Adds optional ability to reforge anvils #15
	
		
			
	
		
	
	
		
	
		
			All checks were successful
		
		
	
	
		
			
				
	
				EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
				
			
		
		
	
	
				
					
				
			
		
			All checks were successful
		
		
	
	EpicKnarvik97/Blacksmith/pipeline/head This commit looks good
				
			This commit is contained in:
		@@ -61,4 +61,17 @@ public final class ItemHelper {
 | 
			
		||||
        return reforgeAbleMaterials;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks whether the given material is an anvil
 | 
			
		||||
     *
 | 
			
		||||
     * @param material       <p>The material to check</p>
 | 
			
		||||
     * @param requireDamaged <p>Whether only a damaged anvil should count</p>
 | 
			
		||||
     * @return <p>True if the given material is an anvil</p>
 | 
			
		||||
     */
 | 
			
		||||
    public static boolean isAnvil(Material material, boolean requireDamaged) {
 | 
			
		||||
        boolean isDamagedAnvil = material == Material.CHIPPED_ANVIL || material == Material.DAMAGED_ANVIL;
 | 
			
		||||
        boolean isAnvil = isDamagedAnvil || material == Material.ANVIL;
 | 
			
		||||
        return (requireDamaged && isDamagedAnvil) || (!requireDamaged && isAnvil);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user