Changes package name to net.knarcraft
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src/main/java/net/knarcraft/blacksmith/BlacksmithPlugin.java
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315
src/main/java/net/knarcraft/blacksmith/BlacksmithPlugin.java
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package net.knarcraft.blacksmith;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.util.DataKey;
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import net.knarcraft.blacksmith.config.Setting;
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import net.knarcraft.blacksmith.config.Settings;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.jetbrains.annotations.NotNull;
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import regalowl.hyperconomy.HyperAPI;
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import regalowl.hyperconomy.HyperConomy;
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import regalowl.hyperconomy.bukkit.BukkitConnector;
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import regalowl.hyperconomy.inventory.HItemStack;
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import regalowl.hyperconomy.tradeobject.TradeObject;
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import java.util.ArrayList;
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import java.util.Objects;
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import java.util.logging.Level;
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import static net.knarcraft.blacksmith.util.Sanitizer.sanitizeItemName;
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/**
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* Blacksmith's main class
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*/
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public class BlacksmithPlugin extends JavaPlugin {
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private static BlacksmithPlugin instance;
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private Settings config;
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private Economy economy;
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private HyperAPI hyperAPI;
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private BukkitConnector bukkitConnector;
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private boolean useHyperAPI = false;
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/**
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* Gets an instance of the Blacksmith plugin
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*
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* @return <p>An instance of the blacksmith plugin</p>
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*/
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public static BlacksmithPlugin getInstance() {
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return instance;
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}
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/**
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* Gets settings for the blacksmith plugin
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*
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* @return <p>Settings for the blacksmith plugin</p>
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*/
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public Settings getSettings() {
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return config;
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}
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@Override
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public void onDisable() {
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// config.save();
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getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " disabled.");
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}
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@Override
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public void onEnable() {
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instance = this;
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//Load settings
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config = new Settings(this);
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config.load();
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//Load HyperConomy if available
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setupHyperConomy();
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getLogger().log(Level.INFO, "Setting Up Vault now....");
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boolean canLoad = setupVault();
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if (!canLoad) {
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getLogger().log(Level.SEVERE, "Vault Integration Failed....");
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getServer().getPluginManager().disablePlugin(this);
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return;
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}
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//Register the blacksmith trait with Citizens
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CitizensAPI.getTraitFactory().registerTrait(
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net.citizensnpcs.api.trait.TraitInfo.create(BlacksmithTrait.class).withName("blacksmith"));
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getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled.");
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}
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/**
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* Sets up HyperConomy
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*
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* <p>Setup HyperConomy (Soft-Depend only, so this is completely optional!). HyperConomy uses your favorite
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* Vault-compatible economy system and calculates prices for items based on supply and demand on the fly.
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* This is only used to get the cost of a repair.</p>
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*/
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private void setupHyperConomy() {
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if (Bukkit.getPluginManager().getPlugin("HyperConomy") != null) {
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getServer().getLogger().log(Level.INFO, "Found HyperConomy! Using that for calculating prices, " +
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"base-prices and price-per-durability-point in the Blacksmith config.yml will NOT be used!");
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this.useHyperAPI = true;
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Plugin hyperConomyPlugin = getServer().getPluginManager().getPlugin("HyperConomy");
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bukkitConnector = (BukkitConnector) hyperConomyPlugin;
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HyperConomy hyperConomy = Objects.requireNonNull(bukkitConnector).getHC();
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this.hyperAPI = (HyperAPI) hyperConomy.getAPI();
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}
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}
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/**
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* Sets up Vault for economy
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*
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* @return <p>True if Vault was successfully set up</p>
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*/
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private boolean setupVault() {
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// Setup Vault
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RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(
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Economy.class);
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if (economyProvider != null) {
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economy = economyProvider.getProvider();
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return true;
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} else {
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// Disable if no economy plugin was found
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getServer().getLogger().log(Level.SEVERE, "Failed to load an economy plugin. Disabling...");
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return false;
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}
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}
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@Override
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public boolean onCommand(final CommandSender sender, final @NotNull Command command, final @NotNull String label,
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final String[] args) {
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//Handle the reload command
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config.load();
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sender.sendMessage(ChatColor.GREEN + "Blacksmith config reloaded!");
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return true;
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}
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/**
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* Gets whether the given item is a type of tool
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*
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* @param item <p>The item to check if is tool or not</p>
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* @return <p>True if the given item is a type of tool</p>
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*/
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public boolean isTool(ItemStack item) {
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return switch (item.getType()) {
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case WOODEN_PICKAXE, WOODEN_SHOVEL, WOODEN_HOE, WOODEN_SWORD, WOODEN_AXE, STONE_PICKAXE, STONE_SHOVEL,
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STONE_HOE, STONE_SWORD, STONE_AXE, GOLDEN_PICKAXE, GOLDEN_SHOVEL, GOLDEN_HOE, GOLDEN_SWORD,
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GOLDEN_AXE, IRON_PICKAXE, IRON_SHOVEL, IRON_HOE, IRON_SWORD, IRON_AXE, DIAMOND_PICKAXE,
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DIAMOND_SHOVEL, DIAMOND_HOE, DIAMOND_SWORD, DIAMOND_AXE, NETHERITE_SWORD, NETHERITE_SHOVEL,
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NETHERITE_PICKAXE, NETHERITE_AXE, NETHERITE_HOE, BOW, CROSSBOW, FLINT_AND_STEEL, FISHING_ROD,
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SHEARS, TRIDENT, SHIELD -> true;
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default -> false;
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};
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}
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/**
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* Gets whether the given item is a type of armor
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*
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* @param item <p>The item to check if is armor or not</p>
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* @return <p>True if the given item is a type of armor</p>
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*/
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public static boolean isArmor(ItemStack item) {
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return switch (item.getType()) {
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case LEATHER_HELMET, LEATHER_CHESTPLATE, LEATHER_LEGGINGS, LEATHER_BOOTS, CHAINMAIL_HELMET,
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CHAINMAIL_CHESTPLATE, CHAINMAIL_LEGGINGS, CHAINMAIL_BOOTS, GOLDEN_HELMET, GOLDEN_CHESTPLATE,
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GOLDEN_LEGGINGS, GOLDEN_BOOTS, IRON_HELMET, IRON_CHESTPLATE, IRON_LEGGINGS, IRON_BOOTS,
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DIAMOND_HELMET, DIAMOND_CHESTPLATE, DIAMOND_LEGGINGS, DIAMOND_BOOTS, TURTLE_HELMET, ELYTRA,
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NETHERITE_HELMET, NETHERITE_CHESTPLATE, NETHERITE_LEGGINGS, NETHERITE_BOOTS -> true;
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default -> false;
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};
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}
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public boolean doesPlayerHaveEnough(Player player) {
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return economy.getBalance(player) - getCost(player.getInventory().getItemInMainHand(), player) >= 0;
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}
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public String formatCost(Player player) {
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double cost = getCost(player.getInventory().getItemInMainHand(), player);
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return economy.format(cost);
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}
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public void withdraw(Player player) {
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economy.withdrawPlayer(player, getCost(player.getInventory().getItemInMainHand(), player));
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}
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/**
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* Gets the durability of the given item
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*
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* @param itemStack <p>The item to get the durability of</p>
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* @return <p>The durability of the item</p>
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*/
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public static short getDurability(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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return (short) (itemStack.getType().getMaxDurability() - damageable.getDamage());
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}
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/**
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* Gets the damage done to the given item
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*
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* @param itemStack <p>The damage done to the item</p>
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* @return <p>The damage done to the item</p>
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*/
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public static short getDamage(ItemStack itemStack) {
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Damageable damageable = (Damageable) itemStack.getItemMeta();
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return (short) damageable.getDamage();
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}
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private double getCost(ItemStack item, Player player) {
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DataKey root = config.getConfig().getKey("");
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String itemName = sanitizeItemName(item.getType().name());
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double price;
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if (root.keyExists("base-prices." + itemName)) {
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price = root.getDouble("base-prices." + itemName);
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} else {
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price = Setting.BASE_PRICE.asDouble();
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}
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// Adjust price based on durability and enchantments
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if (this.useHyperAPI) {
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return getHyperAPICost(player, item, root, price);
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} else {
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double pricePerDurabilityPoint;
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if (root.keyExists("price-per-durability-point." + itemName)) {
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pricePerDurabilityPoint = root.getDouble("price-per-durability-point." + itemName);
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} else {
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pricePerDurabilityPoint = Setting.PRICE_PER_DURABILITY_POINT.asDouble();
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}
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if (config.getNaturalCost()) {
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//Cost increases with damage
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price += ((double) getDamage(item)) * pricePerDurabilityPoint;
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} else {
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//Cost decreases with damage
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price += ((double) getDurability(item)) * pricePerDurabilityPoint;
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}
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}
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//Add the enchantment modifier for each enchantment on the item
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price += getEnchantmentCost(item, root);
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return price;
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}
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private double getHyperAPICost(Player player, ItemStack item, DataKey root, double price) {
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// If using hyperConomy, price is calculated like so:
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// New Item Price + Enchantments Price (from hyperConomy) / maxDurability = price per durability point
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// Total price would then be base_price + price per durability point * current durability
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double hyperPrice = 0;
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HItemStack hi = hyperAPI.getHyperPlayer(player.getName()).getItemInHand();
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ItemStack item2 = player.getInventory().getItemInMainHand().clone();
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for (TradeObject enchant : hyperAPI.getEnchantmentHyperObjects(hi, player.getName())) {
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hyperPrice = hyperPrice + enchant.getBuyPrice(1);
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Enchantment enchantment = Enchantment.getByKey(
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NamespacedKey.minecraft(enchant.getEnchantment().getEnchantmentName()));
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item2.removeEnchantment(Objects.requireNonNull(enchantment));
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}
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ArrayList<Material> leathers = new ArrayList<>();
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leathers.add(Material.LEATHER_BOOTS);
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leathers.add(Material.LEATHER_CHESTPLATE);
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leathers.add(Material.LEATHER_HELMET);
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leathers.add(Material.LEATHER_LEGGINGS);
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HItemStack hi3 = null;
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if (leathers.contains(player.getInventory().getItemInMainHand().getType())) {
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hi3 = bukkitConnector.getBukkitCommon().getSerializableItemStack(
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new ItemStack(player.getInventory().getItemInMainHand().getType()));
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}
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TradeObject to = this.hyperAPI.getHyperObject(hi, "default");
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if (to == null) {
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to = hyperAPI.getHyperObject(hi3, "default");
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if (to == null) {
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HItemStack hi4 = bukkitConnector.getBukkitCommon().getSerializableItemStack(
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new ItemStack(player.getInventory().getItemInMainHand().getType()));
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to = this.hyperAPI.getHyperObject(hi4, "default");
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}
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hyperPrice = hyperPrice + to.getSellPrice(1);
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} else {
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hyperPrice = to.getSellPrice(1);
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}
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double hyperPricePerDurability = hyperPrice / item.getType().getMaxDurability();
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price += getDurability(item) * hyperPricePerDurability;
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price += getEnchantmentCost(item2, root);
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return price;
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}
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/**
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* Gets the cost resulting from all enchantments on the given item
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*
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* @param item <p>The item to calculate enchantment cost for</p>
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* @param root <p>The data key containing the enchantment-modifiers option</p>
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* @return <p>The resulting enchantment cost</p>
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*/
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private double getEnchantmentCost(ItemStack item, DataKey root) {
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double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
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double price = 0;
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for (Enchantment enchantment : item.getEnchantments().keySet()) {
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String enchantmentKey = "enchantment-modifiers." + sanitizeItemName(enchantment.getKey().asString());
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if (root.keyExists(enchantmentKey)) {
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price += root.getDouble(enchantmentKey) * item.getEnchantmentLevel(enchantment);
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} else {
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price += enchantmentModifier * item.getEnchantmentLevel(enchantment);
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}
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}
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return price;
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}
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}
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