.SUCCESS_MESSAGE.asString();
|
||||
private String failMsg = Setting.FAIL_MESSAGE.asString();
|
||||
private String insufficientFundsMsg = Setting.INSUFFICIENT_FUNDS_MESSAGE.asString();
|
||||
private String cooldownUnexpiredMsg = Setting.COOLDOWN_UNEXPIRED_MESSAGE.asString();
|
||||
private String coolDownUnexpiredMessage = Setting.COOLDOWN_UNEXPIRED_MESSAGE.asString();
|
||||
private String itemChangedMsg = Setting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE.asString();
|
||||
private int minReforgeDelay = Setting.MIN_REFORGE_DELAY.asInt();
|
||||
private int maxReforgeDelay = Setting.MAX_REFORGE_DELAY.asInt();
|
||||
private int reforgeCooldown = Setting.REFORGE_COOLDOWN.asInt();
|
||||
private int reforgeCoolDown = Setting.REFORGE_COOLDOWN.asInt();
|
||||
private int failChance = Setting.FAIL_CHANCE.asInt();
|
||||
private int extraEnchantmentChance = Setting.EXTRA_ENCHANTMENT_CHANCE.asInt();
|
||||
private int maxEnchantments = Setting.MAX_ENCHANTMENTS.asInt();
|
||||
private boolean dropItem = Setting.DROP_ITEM.asBoolean();
|
||||
private boolean disablecooldown = Setting.DISABLE_COOLDOWN.asBoolean();
|
||||
private boolean disabledelay = Setting.DISABLE_DELAY.asBoolean();
|
||||
private boolean disableCoolDown = Setting.DISABLE_COOLDOWN.asBoolean();
|
||||
private boolean disableDelay = Setting.DISABLE_DELAY.asBoolean();
|
||||
|
||||
public BlacksmithTrait() {
|
||||
super("blacksmith");
|
||||
plugin = (BlacksmithPlugin) Bukkit.getServer().getPluginManager().getPlugin("Blacksmith");
|
||||
int i = 0;
|
||||
for (Enchantment enchantment : Enchantment.values())
|
||||
enchantments[i++] = enchantment.getName();
|
||||
for (Enchantment enchantment : Enchantment.values()) {
|
||||
enchantments[i++] = enchantment.getKey().asString();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(DataKey key) {
|
||||
for (DataKey sub : key.getRelative("reforgeable-items").getIntegerSubKeys())
|
||||
if (Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')) != null)
|
||||
reforgeableItems.add(Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')));
|
||||
for (DataKey sub : key.getRelative("reforgeable-items").getIntegerSubKeys()) {
|
||||
if (Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')) != null) {
|
||||
reforgeAbleItems.add(Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')));
|
||||
}
|
||||
}
|
||||
|
||||
// Override defaults if they exist
|
||||
if (key.keyExists("messages.busy-with-player"))
|
||||
if (key.keyExists("messages.busy-with-player")) {
|
||||
busyWithPlayerMsg = key.getString("messages.busy-with-player");
|
||||
if (key.keyExists("messages.busy-with-reforge"))
|
||||
}
|
||||
if (key.keyExists("messages.busy-with-reforge")) {
|
||||
busyReforgingMsg = key.getString("messages.busy-with-reforge");
|
||||
if (key.keyExists("messages.cost"))
|
||||
}
|
||||
if (key.keyExists("messages.cost")) {
|
||||
costMsg = key.getString("messages.cost");
|
||||
if (key.keyExists("messages.invalid-item"))
|
||||
}
|
||||
if (key.keyExists("messages.invalid-item")) {
|
||||
invalidItemMsg = key.getString("messages.invalid-item");
|
||||
if (key.keyExists("messages.start-reforge"))
|
||||
}
|
||||
if (key.keyExists("messages.start-reforge")) {
|
||||
startReforgeMsg = key.getString("messages.start-reforge");
|
||||
if (key.keyExists("messages.successful-reforge"))
|
||||
}
|
||||
if (key.keyExists("messages.successful-reforge")) {
|
||||
successMsg = key.getString("messages.successful-reforge");
|
||||
if (key.keyExists("messages.fail-reforge"))
|
||||
}
|
||||
if (key.keyExists("messages.fail-reforge")) {
|
||||
failMsg = key.getString("messages.fail-reforge");
|
||||
if (key.keyExists("messages.insufficient-funds"))
|
||||
}
|
||||
if (key.keyExists("messages.insufficient-funds")) {
|
||||
insufficientFundsMsg = key.getString("messages.insufficient-funds");
|
||||
if (key.keyExists("messages.cooldown-not-expired"))
|
||||
cooldownUnexpiredMsg = key.getString("messages.cooldown-not-expired");
|
||||
if (key.keyExists("messages.item-changed-during-reforge"))
|
||||
}
|
||||
if (key.keyExists("messages.cooldown-not-expired")) {
|
||||
coolDownUnexpiredMessage = key.getString("messages.cooldown-not-expired");
|
||||
}
|
||||
if (key.keyExists("messages.item-changed-during-reforge")) {
|
||||
itemChangedMsg = key.getString("messages.item-changed-during-reforge");
|
||||
if (key.keyExists("delays-in-seconds.minimum"))
|
||||
}
|
||||
if (key.keyExists("delays-in-seconds.minimum")) {
|
||||
minReforgeDelay = key.getInt("delays-in-seconds.minimum");
|
||||
if (key.keyExists("delays-in-seconds.maximum"))
|
||||
}
|
||||
if (key.keyExists("delays-in-seconds.maximum")) {
|
||||
maxReforgeDelay = key.getInt("delays-in-seconds.maximum");
|
||||
if (key.keyExists("delays-in-seconds.reforge-cooldown"))
|
||||
reforgeCooldown = key.getInt("delays-in-seconds.reforge-cooldown");
|
||||
if (key.keyExists("percent-chance-to-fail-reforge"))
|
||||
}
|
||||
if (key.keyExists("delays-in-seconds.reforge-cooldown")) {
|
||||
reforgeCoolDown = key.getInt("delays-in-seconds.reforge-cooldown");
|
||||
}
|
||||
if (key.keyExists("percent-chance-to-fail-reforge")) {
|
||||
failChance = key.getInt("percent-chance-to-fail-reforge");
|
||||
if (key.keyExists("maximum-enchantments"))
|
||||
}
|
||||
if (key.keyExists("maximum-enchantments")) {
|
||||
maxEnchantments = key.getInt("maximum-enchantments");
|
||||
if (key.keyExists("extra-enchantments-chance"))
|
||||
}
|
||||
if (key.keyExists("extra-enchantments-chance")) {
|
||||
extraEnchantmentChance = key.getInt("extra-enchantment-chance");
|
||||
if (key.keyExists("dropitem"))
|
||||
}
|
||||
if (key.keyExists("dropitem")) {
|
||||
dropItem = key.getBoolean("dropitem");
|
||||
if (key.keyExists("disable-cooldown"))
|
||||
disablecooldown = key.getBoolean("disable-cooldown");
|
||||
if (key.keyExists("disable-delay"))
|
||||
disabledelay = key.getBoolean("disable-delay");
|
||||
}
|
||||
if (key.keyExists("disable-cooldown")) {
|
||||
disableCoolDown = key.getBoolean("disable-cooldown");
|
||||
}
|
||||
if (key.keyExists("disable-delay")) {
|
||||
disableDelay = key.getBoolean("disable-delay");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRightClick(net.citizensnpcs.api.event.NPCRightClickEvent event) {
|
||||
if(this.npc!=event.getNPC()) return;
|
||||
if (this.npc != event.getNPC()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = event.getClicker();
|
||||
if ((disablecooldown & (cooldowns.get(player.getName()) != (null))))
|
||||
{
|
||||
cooldowns.remove(player.getName());
|
||||
if ((disableCoolDown & (coolDowns.get(player.getName()) != (null)))) {
|
||||
coolDowns.remove(player.getName());
|
||||
}
|
||||
if (!player.hasPermission("blacksmith.reforge"))
|
||||
if (!player.hasPermission("blacksmith.reforge")) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (cooldowns.get(player.getName()) != null) {
|
||||
if (!Calendar.getInstance().after(cooldowns.get(player.getName()))) {
|
||||
player.sendMessage(cooldownUnexpiredMsg);
|
||||
if (coolDowns.get(player.getName()) != null) {
|
||||
if (!Calendar.getInstance().after(coolDowns.get(player.getName()))) {
|
||||
player.sendMessage(coolDownUnexpiredMessage);
|
||||
return;
|
||||
}
|
||||
cooldowns.remove(player.getName());
|
||||
coolDowns.remove(player.getName());
|
||||
}
|
||||
|
||||
|
||||
ItemStack hand = player.getInventory().getItemInMainHand();
|
||||
|
||||
if(session!=null){
|
||||
if (session != null) {
|
||||
//timeout
|
||||
if ( System.currentTimeMillis() > _sessionstart + 10*1000 || this.npc.getEntity().getLocation().distance(session.player.getLocation()) > 20 ){
|
||||
if (System.currentTimeMillis() > _sessionstart + 10 * 1000 || this.npc.getEntity().getLocation().distance(session.player.getLocation()) > 20) {
|
||||
session = null;
|
||||
}
|
||||
}
|
||||
@ -139,23 +164,24 @@ public class BlacksmithTrait extends Trait {
|
||||
if (session != null) {
|
||||
if (!session.isInSession(player)) {
|
||||
|
||||
player.sendMessage( busyWithPlayerMsg);
|
||||
player.sendMessage(busyWithPlayerMsg);
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
if (session.isRunning()) {
|
||||
player.sendMessage( busyReforgingMsg);
|
||||
player.sendMessage(busyReforgingMsg);
|
||||
return;
|
||||
}
|
||||
if (session.handleClick())
|
||||
if (session.handleClick()) {
|
||||
session = null;
|
||||
else
|
||||
} else {
|
||||
reforge(npc, player);
|
||||
}
|
||||
} else {
|
||||
if ((!plugin.isTool(hand) && !plugin.isArmor(hand))
|
||||
|| (!reforgeableItems.isEmpty() && !reforgeableItems.contains(hand.getType()))) {
|
||||
player.sendMessage( invalidItemMsg);
|
||||
|| (!reforgeAbleItems.isEmpty() && !reforgeAbleItems.contains(hand.getType()))) {
|
||||
player.sendMessage(invalidItemMsg);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -173,9 +199,10 @@ public class BlacksmithTrait extends Trait {
|
||||
|
||||
@Override
|
||||
public void save(DataKey key) {
|
||||
for (int i = 0; i < reforgeableItems.size(); i++)
|
||||
for (int i = 0; i < reforgeAbleItems.size(); i++) {
|
||||
key.getRelative("reforgeable-items").setString(String.valueOf(i),
|
||||
reforgeableItems.get(i).name().toLowerCase().replace('_', '-'));
|
||||
reforgeAbleItems.get(i).name().toLowerCase().replace('_', '-'));
|
||||
}
|
||||
|
||||
key.setString("messages.busy-with-player", busyWithPlayerMsg);
|
||||
key.setString("messages.busy-with-reforge", busyReforgingMsg);
|
||||
@ -185,30 +212,31 @@ public class BlacksmithTrait extends Trait {
|
||||
key.setString("messages.successful-reforge", successMsg);
|
||||
key.setString("messages.fail-reforge", failMsg);
|
||||
key.setString("messages.insufficient-funds", insufficientFundsMsg);
|
||||
key.setString("messages.cooldown-not-expired", cooldownUnexpiredMsg);
|
||||
key.setString("messages.cooldown-not-expired", coolDownUnexpiredMessage);
|
||||
key.setString("messages.item-changed-during-reforge", itemChangedMsg);
|
||||
key.setInt("delays-in-seconds.minimum", minReforgeDelay);
|
||||
key.setInt("delays-in-seconds.maximum", maxReforgeDelay);
|
||||
key.setInt("delays-in-seconds.reforge-cooldown", reforgeCooldown);
|
||||
key.setInt("delays-in-seconds.reforge-cooldown", reforgeCoolDown);
|
||||
key.setInt("percent-chance-to-fail-reforge", failChance);
|
||||
key.setInt("percent-chance-for-extra-enchantment", extraEnchantmentChance);
|
||||
key.setInt("maximum-enchantments", maxEnchantments);
|
||||
key.setBoolean("drop-item", dropItem);
|
||||
key.setBoolean("disable-delay", disabledelay);
|
||||
key.setBoolean("disable-cooldown", disablecooldown);
|
||||
key.setBoolean("disable-delay", disableDelay);
|
||||
key.setBoolean("disable-cooldown", disableCoolDown);
|
||||
}
|
||||
|
||||
private void reforge(NPC npc, Player player) {
|
||||
player.sendMessage( startReforgeMsg);
|
||||
player.sendMessage(startReforgeMsg);
|
||||
|
||||
//plugin.deposit(npc, player); // CitiTrader dependency outdated and broken
|
||||
|
||||
plugin.withdraw(player);
|
||||
session.beginReforge();
|
||||
if (npc.getEntity() instanceof Player)
|
||||
if (npc.getEntity() instanceof Player) {
|
||||
((Player) npc.getEntity()).getInventory().setItemInMainHand(player.getInventory().getItemInMainHand());
|
||||
else
|
||||
((LivingEntity) npc.getEntity()).getEquipment().setItemInMainHand(player.getInventory().getItemInMainHand());
|
||||
} else {
|
||||
Objects.requireNonNull(((LivingEntity) npc.getEntity()).getEquipment()).setItemInMainHand(player.getInventory().getItemInMainHand());
|
||||
}
|
||||
player.getInventory().setItemInMainHand(null);
|
||||
}
|
||||
|
||||
@ -226,33 +254,26 @@ public class BlacksmithTrait extends Trait {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
player.sendMessage( reforgeItemInHand() ? successMsg : failMsg);
|
||||
if (npc.getEntity() instanceof Player)
|
||||
player.sendMessage(reforgeItemInHand() ? successMsg : failMsg);
|
||||
if (npc.getEntity() instanceof Player) {
|
||||
((Player) npc.getEntity()).getInventory().setItemInMainHand(null);
|
||||
else
|
||||
((LivingEntity) npc.getEntity()).getEquipment().setItemInMainHand(null);
|
||||
if (!disabledelay)
|
||||
{
|
||||
if (dropItem)
|
||||
} else {
|
||||
Objects.requireNonNull(((LivingEntity) npc.getEntity()).getEquipment()).setItemInMainHand(null);
|
||||
}
|
||||
if (!disableDelay) {
|
||||
if (dropItem) {
|
||||
player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), reforge);
|
||||
else {
|
||||
} else {
|
||||
player.getInventory().addItem(reforge);
|
||||
/*
|
||||
oldmethode ?
|
||||
for (ItemStack stack : player.getInventory().addItem(reforge).values())
|
||||
player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), stack);
|
||||
*/
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
player.getInventory().setItemInMainHand(reforge);
|
||||
}
|
||||
session = null;
|
||||
// Start cooldown
|
||||
Calendar wait = Calendar.getInstance();
|
||||
wait.add(Calendar.SECOND, reforgeCooldown);
|
||||
cooldowns.put(player.getName(), wait);
|
||||
wait.add(Calendar.SECOND, reforgeCoolDown);
|
||||
coolDowns.put(player.getName(), wait);
|
||||
}
|
||||
|
||||
private boolean reforgeItemInHand() {
|
||||
@ -260,9 +281,9 @@ public class BlacksmithTrait extends Trait {
|
||||
if (random.nextInt(100) < failChance) {
|
||||
for (Enchantment enchantment : reforge.getEnchantments().keySet()) {
|
||||
// Remove or downgrade enchantments
|
||||
if (random.nextBoolean())
|
||||
if (random.nextBoolean()) {
|
||||
reforge.removeEnchantment(enchantment);
|
||||
else {
|
||||
} else {
|
||||
if (reforge.getEnchantmentLevel(enchantment) > 1) {
|
||||
reforge.removeEnchantment(enchantment);
|
||||
reforge.addEnchantment(enchantment, 1);
|
||||
@ -270,17 +291,19 @@ public class BlacksmithTrait extends Trait {
|
||||
}
|
||||
}
|
||||
// Damage the item
|
||||
short durability = (short) (reforge.getDurability() + reforge.getDurability() * random.nextInt(8));
|
||||
short durability = (short) (((Damageable) reforge).getDamage() + ((Damageable) reforge).getDamage() *
|
||||
random.nextInt(8));
|
||||
short maxDurability = reforge.getType().getMaxDurability();
|
||||
if (durability <= 0)
|
||||
if (durability <= 0) {
|
||||
durability = (short) (maxDurability / 3);
|
||||
else if (reforge.getDurability() + durability > maxDurability)
|
||||
} else if (((Damageable) reforge).getDamage() + durability > maxDurability) {
|
||||
durability = (short) (maxDurability - random.nextInt(maxDurability - 25));
|
||||
reforge.setDurability(durability);
|
||||
}
|
||||
((Damageable) reforge).setDamage(durability);
|
||||
return false;
|
||||
}
|
||||
|
||||
reforge.setDurability((short) 0);
|
||||
((Damageable) reforge).setDamage((short) 0);
|
||||
|
||||
// Add random enchantments
|
||||
|
||||
@ -291,10 +314,12 @@ public class BlacksmithTrait extends Trait {
|
||||
else */
|
||||
|
||||
int roll = random.nextInt(100);
|
||||
if (roll < extraEnchantmentChance && reforge.getEnchantments().keySet().size() < maxEnchantments){
|
||||
if (roll < extraEnchantmentChance && reforge.getEnchantments().keySet().size() < maxEnchantments) {
|
||||
|
||||
Enchantment enchantment = Enchantment.getByName(enchantments[random.nextInt(enchantments.length)]);
|
||||
if (enchantment.canEnchantItem(reforge)) reforge.addEnchantment(enchantment, random.nextInt(enchantment.getMaxLevel() - enchantment.getStartLevel()) + enchantment.getStartLevel());
|
||||
Enchantment enchantment = Enchantment.getByKey(NamespacedKey.fromString(enchantments[random.nextInt(enchantments.length)]));
|
||||
if (Objects.requireNonNull(enchantment).canEnchantItem(reforge)) {
|
||||
reforge.addEnchantment(enchantment, random.nextInt(enchantment.getMaxLevel() - enchantment.getStartLevel()) + enchantment.getStartLevel());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -305,11 +330,11 @@ public class BlacksmithTrait extends Trait {
|
||||
private boolean handleClick() {
|
||||
// Prevent player from switching items during session
|
||||
if (!reforge.equals(player.getInventory().getItemInMainHand())) {
|
||||
player.sendMessage( itemChangedMsg);
|
||||
player.sendMessage(itemChangedMsg);
|
||||
return true;
|
||||
}
|
||||
if (!plugin.doesPlayerHaveEnough(player)) {
|
||||
player.sendMessage( insufficientFundsMsg);
|
||||
player.sendMessage(insufficientFundsMsg);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@ -324,20 +349,17 @@ public class BlacksmithTrait extends Trait {
|
||||
}
|
||||
|
||||
private void beginReforge() {
|
||||
if (!disablecooldown)
|
||||
{
|
||||
if (!disableCoolDown) {
|
||||
taskId = plugin
|
||||
.getServer()
|
||||
.getScheduler()
|
||||
.scheduleSyncDelayedTask(plugin, this,
|
||||
(new Random().nextInt(maxReforgeDelay) + minReforgeDelay) * 20);
|
||||
}
|
||||
else
|
||||
{
|
||||
(new Random().nextInt(maxReforgeDelay) + minReforgeDelay) * 20L);
|
||||
} else {
|
||||
taskId = plugin
|
||||
.getServer()
|
||||
.getScheduler()
|
||||
.scheduleSyncDelayedTask(plugin, this,0);
|
||||
.scheduleSyncDelayedTask(plugin, this, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,12 +1,11 @@
|
||||
package net.apunch.blacksmith.util;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import net.apunch.blacksmith.BlacksmithPlugin;
|
||||
|
||||
import net.citizensnpcs.api.util.DataKey;
|
||||
import net.citizensnpcs.api.util.YamlStorage;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
public class Settings {
|
||||
private final YamlStorage config;
|
||||
|
||||
@ -17,11 +16,13 @@ public class Settings {
|
||||
public void load() {
|
||||
config.load();
|
||||
DataKey root = config.getKey("");
|
||||
for (Setting setting : Setting.values())
|
||||
if (!root.keyExists(setting.path))
|
||||
for (Setting setting : Setting.values()) {
|
||||
if (!root.keyExists(setting.path)) {
|
||||
root.setRaw(setting.path, setting.get());
|
||||
else
|
||||
} else {
|
||||
setting.set(root.getRaw(setting.path));
|
||||
}
|
||||
}
|
||||
|
||||
config.save();
|
||||
}
|
||||
@ -62,7 +63,7 @@ public class Settings {
|
||||
START_REFORGE_MESSAGE("defaults.messages.start-reforge", "§eOk, let's see what I can do..."),
|
||||
SUCCESS_MESSAGE("defaults.messages.successful-reforge", "There you go! All better!");
|
||||
|
||||
private String path;
|
||||
private final String path;
|
||||
private Object value;
|
||||
|
||||
Setting(String path, Object value) {
|
||||
@ -75,10 +76,12 @@ public class Settings {
|
||||
}
|
||||
|
||||
public double asDouble() {
|
||||
if (value instanceof String)
|
||||
return Double.valueOf((String) value);
|
||||
if (value instanceof Integer)
|
||||
if (value instanceof String) {
|
||||
return Double.parseDouble((String) value);
|
||||
}
|
||||
if (value instanceof Integer) {
|
||||
return (Integer) value;
|
||||
}
|
||||
return (Double) value;
|
||||
}
|
||||
|
||||
|
@ -1,13 +1,18 @@
|
||||
name: Blacksmith
|
||||
author: aPunch, jrbudda, HurricanKai
|
||||
version: 1.16
|
||||
author: EpicKnarvik97, aPunch, jrbudda, HurricanKai
|
||||
authors: [ EpicKnarvik97, aPunch, jrbudda, HurricanKai ]
|
||||
version: 1.18.1
|
||||
main: net.apunch.blacksmith.BlacksmithPlugin
|
||||
depend: [Citizens, Vault]
|
||||
softdepend: [HyperConomy]
|
||||
depend: [ Citizens, Vault ]
|
||||
softdepend: [ HyperConomy ]
|
||||
|
||||
api-version: 1.16
|
||||
api-version: 1.18
|
||||
|
||||
commands:
|
||||
blacksmithreload:
|
||||
permission: blacksmith.reload
|
||||
description: reloads the config file for Blacksmith
|
||||
permissions:
|
||||
blacksmith.reload:
|
||||
description: Allows the player to run the /reload command
|
||||
default: op
|
Loading…
Reference in New Issue
Block a user