Changes configuration values to lower camelcase

Also fixes some grammar mistakes related to the word reforge
This commit is contained in:
2022-10-03 12:39:15 +02:00
parent 9ffd788e29
commit 2489cac8db
10 changed files with 98 additions and 97 deletions

View File

@ -57,13 +57,13 @@ public class ReforgeSession implements Runnable {
}
/**
* Runs the actual re-forge which fixes the item and gives it back to the player
* Runs the actual reforge which fixes the item and gives it back to the player
*/
@Override
public void run() {
sendNPCMessage(this.npc, player, reforgeItem() ? config.getSuccessMessage() : config.getFailMessage());
//Stop the re-forged item from displaying in the blacksmith's hand
//Stop the reforged item from displaying in the blacksmith's hand
if (npc.getEntity() instanceof Player) {
((Player) npc.getEntity()).getInventory().setItemInMainHand(null);
} else {
@ -93,9 +93,9 @@ public class ReforgeSession implements Runnable {
}
/**
* Performs the actual re-forge where the item's damage is reduced
* Performs the actual reforge where the item's damage is reduced
*
* @return <p>Whether the re-forge was successful. False if the blacksmith failed to fully repair the item.</p>
* @return <p>Whether the reforge was successful. False if the blacksmith failed to fully repair the item.</p>
*/
private boolean reforgeItem() {
if (random.nextInt(100) < config.getFailChance()) {
@ -108,7 +108,7 @@ public class ReforgeSession implements Runnable {
}
/**
* The method to run when a blacksmith successfully re-forges an item
* The method to run when a blacksmith successfully reforges an item
*/
private void succeedReforge() {
// Remove any damage done to the item
@ -223,10 +223,10 @@ public class ReforgeSession implements Runnable {
}
/**
* Gets whether the given player is currently in a re-forge session
* Gets whether the given player is currently in a reforging session
*
* @param other <p>The player to check if is in session</p>
* @return <p>True if the given player is in a re-forge session</p>
* @return <p>True if the given player is in a reforge session</p>
*/
public boolean isInSession(Player other) {
return player.getName().equals(other.getName());
@ -237,12 +237,12 @@ public class ReforgeSession implements Runnable {
*/
public void beginReforge() {
if (!config.getDisableCoolDown()) {
//Finish the re-forge after a random delay between the max and min
//Finish the reforging after a random delay between the max and min
taskId = BlacksmithPlugin.getInstance().getServer().getScheduler().scheduleSyncDelayedTask(
BlacksmithPlugin.getInstance(), this, (new Random().nextInt(config.getMaxReforgeDelay()) +
config.getMinReforgeDelay()) * 20L);
} else {
//Finish the re-forge as soon as possible
//Finish the reforging as soon as possible
taskId = BlacksmithPlugin.getInstance().getServer().getScheduler().scheduleSyncDelayedTask(
BlacksmithPlugin.getInstance(), this, 0);
}