Adds a new check for items with full durability (#4)
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5897f68b42
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@ -43,7 +43,9 @@ public enum NPCSetting {
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START_REFORGE_MESSAGE("defaults.messages.startReforgeMessage", SettingValueType.STRING,
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START_REFORGE_MESSAGE("defaults.messages.startReforgeMessage", SettingValueType.STRING,
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"&eOk, let's see what I can do...", "startReforgeMessage"),
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"&eOk, let's see what I can do...", "startReforgeMessage"),
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SUCCESS_MESSAGE("defaults.messages.successMessage", SettingValueType.STRING,
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SUCCESS_MESSAGE("defaults.messages.successMessage", SettingValueType.STRING,
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"There you go! All better!", "successMessage");
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"There you go! All better!", "successMessage"),
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NOT_DAMAGED_MESSAGE("defaults.messages.notDamagedMessage", SettingValueType.STRING,
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"&cThat item is not in need of repair", "notDamagedMessage");
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private final String path;
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private final String path;
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private final String childPath;
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private final String childPath;
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@ -117,6 +117,15 @@ public class NPCSettings {
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return asString(NPCSetting.INVALID_ITEM_MESSAGE);
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return asString(NPCSetting.INVALID_ITEM_MESSAGE);
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}
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}
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/**
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* Gets the message to display when the presented item is at full durability
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*
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* @return <p>The not damaged message</p>
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*/
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public String getNotDamagedMessage() {
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return asString(NPCSetting.NOT_DAMAGED_MESSAGE);
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}
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/**
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/**
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* Gets the message to display when a blacksmith starts reforging an item
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* Gets the message to display when a blacksmith starts reforging an item
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*
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*
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@ -2,12 +2,12 @@ package net.knarcraft.blacksmith.manager;
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import net.knarcraft.blacksmith.BlacksmithPlugin;
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import net.knarcraft.blacksmith.BlacksmithPlugin;
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import net.knarcraft.blacksmith.config.GlobalSettings;
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import net.knarcraft.blacksmith.config.GlobalSettings;
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import net.knarcraft.blacksmith.util.ItemHelper;
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import net.milkbowl.vault.economy.Economy;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.ServicesManager;
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import org.bukkit.plugin.ServicesManager;
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@ -72,37 +72,6 @@ public class EconomyManager {
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economy.withdrawPlayer(player, getHeldItemCost(player));
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economy.withdrawPlayer(player, getHeldItemCost(player));
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}
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}
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/**
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* Gets the current durability of the given item
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*
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* @param itemStack <p>The item to get the durability of</p>
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* @return <p>The durability of the item</p>
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*/
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public static short getDurability(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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int maxDurability = itemStack.getType().getMaxDurability();
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if (damageable != null) {
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return (short) (maxDurability - damageable.getDamage());
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} else {
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return (short) maxDurability;
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}
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}
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/**
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* Gets the damage done to the given item
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*
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* @param itemStack <p>The damage done to the item</p>
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* @return <p>The damage done to the item</p>
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*/
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public static short getDamage(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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if (damageable != null) {
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return (short) damageable.getDamage();
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} else {
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return 0;
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}
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}
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/**
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/**
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* Gets the cost of the item in the given player's main hand
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* Gets the cost of the item in the given player's main hand
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*
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*
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@ -129,10 +98,10 @@ public class EconomyManager {
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double pricePerDurabilityPoint = globalSettings.getPricePerDurabilityPoint(material);
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double pricePerDurabilityPoint = globalSettings.getPricePerDurabilityPoint(material);
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if (globalSettings.getUseNaturalCost()) {
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if (globalSettings.getUseNaturalCost()) {
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//Cost increases with damage
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//Cost increases with damage
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price += ((double) getDamage(item)) * pricePerDurabilityPoint;
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price += ((double) ItemHelper.getDamage(item)) * pricePerDurabilityPoint;
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} else {
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} else {
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//Cost decreases with damage
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//Cost decreases with damage
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price += ((double) getDurability(item)) * pricePerDurabilityPoint;
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price += ((double) ItemHelper.getDurability(item)) * pricePerDurabilityPoint;
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}
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}
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//Increase price for any enchantments
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//Increase price for any enchantments
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@ -6,6 +6,7 @@ import net.citizensnpcs.api.util.DataKey;
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import net.knarcraft.blacksmith.BlacksmithPlugin;
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import net.knarcraft.blacksmith.BlacksmithPlugin;
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import net.knarcraft.blacksmith.config.NPCSettings;
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import net.knarcraft.blacksmith.config.NPCSettings;
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import net.knarcraft.blacksmith.manager.EconomyManager;
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import net.knarcraft.blacksmith.manager.EconomyManager;
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import net.knarcraft.blacksmith.util.ItemHelper;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.enchantments.EnchantmentTarget;
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@ -173,6 +174,11 @@ public class BlacksmithTrait extends Trait {
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return;
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return;
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}
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}
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if (ItemHelper.getDamage(hand) == 0) {
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sendNPCMessage(this.npc, player, config.getNotDamagedMessage());
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return;
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}
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//Start a new reforge session for the player
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//Start a new reforge session for the player
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_sessionStart = System.currentTimeMillis();
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_sessionStart = System.currentTimeMillis();
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session = new ReforgeSession(this, player, npc, config);
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session = new ReforgeSession(this, player, npc, config);
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@ -4,6 +4,7 @@ import net.citizensnpcs.api.npc.NPC;
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import net.knarcraft.blacksmith.BlacksmithPlugin;
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import net.knarcraft.blacksmith.BlacksmithPlugin;
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import net.knarcraft.blacksmith.config.NPCSettings;
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import net.knarcraft.blacksmith.config.NPCSettings;
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import net.knarcraft.blacksmith.manager.EconomyManager;
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import net.knarcraft.blacksmith.manager.EconomyManager;
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import net.knarcraft.blacksmith.util.ItemHelper;
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import org.bukkit.NamespacedKey;
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import org.bukkit.NamespacedKey;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.LivingEntity;
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@ -163,7 +164,7 @@ public class ReforgeSession implements Runnable {
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}
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}
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// Damage the item
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// Damage the item
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short currentItemDurability = EconomyManager.getDurability(itemToReforge);
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short currentItemDurability = ItemHelper.getDurability(itemToReforge);
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short newDurability = (short) (currentItemDurability + (currentItemDurability * random.nextInt(8)));
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short newDurability = (short) (currentItemDurability + (currentItemDurability * random.nextInt(8)));
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short maxDurability = itemToReforge.getType().getMaxDurability();
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short maxDurability = itemToReforge.getType().getMaxDurability();
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if (newDurability <= 0) {
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if (newDurability <= 0) {
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43
src/main/java/net/knarcraft/blacksmith/util/ItemHelper.java
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43
src/main/java/net/knarcraft/blacksmith/util/ItemHelper.java
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@ -0,0 +1,43 @@
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package net.knarcraft.blacksmith.util;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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public final class ItemHelper {
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private ItemHelper() {
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}
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/**
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* Gets the current durability of the given item
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*
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* @param itemStack <p>The item to get the durability of</p>
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* @return <p>The durability of the item</p>
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*/
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public static short getDurability(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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int maxDurability = itemStack.getType().getMaxDurability();
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if (damageable != null) {
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return (short) (maxDurability - damageable.getDamage());
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} else {
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return (short) maxDurability;
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}
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}
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/**
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* Gets the damage done to the given item
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*
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* @param itemStack <p>The damage done to the item</p>
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* @return <p>The damage done to the item</p>
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*/
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public static short getDamage(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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if (damageable != null) {
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return (short) damageable.getDamage();
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} else {
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return 0;
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}
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}
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}
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@ -1,6 +1,6 @@
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# Blacksmith Configuration
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# Blacksmith Configuration
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# The settings which apply to all Blacksmith NPCs
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# The settings which apply to all Blacksmith NPCs. These can also be changed using the /blacksmithconfig command
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global:
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global:
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# The minimum price of each cost
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# The minimum price of each cost
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basePrice:
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basePrice:
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@ -22,7 +22,7 @@ global:
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useNaturalCost: true
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useNaturalCost: true
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# The settings which are set to any new NPC. To change any of these settings for an existing NPC, you must change the
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# The settings which are set to any new NPC. To change any of these settings for an existing NPC, you must change the
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# Citizens NPC file
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# Citizens NPC file, or use the /blacksmith command
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defaults:
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defaults:
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# Whether the item will drop a reforged item on the ground, instead of putting it into the user's inventory
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# Whether the item will drop a reforged item on the ground, instead of putting it into the user's inventory
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dropItem: true
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dropItem: true
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@ -89,3 +89,6 @@ defaults:
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# The message to display once the reforging has successfully finished
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# The message to display once the reforging has successfully finished
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successMessage: "There you go! All better!"
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successMessage: "There you go! All better!"
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# The message to display if a player is trying to reforge an item with full durability
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notDamagedMessage: "&cThat item is not in need of repair"
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