Update for 1.12

Fixed for 1.12
removed CitizensAPI dependency
added disabledelay
added disablecooldown
fixed drop-item
This commit is contained in:
HurricanKai 2017-07-31 11:53:59 +02:00
parent 38d2525015
commit 187f02068e
6 changed files with 695 additions and 187 deletions

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lib/HyperConomy.jar Normal file

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plugin.yml Normal file
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name: Blacksmith
author: aPunch, jrbudda, HurricanKai
version: 1.12
main: net.apunch.blacksmith.BlacksmithPlugin
depend: [Citizens, Vault]
softdepend: [HyperConomy]
commands:
blacksmithreload:
permission: blacksmith.reload
description: reloads the config file for Blacksmith

110
pom.xml
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<!-- Blacksmith build file --> <!-- Blacksmith build file -->
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
<groupId>net.apunch</groupId> <groupId>net.apunch</groupId>
<artifactId>blacksmith</artifactId> <artifactId>blacksmith</artifactId>
<version>1.0-SNAPSHOT</version> <version>1.12-SNAPSHOT</version>
<name>Blacksmith</name> <name>Blacksmith</name>
<description>Blacksmith Character for the CitizensAPI</description> <description>Blacksmith Character for the CitizensAPI</description>
<!-- Properties --> <!-- Properties -->
<properties> <properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<bukkit.version>1.2.5-R0.1-SNAPSHOT</bukkit.version> <bukkit.version>1.10.2-R0.1-SNAPSHOT</bukkit.version>
<citizensapi.version>2.0-SNAPSHOT</citizensapi.version> <citizensapi.version>2.0.20-SNAPSHOT</citizensapi.version>
<vault.version>1.2.13-SNAPSHOT</vault.version> <vault.version>1.5.6</vault.version>
<build.number>Unknown</build.number> <hyperconomy.version>0.975.7-SNAPSHOT</hyperconomy.version>
</properties> <build.number>Unknown</build.number>
</properties>
<!-- Repositories --> <!-- Repositories -->
<repositories> <repositories>
<repository> <repository>
<id>bukkit-repo</id> <id>spigot-repo</id>
<url>http://repo.bukkit.org/content/groups/public/</url> <url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
</repository> </repository>
<repository> <repository>
<id>citizens-repo</id> <id>citizens-repo</id>
<url>http://repo.citizensnpcs.net/</url> <url>http://ci.citizensnpcs.co/job/Citizens2/lastSuccessfulBuild/maven-repository/repository/</url>
</repository> </repository>
<repository> <repository>
<id>vault-repo</id> <id>vault-repo</id>
<url>http://ci.milkbowl.net/plugin/repository/everything</url> <url>http://nexus.hc.to/content/repositories/pub_releases</url>
</repository> </repository>
</repositories> <repository>
<id>grokswell-repo</id>
<url>http://www.grokswell.com:8000/repo/</url>
</repository>
</repositories>
<!-- Dependencies --> <!-- Dependencies -->
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>net.citizensnpcs</groupId>
<artifactId>citizensapi</artifactId>
<version>2.0.22-SNAPSHOT</version>
<type>jar</type>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>org.bukkit</groupId> <groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId> <artifactId>bukkit</artifactId>
<version>${bukkit.version}</version> <version>${bukkit.version}</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<dependency>
<groupId>net.milkbowl.vault</groupId>
<artifactId>Vault</artifactId>
<version>${vault.version}</version>
<scope>provided</scope>
</dependency>
<dependency> <dependency>
<groupId>net.citizensnpcs</groupId> <groupId>regalowl.hyperconomy</groupId>
<artifactId>citizensapi</artifactId> <artifactId>hyperconomy</artifactId>
<version>${citizensapi.version}</version> <version>${hyperconomy.version}</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<dependency> </dependencies>
<groupId>net.milkbowl.vault</groupId>
<artifactId>Vault</artifactId>
<version>${vault.version}</version>
<scope>provided</scope>
</dependency>
</dependencies>
<!-- Build information --> <!-- Build information -->
<build> <build>
<plugins> <plugins>
<plugin> <plugin>
<groupId>org.apache.maven.plugins</groupId> <groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId> <artifactId>maven-compiler-plugin</artifactId>
<version>2.3.2</version> <version>2.5.1</version>
<configuration> <configuration>
<source>1.6</source> <source>1.6</source>
<target>1.6</target> <target>1.6</target>
</configuration> </configuration>
</plugin> </plugin>
</plugins> </plugins>
</build> </build>
</project> </project>

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package net.apunch.blacksmith; package net.apunch.blacksmith;
import java.util.ArrayList;
import java.util.logging.Level; import java.util.logging.Level;
import net.apunch.blacksmith.util.Settings; import net.apunch.blacksmith.util.Settings;
import net.apunch.blacksmith.util.Settings.Setting; import net.apunch.blacksmith.util.Settings.Setting;
import net.citizensnpcs.api.CitizensAPI; import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.npc.character.CharacterFactory; import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.util.DataKey; import net.citizensnpcs.api.util.DataKey;
import net.milkbowl.vault.economy.Economy; import net.milkbowl.vault.economy.Economy;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.RegisteredServiceProvider; import org.bukkit.plugin.RegisteredServiceProvider;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import regalowl.hyperconomy.HyperAPI;
import regalowl.hyperconomy.HyperConomy;
import regalowl.hyperconomy.bukkit.BukkitConnector;
import regalowl.hyperconomy.inventory.HItemStack;
import regalowl.hyperconomy.tradeobject.TradeObject;
public class BlacksmithPlugin extends JavaPlugin { public class BlacksmithPlugin extends JavaPlugin {
private Settings config; public BlacksmithPlugin plugin;
private Economy economy; private Settings config;
private Economy economy;
private HyperAPI hyperAPI;
private BukkitConnector bukCon;
private boolean useHyperAPI = false;
//private boolean hasCititrader = false; // CitiTrader dependency outdated and broken
@Override @Override
public void onDisable() { public void onDisable() {
config.save(); // config.save();
getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " disabled."); getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " disabled.");
} }
@Override @Override
public void onEnable() { public void onEnable() {
config = new Settings(this); config = new Settings(this);
config.load();
// Setup Hyperconomy (Soft-Depend only, so this is completely optional!)
// Hyperconomy uses your favorite Vault-compatible economy system
// and calculates prices for items based on supply and demand on the fly.
// This is only used to get the cost of a repair.
if (Bukkit.getPluginManager().getPlugin("HyperConomy") != null) {
getServer().getLogger().log(Level.INFO, "Found HyperConomy! Using that for calculating prices, base-prices and price-per-durability-point in the Blacksmith config.yml will NOT be used!");
this.useHyperAPI = true;
Plugin hcPlugin = getServer().getPluginManager().getPlugin("HyperConomy");
bukCon = (BukkitConnector)hcPlugin;
HyperConomy hc = bukCon.getHC();
this.hyperAPI = (HyperAPI) hc.getAPI();
}
getLogger().log(Level.INFO, "Setting Up Vault now....");
/* CitiTrader dependency outdated and broken
// Check for Cititrader
if(getServer().getPluginManager().getPlugin("CitiTrader") != null) {
hasCititrader = true;
}
*/
boolean canload = SetupVault();
if (!canload)
{
getLogger().log(Level.INFO, "Vault Failed....");
getServer().getPluginManager().disablePlugin(this);
return;
}
CitizensAPI.getTraitFactory().registerTrait(net.citizensnpcs.api.trait.TraitInfo.create(BlacksmithTrait.class).withName("blacksmith"));
getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled.");
}
private boolean SetupVault() {
// Setup Vault
RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(
Economy.class);
if (economyProvider != null)
{
economy = economyProvider.getProvider();
return true;
}
else {
// Disable if no economy plugin was found
getServer().getLogger().log(Level.SEVERE, "Failed to load an economy plugin. Disabling...");
return false;
}
}
@Override
public boolean onCommand(final CommandSender sender, final Command command, final String label, final String[] args) {
config.load(); config.load();
sender.sendMessage(ChatColor.GREEN + "Blacksmith config reloaded!");
return true;
}
// Setup Vault /* CitiTrader dependency outdated and broken
RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration( // Return if we have cititrader
Economy.class); public boolean hasCititrader() {
if (economyProvider != null) return this.hasCititrader;
economy = economyProvider.getProvider(); }
else { */
// Disable if no economy plugin was found
getServer().getLogger().log(Level.SEVERE, "Failed to load an economy plugin. Disabling..."); public BlacksmithTrait getBlacksmith(NPC npc){
getServer().getPluginManager().disablePlugin(this);
return; if (npc !=null && npc.hasTrait(BlacksmithTrait.class)){
return npc.getTrait(BlacksmithTrait.class);
}
return null;
}
public boolean isTool(ItemStack item) {
switch (item.getType()) {
case WOOD_PICKAXE:
case WOOD_SPADE:
case WOOD_HOE:
case WOOD_SWORD:
case WOOD_AXE:
case STONE_PICKAXE:
case STONE_SPADE:
case STONE_HOE:
case STONE_SWORD:
case STONE_AXE:
case GOLD_PICKAXE:
case GOLD_SPADE:
case GOLD_HOE:
case GOLD_SWORD:
case GOLD_AXE:
case IRON_PICKAXE:
case IRON_SPADE:
case IRON_HOE:
case IRON_SWORD:
case IRON_AXE:
case DIAMOND_PICKAXE:
case DIAMOND_SPADE:
case DIAMOND_HOE:
case DIAMOND_SWORD:
case DIAMOND_AXE:
case BOW:
case FLINT_AND_STEEL:
case FISHING_ROD:
case SHEARS:
return true;
default:
return false;
}
}
public boolean isArmor(ItemStack item) {
switch (item.getType()) {
case LEATHER_HELMET:
case LEATHER_CHESTPLATE:
case LEATHER_LEGGINGS:
case LEATHER_BOOTS:
case CHAINMAIL_HELMET:
case CHAINMAIL_CHESTPLATE:
case CHAINMAIL_LEGGINGS:
case CHAINMAIL_BOOTS:
case GOLD_HELMET:
case GOLD_CHESTPLATE:
case GOLD_LEGGINGS:
case GOLD_BOOTS:
case IRON_HELMET:
case IRON_CHESTPLATE:
case IRON_LEGGINGS:
case IRON_BOOTS:
case DIAMOND_HELMET:
case DIAMOND_CHESTPLATE:
case DIAMOND_LEGGINGS:
case DIAMOND_BOOTS:
return true;
default:
return false;
}
}
public boolean doesPlayerHaveEnough(Player player) {
return economy.getBalance((OfflinePlayer) player) - getCost(player.getItemInHand(), player) >= 0;
}
public String formatCost(Player player) {
double cost = getCost(player.getItemInHand(), player);
return economy.format(cost);
}
public void withdraw(Player player) {
economy.withdrawPlayer(((OfflinePlayer) player), getCost(player.getItemInHand(), player));
}
/* CitiTrader dependency outdated and broken.
public void deposit(NPC npc, Player player) {
// if(hasCititrader) {
// if(npc.hasTrait(WalletTrait.class)) {
// npc.getTrait(WalletTrait.class).deposit(getCost(player.getItemInHand()));
// }
// }
} }
*/
CitizensAPI.getCharacterManager().registerCharacter( private double getCost(ItemStack item, Player player) {
new CharacterFactory(Blacksmith.class).withName("blacksmith")); DataKey root = config.getConfig().getKey("");
double price = Setting.BASE_PRICE.asDouble();
if (root.keyExists("base-prices." + item.getType().name().toLowerCase().replace('_', '-')))
price = root.getDouble("base-prices." + item.getType().name().toLowerCase().replace('_', '-'));
getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled."); // Adjust price based on durability and enchantments
} if (this.useHyperAPI) {
// If using hyperconomy, price is calculated like so:
// New Item Price + Enchantments Price (from hyperconomy) / maxDurability = price per durability point
// Total price would then be base_price + price per durablity point * current durability
double hyperPrice = 0;
HItemStack hi = hyperAPI.getHyperPlayer(player.getName()).getItemInHand();
ItemStack item2 = player.getItemInHand().clone();
public boolean isTool(ItemStack item) { for (TradeObject enchant : hyperAPI.getEnchantmentHyperObjects(hi, player.getName())) {
switch (item.getType()) { hyperPrice = hyperPrice + enchant.getBuyPrice(1);
case WOOD_PICKAXE: item2.removeEnchantment(Enchantment.getByName(enchant.getEnchantment().getEnchantmentName()));
case WOOD_SPADE: }
case WOOD_HOE:
case WOOD_SWORD:
case WOOD_AXE:
case STONE_PICKAXE:
case STONE_SPADE:
case STONE_HOE:
case STONE_SWORD:
case STONE_AXE:
case GOLD_PICKAXE:
case GOLD_SPADE:
case GOLD_HOE:
case GOLD_SWORD:
case GOLD_AXE:
case IRON_PICKAXE:
case IRON_SPADE:
case IRON_HOE:
case IRON_SWORD:
case IRON_AXE:
case DIAMOND_PICKAXE:
case DIAMOND_SPADE:
case DIAMOND_HOE:
case DIAMOND_SWORD:
case DIAMOND_AXE:
case BOW:
case FLINT_AND_STEEL:
case FISHING_ROD:
case SHEARS:
return true;
default:
return false;
}
}
public boolean isArmor(ItemStack item) { ArrayList<Material> leathers = new ArrayList<Material>();
switch (item.getType()) { leathers.add(Material.LEATHER_BOOTS);
case LEATHER_HELMET: leathers.add(Material.LEATHER_CHESTPLATE);
case LEATHER_CHESTPLATE: leathers.add(Material.LEATHER_HELMET);
case LEATHER_LEGGINGS: leathers.add(Material.LEATHER_LEGGINGS);
case LEATHER_BOOTS:
case CHAINMAIL_HELMET:
case CHAINMAIL_CHESTPLATE:
case CHAINMAIL_LEGGINGS:
case CHAINMAIL_BOOTS:
case GOLD_HELMET:
case GOLD_CHESTPLATE:
case GOLD_LEGGINGS:
case GOLD_BOOTS:
case IRON_HELMET:
case IRON_CHESTPLATE:
case IRON_LEGGINGS:
case IRON_BOOTS:
case DIAMOND_HELMET:
case DIAMOND_CHESTPLATE:
case DIAMOND_LEGGINGS:
case DIAMOND_BOOTS:
return true;
default:
return false;
}
}
public boolean doesPlayerHaveEnough(Player player) { HItemStack hi3 = null;
return economy.getBalance(player.getName()) - getCost(player.getItemInHand()) >= 0; if (leathers.contains(player.getItemInHand().getType())){
} hi3 = bukCon.getBukkitCommon().getSerializableItemStack(new ItemStack(player.getItemInHand().getType()));
}
public String formatCost(Player player) { TradeObject to = this.hyperAPI.getHyperObject(hi, "default");
return economy.format(getCost(player.getItemInHand())); if (to==null) {
} to = hyperAPI.getHyperObject(hi3, "default");
if (to==null) {
HItemStack hi4 = bukCon.getBukkitCommon().getSerializableItemStack(new ItemStack(player.getItemInHand().getType()));
to = this.hyperAPI.getHyperObject(hi4, "default");
}
hyperPrice = hyperPrice+to.getSellPrice(1);
public void withdraw(Player player) { } else {
economy.withdrawPlayer(player.getName(), getCost(player.getItemInHand())); hyperPrice = to.getSellPrice(1);
} }
double hyperPricePerDurability = hyperPrice / item.getType().getMaxDurability();
price += (item.getDurability() * hyperPricePerDurability);
private double getCost(ItemStack item) { double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
DataKey root = config.getConfig().getKey(""); for (Enchantment enchantment : item2.getEnchantments().keySet()) {
double price = Setting.BASE_PRICE.asDouble(); if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
if (root.keyExists("base-prices." + item.getType().name().toLowerCase().replace('_', '-'))) enchantmentModifier = root.getDouble("enchantment-modifiers."
price = root.getDouble("base-prices." + item.getType().name().toLowerCase().replace('_', '-')); + enchantment.getName().toLowerCase().replace('_', '-'));
price += enchantmentModifier * item2.getEnchantmentLevel(enchantment);
}
// Adjust price based on durability and enchantments
price += (item.getType().getMaxDurability() - item.getDurability());
double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble(); return price;
for (Enchantment enchantment : item.getEnchantments().keySet()) { }
if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
enchantmentModifier = root.getDouble("enchantment-modifiers." else {
+ enchantment.getName().toLowerCase().replace('_', '-')); if (root.keyExists("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-')))
price += enchantmentModifier * item.getEnchantmentLevel(enchantment); price += item.getDurability() * root.getDouble("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-'));
} else price += (item.getDurability() * Setting.PRICE_PER_DURABILITY_POINT.asDouble());
return price; }
}
double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
for (Enchantment enchantment : item.getEnchantments().keySet()) {
if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
enchantmentModifier = root.getDouble("enchantment-modifiers."
+ enchantment.getName().toLowerCase().replace('_', '-'));
price += enchantmentModifier * item.getEnchantmentLevel(enchantment);
}
return price;
}
} }

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package net.apunch.blacksmith;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.inventory.ItemStack;
import net.apunch.blacksmith.util.Settings.Setting;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.trait.Trait;
import net.citizensnpcs.api.util.DataKey;
public class BlacksmithTrait extends Trait {
private static final String[] enchantments = new String[Enchantment.values().length];
private final BlacksmithPlugin plugin;
private final List<Material> reforgeableItems = new ArrayList<Material>();
private final Map<String, Calendar> cooldowns = new HashMap<String, Calendar>();
private ReforgeSession session;
// Defaults
private String busyWithPlayerMsg = Setting.BUSY_WITH_PLAYER_MESSAGE.asString();
private String busyReforgingMsg = Setting.BUSY_WITH_REFORGE_MESSAGE.asString();
private String costMsg = Setting.COST_MESSAGE.asString();
private String invalidItemMsg = Setting.INVALID_ITEM_MESSAGE.asString();
private String startReforgeMsg = Setting.START_REFORGE_MESSAGE.asString();
private String successMsg = Setting.SUCCESS_MESSAGE.asString();
private String failMsg = Setting.FAIL_MESSAGE.asString();
private String insufficientFundsMsg = Setting.INSUFFICIENT_FUNDS_MESSAGE.asString();
private String cooldownUnexpiredMsg = Setting.COOLDOWN_UNEXPIRED_MESSAGE.asString();
private String itemChangedMsg = Setting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE.asString();
private int minReforgeDelay = Setting.MIN_REFORGE_DELAY.asInt();
private int maxReforgeDelay = Setting.MAX_REFORGE_DELAY.asInt();
private int reforgeCooldown = Setting.REFORGE_COOLDOWN.asInt();
private int failChance = Setting.FAIL_CHANCE.asInt();
private int extraEnchantmentChance = Setting.EXTRA_ENCHANTMENT_CHANCE.asInt();
private int maxEnchantments = Setting.MAX_ENCHANTMENTS.asInt();
private boolean dropItem = Setting.DROP_ITEM.asBoolean();
private boolean disablecooldown = Setting.DISABLE_COOLDOWN.asBoolean();
private boolean disabledelay = Setting.DISABLE_DELAY.asBoolean();
public BlacksmithTrait() {
super("blacksmith");
plugin = (BlacksmithPlugin) Bukkit.getServer().getPluginManager().getPlugin("Blacksmith");
int i = 0;
for (Enchantment enchantment : Enchantment.values())
enchantments[i++] = enchantment.getName();
}
@Override
public void load(DataKey key) {
for (DataKey sub : key.getRelative("reforgeable-items").getIntegerSubKeys())
if (Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')) != null)
reforgeableItems.add(Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')));
// Override defaults if they exist
if (key.keyExists("messages.busy-with-player"))
busyWithPlayerMsg = key.getString("messages.busy-with-player");
if (key.keyExists("messages.busy-with-reforge"))
busyReforgingMsg = key.getString("messages.busy-with-reforge");
if (key.keyExists("messages.cost"))
costMsg = key.getString("messages.cost");
if (key.keyExists("messages.invalid-item"))
invalidItemMsg = key.getString("messages.invalid-item");
if (key.keyExists("messages.start-reforge"))
startReforgeMsg = key.getString("messages.start-reforge");
if (key.keyExists("messages.successful-reforge"))
successMsg = key.getString("messages.successful-reforge");
if (key.keyExists("messages.fail-reforge"))
failMsg = key.getString("messages.fail-reforge");
if (key.keyExists("messages.insufficient-funds"))
insufficientFundsMsg = key.getString("messages.insufficient-funds");
if (key.keyExists("messages.cooldown-not-expired"))
cooldownUnexpiredMsg = key.getString("messages.cooldown-not-expired");
if (key.keyExists("messages.item-changed-during-reforge"))
itemChangedMsg = key.getString("messages.item-changed-during-reforge");
if (key.keyExists("delays-in-seconds.minimum"))
minReforgeDelay = key.getInt("delays-in-seconds.minimum");
if (key.keyExists("delays-in-seconds.maximum"))
maxReforgeDelay = key.getInt("delays-in-seconds.maximum");
if (key.keyExists("delays-in-seconds.reforge-cooldown"))
reforgeCooldown = key.getInt("delays-in-seconds.reforge-cooldown");
if (key.keyExists("percent-chance-to-fail-reforge"))
failChance = key.getInt("percent-chance-to-fail-reforge");
if (key.keyExists("maximum-enchantments"))
maxEnchantments = key.getInt("maximum-enchantments");
if (key.keyExists("extra-enchantments-chance"))
extraEnchantmentChance = key.getInt("extra-enchantment-chance");
if (key.keyExists("drop-item"))
dropItem = key.getBoolean("drop-item");
if (key.keyExists("disable-cooldown"))
disablecooldown = key.getBoolean("disable-cooldown");
if (key.keyExists("disable-delay"))
disabledelay = key.getBoolean("disable-delay");
}
@EventHandler
public void onRightClick(net.citizensnpcs.api.event.NPCRightClickEvent event) {
if(this.npc!=event.getNPC()) return;
Player player = event.getClicker();
if ((disablecooldown & (cooldowns.get(player.getName()) != (null))))
{
cooldowns.remove(player.getName());
}
if (!player.hasPermission("blacksmith.reforge"))
return;
if (cooldowns.get(player.getName()) != null) {
if (!Calendar.getInstance().after(cooldowns.get(player.getName()))) {
player.sendMessage(cooldownUnexpiredMsg);
return;
}
cooldowns.remove(player.getName());
}
ItemStack hand = player.getItemInHand();
if(session!=null){
//timeout
if ( System.currentTimeMillis() > _sessionstart + 10*1000 || this.npc.getEntity().getLocation().distance(session.player.getLocation()) > 20 ){
session = null;
}
}
if (session != null) {
if (!session.isInSession(player)) {
player.sendMessage( busyWithPlayerMsg);
return;
}
if (session.isRunning()) {
player.sendMessage( busyReforgingMsg);
return;
}
if (session.handleClick())
session = null;
else
reforge(npc, player);
} else {
if ((!plugin.isTool(hand) && !plugin.isArmor(hand))
|| (!reforgeableItems.isEmpty() && !reforgeableItems.contains(hand.getType()))) {
player.sendMessage( invalidItemMsg);
return;
}
String cost = plugin.formatCost(player);
_sessionstart = System.currentTimeMillis();
session = new ReforgeSession(player, npc);
player.sendMessage(costMsg.replace("<price>", cost).replace("<item>",
hand.getType().name().toLowerCase().replace('_', ' ')));
}
}
private long _sessionstart = System.currentTimeMillis();
@Override
public void save(DataKey key) {
for (int i = 0; i < reforgeableItems.size(); i++)
key.getRelative("reforgeable-items").setString(String.valueOf(i),
reforgeableItems.get(i).name().toLowerCase().replace('_', '-'));
key.setString("messages.busy-with-player", busyWithPlayerMsg);
key.setString("messages.busy-with-reforge", busyReforgingMsg);
key.setString("messages.cost", costMsg);
key.setString("messages.invalid-item", invalidItemMsg);
key.setString("messages.start-reforge", startReforgeMsg);
key.setString("messages.successful-reforge", successMsg);
key.setString("messages.fail-reforge", failMsg);
key.setString("messages.insufficient-funds", insufficientFundsMsg);
key.setString("messages.cooldown-not-expired", cooldownUnexpiredMsg);
key.setString("messages.item-changed-during-reforge", itemChangedMsg);
key.setInt("delays-in-seconds.minimum", minReforgeDelay);
key.setInt("delays-in-seconds.maximum", maxReforgeDelay);
key.setInt("delays-in-seconds.reforge-cooldown", reforgeCooldown);
key.setInt("percent-chance-to-fail-reforge", failChance);
key.setInt("percent-chance-for-extra-enchantment", extraEnchantmentChance);
key.setInt("maximum-enchantments", maxEnchantments);
key.setBoolean("drop-item", dropItem);
key.setBoolean("disable-delay", disabledelay);
key.setBoolean("disable-cooldown", disablecooldown);
}
private void reforge(NPC npc, Player player) {
player.sendMessage( startReforgeMsg);
//plugin.deposit(npc, player); // CitiTrader dependency outdated and broken
plugin.withdraw(player);
session.beginReforge();
if (npc.getEntity() instanceof Player)
((Player) npc.getEntity()).setItemInHand(player.getItemInHand());
else
((LivingEntity) npc.getEntity()).getEquipment().setItemInHand(player.getItemInHand());
player.setItemInHand(null);
}
private class ReforgeSession implements Runnable {
private final Player player;
private final NPC npc;
private final ItemStack reforge;
private int taskId;
private ReforgeSession(Player player, NPC npc) {
this.player = player;
this.npc = npc;
reforge = player.getItemInHand();
}
@Override
public void run() {
player.sendMessage("dropitem:" + dropItem);
player.sendMessage( reforgeItemInHand() ? successMsg : failMsg);
if (npc.getEntity() instanceof Player)
((Player) npc.getEntity()).setItemInHand(null);
else
((LivingEntity) npc.getEntity()).getEquipment().setItemInHand(null);
if (!disabledelay)
{
if (dropItem)
player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), reforge);
else {
player.getInventory().addItem(reforge);
/*
oldmethode ?
for (ItemStack stack : player.getInventory().addItem(reforge).values())
player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), stack);
*/
}
}
else
{
player.setItemInHand(reforge);
}
session = null;
// Start cooldown
Calendar wait = Calendar.getInstance();
wait.add(Calendar.SECOND, reforgeCooldown);
cooldowns.put(player.getName(), wait);
}
private boolean reforgeItemInHand() {
Random random = new Random();
if (random.nextInt(100) < failChance) {
for (Enchantment enchantment : reforge.getEnchantments().keySet()) {
// Remove or downgrade enchantments
if (random.nextBoolean())
reforge.removeEnchantment(enchantment);
else {
if (reforge.getEnchantmentLevel(enchantment) > 1) {
reforge.removeEnchantment(enchantment);
reforge.addEnchantment(enchantment, 1);
}
}
}
// Damage the item
short durability = (short) (reforge.getDurability() + reforge.getDurability() * random.nextInt(8));
short maxDurability = reforge.getType().getMaxDurability();
if (durability <= 0)
durability = (short) (maxDurability / 3);
else if (reforge.getDurability() + durability > maxDurability)
durability = (short) (maxDurability - random.nextInt(maxDurability - 25));
reforge.setDurability(durability);
return false;
}
reforge.setDurability((short) 0);
// Add random enchantments
// If durability is full, chance is multiplied by 4. Seems unbalanced, so disabled for now.
/*if (reforge.getDurability() == 0)
chance *= 4;
else */
int roll = random.nextInt(100);
if (roll < extraEnchantmentChance && reforge.getEnchantments().keySet().size() < maxEnchantments){
Enchantment enchantment = Enchantment.getByName(enchantments[random.nextInt(enchantments.length)]);
if (enchantment.canEnchantItem(reforge)) reforge.addEnchantment(enchantment, random.nextInt(enchantment.getMaxLevel() - enchantment.getStartLevel()) + enchantment.getStartLevel());
}
return true;
}
// Return if the session should end
private boolean handleClick() {
// Prevent player from switching items during session
if (!reforge.equals(player.getItemInHand())) {
player.sendMessage( itemChangedMsg);
return true;
}
if (!plugin.doesPlayerHaveEnough(player)) {
player.sendMessage( insufficientFundsMsg);
return true;
}
return false;
}
private boolean isRunning() {
return plugin.getServer().getScheduler().isQueued(taskId);
}
private boolean isInSession(Player other) {
return player.getName().equals(other.getName());
}
private void beginReforge() {
if (!disablecooldown)
{
taskId = plugin
.getServer()
.getScheduler()
.scheduleSyncDelayedTask(plugin, this,
(new Random().nextInt(maxReforgeDelay) + minReforgeDelay) * 20);
}
else
{
taskId = plugin
.getServer()
.getScheduler()
.scheduleSyncDelayedTask(plugin, this,0);
}
}
}
}

View File

@ -11,10 +11,11 @@ public class Settings {
private final YamlStorage config; private final YamlStorage config;
public Settings(BlacksmithPlugin plugin) { public Settings(BlacksmithPlugin plugin) {
config = new YamlStorage(plugin.getDataFolder() + File.separator + "config.yml", "Blacksmith Configuration"); config = new YamlStorage(new File(plugin.getDataFolder() + File.separator + "config.yml"), "Blacksmith Configuration");
} }
public void load() { public void load() {
config.load();
DataKey root = config.getKey(""); DataKey root = config.getKey("");
for (Setting setting : Setting.values()) for (Setting setting : Setting.values())
if (!root.keyExists(setting.path)) if (!root.keyExists(setting.path))
@ -22,10 +23,6 @@ public class Settings {
else else
setting.set(root.getRaw(setting.path)); setting.set(root.getRaw(setting.path));
save();
}
public void save() {
config.save(); config.save();
} }
@ -35,31 +32,35 @@ public class Settings {
public enum Setting { public enum Setting {
BASE_PRICE("base-prices.default", 10), BASE_PRICE("base-prices.default", 10),
BUSY_WITH_PLAYER_MESSAGE("defaults.messages.busy-with-player", "<c>I'm busy at the moment. Come back later!"), PRICE_PER_DURABILITY_POINT("price-per-durability-point.default", 1),
BUSY_WITH_REFORGE_MESSAGE("defaults.messages.busy-with-reforge", "<c>I'm working on it. Be patient!"), BUSY_WITH_PLAYER_MESSAGE("defaults.messages.busy-with-player", "§cI'm busy at the moment. Come back later!"),
BUSY_WITH_REFORGE_MESSAGE("defaults.messages.busy-with-reforge", "§cI'm working on it. Be patient!"),
COOLDOWN_UNEXPIRED_MESSAGE( COOLDOWN_UNEXPIRED_MESSAGE(
"defaults.messages.cooldown-not-expired", "defaults.messages.cooldown-not-expired",
"<c>You've already had your chance! Give me a break!"), "§cYou've already had your chance! Give me a break!"),
COST_MESSAGE( COST_MESSAGE(
"defaults.messages.cost", "defaults.messages.cost",
"<e>It will cost <a><price> <e>to reforge that <a><item><e>! Click again to reforge!"), "§eIt will cost §a<price> §eto reforge that §a<item>§e! Click again to reforge!"),
DROP_ITEM("defaults.drop-item", true), DROP_ITEM("defaults.dropitem", true),
DISABLE_COOLDOWN("defaults.disablecooldown", false),
DISABLE_DELAY("defaults.disabledelay", false),
ENCHANTMENT_MODIFIER("enchantment-modifiers.default", 5), ENCHANTMENT_MODIFIER("enchantment-modifiers.default", 5),
FAIL_CHANCE("defaults.percent-chance-to-fail-reforge", 10), FAIL_CHANCE("defaults.percent-chance-to-fail-reforge", 10),
FAIL_MESSAGE("defaults.messages.fail-reforge", "<c>Whoops! Didn't mean to do that! Maybe next time?"), FAIL_MESSAGE("defaults.messages.fail-reforge", "§cWhoops! Didn't mean to do that! Maybe next time?"),
INSUFFICIENT_FUNDS_MESSAGE( INSUFFICIENT_FUNDS_MESSAGE(
"defaults.messages.insufficient-funds", "defaults.messages.insufficient-funds",
"<c>You don't have enough money to reforge that item!"), "§cYou don't have enough money to reforge that item!"),
INVALID_ITEM_MESSAGE("defaults.messages.invalid-item", "<c>I'm sorry, but I don't know how to reforge that!"), INVALID_ITEM_MESSAGE("defaults.messages.invalid-item", "§cI'm sorry, but I don't know how to reforge that!"),
ITEM_UNEXPECTEDLY_CHANGED_MESSAGE( ITEM_UNEXPECTEDLY_CHANGED_MESSAGE(
"defaults.messages.item-changed-during-reforge", "defaults.messages.item-changed-during-reforge",
"<c>That's not the item you wanted to reforge before!"), "§cThat's not the item you wanted to reforge before!"),
EXTRA_ENCHANTMENT_CHANCE("defaults.percent-chance-for-extra-enchantment", 5),
MAX_ENCHANTMENTS("defaults.maximum-enchantments", 3), MAX_ENCHANTMENTS("defaults.maximum-enchantments", 3),
MAX_REFORGE_DELAY("defaults.delays-in-seconds.maximum", 30), MAX_REFORGE_DELAY("defaults.delays-in-seconds.maximum", 30),
MIN_REFORGE_DELAY("defaults.delays-in-seconds.minimum", 5), MIN_REFORGE_DELAY("defaults.delays-in-seconds.minimum", 5),
REFORGE_COOLDOWN("defaults.delays-in-seconds.reforge-cooldown", 60), REFORGE_COOLDOWN("defaults.delays-in-seconds.reforge-cooldown", 60),
START_REFORGE_MESSAGE("defaults.messages.start-reforge", "<e>Ok, let's see what I can do..."), START_REFORGE_MESSAGE("defaults.messages.start-reforge", "§eOk, let's see what I can do..."),
SUCCESS_MESSAGE("defaults.messages.successful-reforge", "<a>There you go! All better!"); SUCCESS_MESSAGE("defaults.messages.successful-reforge", "There you go! All better!");
private String path; private String path;
private Object value; private Object value;