Saves NPCs immediately after they are changed

Additionally:
Updates Citizens dependency to the newest version
Removes some redundancy in NPC settings' path
This commit is contained in:
2022-10-07 17:14:58 +02:00
parent fb483a4c2a
commit 907389f978
5 changed files with 43 additions and 39 deletions

View File

@ -1,50 +1,48 @@
package net.knarcraft.blacksmith.config;
import java.util.Arrays;
/**
* An enum representing all of Blacksmith's settings
*/
public enum NPCSetting {
DROP_ITEM("defaults.dropItem", SettingValueType.BOOLEAN, true, "dropItem"),
DISABLE_COOL_DOWN("defaults.disableCoolDown", SettingValueType.BOOLEAN, false, "disableCoolDown"),
DISABLE_DELAY("defaults.disableDelay", SettingValueType.BOOLEAN, false, "disableDelay"),
FAIL_CHANCE("defaults.failReforgeChance", SettingValueType.PERCENTAGE, 10, "failReforgeChance"),
EXTRA_ENCHANTMENT_CHANCE("defaults.extraEnchantmentChance", SettingValueType.PERCENTAGE, 5,
DROP_ITEM("dropItem", SettingValueType.BOOLEAN, true, "dropItem"),
DISABLE_COOL_DOWN("disableCoolDown", SettingValueType.BOOLEAN, false, "disableCoolDown"),
DISABLE_DELAY("disableDelay", SettingValueType.BOOLEAN, false, "disableDelay"),
FAIL_CHANCE("failReforgeChance", SettingValueType.PERCENTAGE, 10, "failReforgeChance"),
EXTRA_ENCHANTMENT_CHANCE("extraEnchantmentChance", SettingValueType.PERCENTAGE, 5,
"extraEnchantmentChance"),
MAX_ENCHANTMENTS("defaults.maxEnchantments", SettingValueType.POSITIVE_INTEGER, 3, "maxEnchantments"),
MAX_REFORGE_DELAY("defaults.delaysInSeconds.maximum", SettingValueType.POSITIVE_INTEGER, 30, "maxReforgeDelay"),
MIN_REFORGE_DELAY("defaults.delaysInSeconds.minimum", SettingValueType.POSITIVE_INTEGER, 5, "minReforgeDelay"),
REFORGE_COOL_DOWN("defaults.delaysInSeconds.reforgeCoolDown", SettingValueType.POSITIVE_INTEGER, 60, "reforgeCoolDown"),
REFORGE_ABLE_ITEMS("defaults.reforgeAbleItems", SettingValueType.STRING_LIST, new String[]{}, "reforgeAbleItems"),
MAX_ENCHANTMENTS("maxEnchantments", SettingValueType.POSITIVE_INTEGER, 3, "maxEnchantments"),
MAX_REFORGE_DELAY("delaysInSeconds.maximum", SettingValueType.POSITIVE_INTEGER, 30, "maxReforgeDelay"),
MIN_REFORGE_DELAY("delaysInSeconds.minimum", SettingValueType.POSITIVE_INTEGER, 5, "minReforgeDelay"),
REFORGE_COOL_DOWN("delaysInSeconds.reforgeCoolDown", SettingValueType.POSITIVE_INTEGER, 60, "reforgeCoolDown"),
REFORGE_ABLE_ITEMS("reforgeAbleItems", SettingValueType.STRING_LIST, new String[]{}, "reforgeAbleItems"),
/*-----------
| Messages |
-----------*/
BUSY_WITH_PLAYER_MESSAGE("defaults.messages.busyPlayerMessage", SettingValueType.STRING,
BUSY_WITH_PLAYER_MESSAGE("messages.busyPlayerMessage", SettingValueType.STRING,
"&cI'm busy at the moment. Come back later!", "busyPlayerMessage"),
//TODO: Add placeholder for remaining time?
BUSY_WITH_REFORGE_MESSAGE("defaults.messages.busyReforgeMessage", SettingValueType.STRING,
BUSY_WITH_REFORGE_MESSAGE("messages.busyReforgeMessage", SettingValueType.STRING,
"&cI'm working on it. Be patient!", "busyReforgeMessage"),
//TODO: Add placeholder for remaining time?
COOL_DOWN_UNEXPIRED_MESSAGE("defaults.messages.coolDownUnexpiredMessage", SettingValueType.STRING,
COOL_DOWN_UNEXPIRED_MESSAGE("messages.coolDownUnexpiredMessage", SettingValueType.STRING,
"&cYou've already had your chance! Give me a break!", "coolDownUnexpiredMessage"),
COST_MESSAGE("defaults.messages.costMessage", SettingValueType.STRING,
COST_MESSAGE("messages.costMessage", SettingValueType.STRING,
"&eIt will cost &a<price> &eto reforge that &a<item>&e! Click again to reforge!", "costMessage"),
FAIL_MESSAGE("defaults.messages.failReforgeMessage", SettingValueType.STRING,
FAIL_MESSAGE("messages.failReforgeMessage", SettingValueType.STRING,
"&cWhoops! Didn't mean to do that! Maybe next time?", "failReforgeMessage"),
INSUFFICIENT_FUNDS_MESSAGE("defaults.messages.insufficientFundsMessage", SettingValueType.STRING,
INSUFFICIENT_FUNDS_MESSAGE("messages.insufficientFundsMessage", SettingValueType.STRING,
"&cYou don't have enough money to reforge that item!", "insufficientFundsMessage"),
INVALID_ITEM_MESSAGE("defaults.messages.invalidItemMessage", SettingValueType.STRING,
INVALID_ITEM_MESSAGE("messages.invalidItemMessage", SettingValueType.STRING,
"&cI'm sorry, but I don't know how to reforge that!", "invalidItemMessage"),
ITEM_UNEXPECTEDLY_CHANGED_MESSAGE("defaults.messages.itemChangedMessage", SettingValueType.STRING,
ITEM_UNEXPECTEDLY_CHANGED_MESSAGE("messages.itemChangedMessage", SettingValueType.STRING,
"&cThat's not the item you wanted to reforge before!", "itemChangedMessage"),
START_REFORGE_MESSAGE("defaults.messages.startReforgeMessage", SettingValueType.STRING,
START_REFORGE_MESSAGE("messages.startReforgeMessage", SettingValueType.STRING,
"&eOk, let's see what I can do...", "startReforgeMessage"),
SUCCESS_MESSAGE("defaults.messages.successMessage", SettingValueType.STRING,
SUCCESS_MESSAGE("messages.successMessage", SettingValueType.STRING,
"There you go! All better!", "successMessage"),
NOT_DAMAGED_MESSAGE("defaults.messages.notDamagedMessage", SettingValueType.STRING,
NOT_DAMAGED_MESSAGE("messages.notDamagedMessage", SettingValueType.STRING,
"&cThat item is not in need of repair", "notDamagedMessage");
private final String path;
@ -63,11 +61,11 @@ public enum NPCSetting {
* @param commandName <p>The name of the command used to change this setting</p>
*/
NPCSetting(String path, SettingValueType valueType, Object value, String commandName) {
this.path = path;
this.path = "defaults." + path;
this.value = value;
this.valueType = valueType;
String[] pathParts = path.split("\\.");
this.childPath = String.join(".", Arrays.copyOfRange(pathParts, 1, pathParts.length));
this.childPath = path;
this.commandName = commandName;
if (pathParts.length > 0) {
this.nodeName = pathParts[pathParts.length - 1];