Update for 1.12
Fixed for 1.12 removed CitizensAPI dependency added disabledelay added disablecooldown fixed drop-item
This commit is contained in:
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38d2525015
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BIN
lib/HyperConomy.jar
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BIN
lib/HyperConomy.jar
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11
plugin.yml
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11
plugin.yml
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@ -0,0 +1,11 @@
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name: Blacksmith
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author: aPunch, jrbudda, HurricanKai
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version: 1.12
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main: net.apunch.blacksmith.BlacksmithPlugin
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depend: [Citizens, Vault]
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softdepend: [HyperConomy]
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commands:
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blacksmithreload:
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permission: blacksmith.reload
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description: reloads the config file for Blacksmith
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110
pom.xml
110
pom.xml
@ -1,75 +1,87 @@
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<!-- Blacksmith build file -->
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<!-- Blacksmith build file -->
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>net.apunch</groupId>
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<groupId>net.apunch</groupId>
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<artifactId>blacksmith</artifactId>
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<artifactId>blacksmith</artifactId>
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<version>1.0-SNAPSHOT</version>
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<version>1.12-SNAPSHOT</version>
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<name>Blacksmith</name>
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<name>Blacksmith</name>
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<description>Blacksmith Character for the CitizensAPI</description>
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<description>Blacksmith Character for the CitizensAPI</description>
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<!-- Properties -->
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<!-- Properties -->
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<properties>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<bukkit.version>1.2.5-R0.1-SNAPSHOT</bukkit.version>
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<bukkit.version>1.10.2-R0.1-SNAPSHOT</bukkit.version>
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<citizensapi.version>2.0-SNAPSHOT</citizensapi.version>
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<citizensapi.version>2.0.20-SNAPSHOT</citizensapi.version>
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<vault.version>1.2.13-SNAPSHOT</vault.version>
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<vault.version>1.5.6</vault.version>
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<build.number>Unknown</build.number>
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<hyperconomy.version>0.975.7-SNAPSHOT</hyperconomy.version>
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</properties>
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<build.number>Unknown</build.number>
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</properties>
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<!-- Repositories -->
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<!-- Repositories -->
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<repositories>
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<repositories>
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<repository>
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<repository>
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<id>bukkit-repo</id>
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<id>spigot-repo</id>
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<url>http://repo.bukkit.org/content/groups/public/</url>
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<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
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</repository>
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</repository>
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<repository>
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<repository>
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<id>citizens-repo</id>
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<id>citizens-repo</id>
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<url>http://repo.citizensnpcs.net/</url>
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<url>http://ci.citizensnpcs.co/job/Citizens2/lastSuccessfulBuild/maven-repository/repository/</url>
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</repository>
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</repository>
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<repository>
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<repository>
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<id>vault-repo</id>
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<id>vault-repo</id>
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<url>http://ci.milkbowl.net/plugin/repository/everything</url>
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<url>http://nexus.hc.to/content/repositories/pub_releases</url>
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</repository>
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</repository>
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</repositories>
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<repository>
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<id>grokswell-repo</id>
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<url>http://www.grokswell.com:8000/repo/</url>
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</repository>
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</repositories>
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<!-- Dependencies -->
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<!-- Dependencies -->
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<dependencies>
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<dependencies>
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<dependency>
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<dependency>
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<groupId>net.citizensnpcs</groupId>
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<artifactId>citizensapi</artifactId>
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<version>2.0.22-SNAPSHOT</version>
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<type>jar</type>
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<scope>compile</scope>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<artifactId>bukkit</artifactId>
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<version>${bukkit.version}</version>
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<version>${bukkit.version}</version>
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<scope>provided</scope>
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<scope>provided</scope>
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</dependency>
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</dependency>
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<dependency>
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<groupId>net.milkbowl.vault</groupId>
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<artifactId>Vault</artifactId>
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<version>${vault.version}</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<dependency>
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<groupId>net.citizensnpcs</groupId>
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<groupId>regalowl.hyperconomy</groupId>
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<artifactId>citizensapi</artifactId>
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<artifactId>hyperconomy</artifactId>
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<version>${citizensapi.version}</version>
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<version>${hyperconomy.version}</version>
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<scope>provided</scope>
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<scope>provided</scope>
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</dependency>
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</dependency>
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<dependency>
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</dependencies>
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<groupId>net.milkbowl.vault</groupId>
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<artifactId>Vault</artifactId>
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<version>${vault.version}</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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<!-- Build information -->
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<!-- Build information -->
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<build>
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<build>
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<plugins>
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<plugins>
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<plugin>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-compiler-plugin</artifactId>
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<artifactId>maven-compiler-plugin</artifactId>
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<version>2.3.2</version>
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<version>2.5.1</version>
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<configuration>
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<configuration>
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<source>1.6</source>
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<source>1.6</source>
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<target>1.6</target>
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<target>1.6</target>
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</configuration>
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</configuration>
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</plugin>
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</plugin>
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</plugins>
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</plugins>
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</build>
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</build>
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</project>
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</project>
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@ -1,149 +1,288 @@
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package net.apunch.blacksmith;
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package net.apunch.blacksmith;
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import java.util.ArrayList;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import net.apunch.blacksmith.util.Settings;
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import net.apunch.blacksmith.util.Settings;
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import net.apunch.blacksmith.util.Settings.Setting;
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import net.apunch.blacksmith.util.Settings.Setting;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.CitizensAPI;
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import net.citizensnpcs.api.npc.character.CharacterFactory;
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import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.api.util.DataKey;
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import net.citizensnpcs.api.util.DataKey;
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import net.milkbowl.vault.economy.Economy;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.java.JavaPlugin;
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import regalowl.hyperconomy.HyperAPI;
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import regalowl.hyperconomy.HyperConomy;
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import regalowl.hyperconomy.bukkit.BukkitConnector;
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import regalowl.hyperconomy.inventory.HItemStack;
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import regalowl.hyperconomy.tradeobject.TradeObject;
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public class BlacksmithPlugin extends JavaPlugin {
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public class BlacksmithPlugin extends JavaPlugin {
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private Settings config;
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public BlacksmithPlugin plugin;
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private Economy economy;
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private Settings config;
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private Economy economy;
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private HyperAPI hyperAPI;
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private BukkitConnector bukCon;
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private boolean useHyperAPI = false;
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//private boolean hasCititrader = false; // CitiTrader dependency outdated and broken
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@Override
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@Override
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public void onDisable() {
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public void onDisable() {
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config.save();
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// config.save();
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getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " disabled.");
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getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " disabled.");
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}
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}
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@Override
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@Override
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public void onEnable() {
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public void onEnable() {
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config = new Settings(this);
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config = new Settings(this);
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config.load();
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// Setup Hyperconomy (Soft-Depend only, so this is completely optional!)
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// Hyperconomy uses your favorite Vault-compatible economy system
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// and calculates prices for items based on supply and demand on the fly.
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// This is only used to get the cost of a repair.
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if (Bukkit.getPluginManager().getPlugin("HyperConomy") != null) {
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getServer().getLogger().log(Level.INFO, "Found HyperConomy! Using that for calculating prices, base-prices and price-per-durability-point in the Blacksmith config.yml will NOT be used!");
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this.useHyperAPI = true;
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Plugin hcPlugin = getServer().getPluginManager().getPlugin("HyperConomy");
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bukCon = (BukkitConnector)hcPlugin;
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HyperConomy hc = bukCon.getHC();
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this.hyperAPI = (HyperAPI) hc.getAPI();
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}
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getLogger().log(Level.INFO, "Setting Up Vault now....");
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/* CitiTrader dependency outdated and broken
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// Check for Cititrader
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if(getServer().getPluginManager().getPlugin("CitiTrader") != null) {
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hasCititrader = true;
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}
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*/
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boolean canload = SetupVault();
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if (!canload)
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{
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getLogger().log(Level.INFO, "Vault Failed....");
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getServer().getPluginManager().disablePlugin(this);
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return;
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}
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CitizensAPI.getTraitFactory().registerTrait(net.citizensnpcs.api.trait.TraitInfo.create(BlacksmithTrait.class).withName("blacksmith"));
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getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled.");
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}
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private boolean SetupVault() {
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// Setup Vault
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RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(
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Economy.class);
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if (economyProvider != null)
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{
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economy = economyProvider.getProvider();
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return true;
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}
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else {
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// Disable if no economy plugin was found
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getServer().getLogger().log(Level.SEVERE, "Failed to load an economy plugin. Disabling...");
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return false;
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}
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}
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@Override
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public boolean onCommand(final CommandSender sender, final Command command, final String label, final String[] args) {
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config.load();
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config.load();
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sender.sendMessage(ChatColor.GREEN + "Blacksmith config reloaded!");
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return true;
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}
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// Setup Vault
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/* CitiTrader dependency outdated and broken
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RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(
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// Return if we have cititrader
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Economy.class);
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public boolean hasCititrader() {
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if (economyProvider != null)
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return this.hasCititrader;
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economy = economyProvider.getProvider();
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}
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else {
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*/
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// Disable if no economy plugin was found
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getServer().getLogger().log(Level.SEVERE, "Failed to load an economy plugin. Disabling...");
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public BlacksmithTrait getBlacksmith(NPC npc){
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getServer().getPluginManager().disablePlugin(this);
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return;
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if (npc !=null && npc.hasTrait(BlacksmithTrait.class)){
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return npc.getTrait(BlacksmithTrait.class);
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}
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return null;
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}
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public boolean isTool(ItemStack item) {
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switch (item.getType()) {
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case WOOD_PICKAXE:
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case WOOD_SPADE:
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case WOOD_HOE:
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case WOOD_SWORD:
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case WOOD_AXE:
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case STONE_PICKAXE:
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case STONE_SPADE:
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case STONE_HOE:
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case STONE_SWORD:
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case STONE_AXE:
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case GOLD_PICKAXE:
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case GOLD_SPADE:
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case GOLD_HOE:
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case GOLD_SWORD:
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case GOLD_AXE:
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case IRON_PICKAXE:
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case IRON_SPADE:
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case IRON_HOE:
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case IRON_SWORD:
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case IRON_AXE:
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case DIAMOND_PICKAXE:
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case DIAMOND_SPADE:
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case DIAMOND_HOE:
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case DIAMOND_SWORD:
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case DIAMOND_AXE:
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case BOW:
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case FLINT_AND_STEEL:
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case FISHING_ROD:
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case SHEARS:
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return true;
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default:
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return false;
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}
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}
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public boolean isArmor(ItemStack item) {
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switch (item.getType()) {
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case LEATHER_HELMET:
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case LEATHER_CHESTPLATE:
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case LEATHER_LEGGINGS:
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case LEATHER_BOOTS:
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case CHAINMAIL_HELMET:
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case CHAINMAIL_CHESTPLATE:
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case CHAINMAIL_LEGGINGS:
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case CHAINMAIL_BOOTS:
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case GOLD_HELMET:
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case GOLD_CHESTPLATE:
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case GOLD_LEGGINGS:
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case GOLD_BOOTS:
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case IRON_HELMET:
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case IRON_CHESTPLATE:
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case IRON_LEGGINGS:
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case IRON_BOOTS:
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case DIAMOND_HELMET:
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case DIAMOND_CHESTPLATE:
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case DIAMOND_LEGGINGS:
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case DIAMOND_BOOTS:
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return true;
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default:
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return false;
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}
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}
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public boolean doesPlayerHaveEnough(Player player) {
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return economy.getBalance((OfflinePlayer) player) - getCost(player.getItemInHand(), player) >= 0;
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}
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public String formatCost(Player player) {
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double cost = getCost(player.getItemInHand(), player);
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return economy.format(cost);
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}
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public void withdraw(Player player) {
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economy.withdrawPlayer(((OfflinePlayer) player), getCost(player.getItemInHand(), player));
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}
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/* CitiTrader dependency outdated and broken.
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public void deposit(NPC npc, Player player) {
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// if(hasCititrader) {
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// if(npc.hasTrait(WalletTrait.class)) {
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// npc.getTrait(WalletTrait.class).deposit(getCost(player.getItemInHand()));
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// }
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// }
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}
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}
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*/
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CitizensAPI.getCharacterManager().registerCharacter(
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private double getCost(ItemStack item, Player player) {
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new CharacterFactory(Blacksmith.class).withName("blacksmith"));
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DataKey root = config.getConfig().getKey("");
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double price = Setting.BASE_PRICE.asDouble();
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if (root.keyExists("base-prices." + item.getType().name().toLowerCase().replace('_', '-')))
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price = root.getDouble("base-prices." + item.getType().name().toLowerCase().replace('_', '-'));
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|
||||||
getLogger().log(Level.INFO, " v" + getDescription().getVersion() + " enabled.");
|
// Adjust price based on durability and enchantments
|
||||||
}
|
if (this.useHyperAPI) {
|
||||||
|
// If using hyperconomy, price is calculated like so:
|
||||||
|
// New Item Price + Enchantments Price (from hyperconomy) / maxDurability = price per durability point
|
||||||
|
// Total price would then be base_price + price per durablity point * current durability
|
||||||
|
double hyperPrice = 0;
|
||||||
|
HItemStack hi = hyperAPI.getHyperPlayer(player.getName()).getItemInHand();
|
||||||
|
ItemStack item2 = player.getItemInHand().clone();
|
||||||
|
|
||||||
public boolean isTool(ItemStack item) {
|
for (TradeObject enchant : hyperAPI.getEnchantmentHyperObjects(hi, player.getName())) {
|
||||||
switch (item.getType()) {
|
hyperPrice = hyperPrice + enchant.getBuyPrice(1);
|
||||||
case WOOD_PICKAXE:
|
item2.removeEnchantment(Enchantment.getByName(enchant.getEnchantment().getEnchantmentName()));
|
||||||
case WOOD_SPADE:
|
}
|
||||||
case WOOD_HOE:
|
|
||||||
case WOOD_SWORD:
|
|
||||||
case WOOD_AXE:
|
|
||||||
case STONE_PICKAXE:
|
|
||||||
case STONE_SPADE:
|
|
||||||
case STONE_HOE:
|
|
||||||
case STONE_SWORD:
|
|
||||||
case STONE_AXE:
|
|
||||||
case GOLD_PICKAXE:
|
|
||||||
case GOLD_SPADE:
|
|
||||||
case GOLD_HOE:
|
|
||||||
case GOLD_SWORD:
|
|
||||||
case GOLD_AXE:
|
|
||||||
case IRON_PICKAXE:
|
|
||||||
case IRON_SPADE:
|
|
||||||
case IRON_HOE:
|
|
||||||
case IRON_SWORD:
|
|
||||||
case IRON_AXE:
|
|
||||||
case DIAMOND_PICKAXE:
|
|
||||||
case DIAMOND_SPADE:
|
|
||||||
case DIAMOND_HOE:
|
|
||||||
case DIAMOND_SWORD:
|
|
||||||
case DIAMOND_AXE:
|
|
||||||
case BOW:
|
|
||||||
case FLINT_AND_STEEL:
|
|
||||||
case FISHING_ROD:
|
|
||||||
case SHEARS:
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isArmor(ItemStack item) {
|
ArrayList<Material> leathers = new ArrayList<Material>();
|
||||||
switch (item.getType()) {
|
leathers.add(Material.LEATHER_BOOTS);
|
||||||
case LEATHER_HELMET:
|
leathers.add(Material.LEATHER_CHESTPLATE);
|
||||||
case LEATHER_CHESTPLATE:
|
leathers.add(Material.LEATHER_HELMET);
|
||||||
case LEATHER_LEGGINGS:
|
leathers.add(Material.LEATHER_LEGGINGS);
|
||||||
case LEATHER_BOOTS:
|
|
||||||
case CHAINMAIL_HELMET:
|
|
||||||
case CHAINMAIL_CHESTPLATE:
|
|
||||||
case CHAINMAIL_LEGGINGS:
|
|
||||||
case CHAINMAIL_BOOTS:
|
|
||||||
case GOLD_HELMET:
|
|
||||||
case GOLD_CHESTPLATE:
|
|
||||||
case GOLD_LEGGINGS:
|
|
||||||
case GOLD_BOOTS:
|
|
||||||
case IRON_HELMET:
|
|
||||||
case IRON_CHESTPLATE:
|
|
||||||
case IRON_LEGGINGS:
|
|
||||||
case IRON_BOOTS:
|
|
||||||
case DIAMOND_HELMET:
|
|
||||||
case DIAMOND_CHESTPLATE:
|
|
||||||
case DIAMOND_LEGGINGS:
|
|
||||||
case DIAMOND_BOOTS:
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean doesPlayerHaveEnough(Player player) {
|
HItemStack hi3 = null;
|
||||||
return economy.getBalance(player.getName()) - getCost(player.getItemInHand()) >= 0;
|
if (leathers.contains(player.getItemInHand().getType())){
|
||||||
}
|
hi3 = bukCon.getBukkitCommon().getSerializableItemStack(new ItemStack(player.getItemInHand().getType()));
|
||||||
|
}
|
||||||
|
|
||||||
public String formatCost(Player player) {
|
TradeObject to = this.hyperAPI.getHyperObject(hi, "default");
|
||||||
return economy.format(getCost(player.getItemInHand()));
|
if (to==null) {
|
||||||
}
|
to = hyperAPI.getHyperObject(hi3, "default");
|
||||||
|
if (to==null) {
|
||||||
|
HItemStack hi4 = bukCon.getBukkitCommon().getSerializableItemStack(new ItemStack(player.getItemInHand().getType()));
|
||||||
|
to = this.hyperAPI.getHyperObject(hi4, "default");
|
||||||
|
}
|
||||||
|
hyperPrice = hyperPrice+to.getSellPrice(1);
|
||||||
|
|
||||||
public void withdraw(Player player) {
|
} else {
|
||||||
economy.withdrawPlayer(player.getName(), getCost(player.getItemInHand()));
|
hyperPrice = to.getSellPrice(1);
|
||||||
}
|
}
|
||||||
|
double hyperPricePerDurability = hyperPrice / item.getType().getMaxDurability();
|
||||||
|
price += (item.getDurability() * hyperPricePerDurability);
|
||||||
|
|
||||||
private double getCost(ItemStack item) {
|
double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
|
||||||
DataKey root = config.getConfig().getKey("");
|
for (Enchantment enchantment : item2.getEnchantments().keySet()) {
|
||||||
double price = Setting.BASE_PRICE.asDouble();
|
if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
|
||||||
if (root.keyExists("base-prices." + item.getType().name().toLowerCase().replace('_', '-')))
|
enchantmentModifier = root.getDouble("enchantment-modifiers."
|
||||||
price = root.getDouble("base-prices." + item.getType().name().toLowerCase().replace('_', '-'));
|
+ enchantment.getName().toLowerCase().replace('_', '-'));
|
||||||
|
price += enchantmentModifier * item2.getEnchantmentLevel(enchantment);
|
||||||
|
}
|
||||||
|
|
||||||
// Adjust price based on durability and enchantments
|
|
||||||
price += (item.getType().getMaxDurability() - item.getDurability());
|
|
||||||
|
|
||||||
double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
|
return price;
|
||||||
for (Enchantment enchantment : item.getEnchantments().keySet()) {
|
}
|
||||||
if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
|
|
||||||
enchantmentModifier = root.getDouble("enchantment-modifiers."
|
else {
|
||||||
+ enchantment.getName().toLowerCase().replace('_', '-'));
|
if (root.keyExists("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-')))
|
||||||
price += enchantmentModifier * item.getEnchantmentLevel(enchantment);
|
price += item.getDurability() * root.getDouble("price-per-durability-point." + item.getType().name().toLowerCase().replace('_', '-'));
|
||||||
}
|
else price += (item.getDurability() * Setting.PRICE_PER_DURABILITY_POINT.asDouble());
|
||||||
return price;
|
}
|
||||||
}
|
|
||||||
|
double enchantmentModifier = Setting.ENCHANTMENT_MODIFIER.asDouble();
|
||||||
|
for (Enchantment enchantment : item.getEnchantments().keySet()) {
|
||||||
|
if (root.keyExists("enchantment-modifiers." + enchantment.getName().toLowerCase().replace('_', '-')))
|
||||||
|
enchantmentModifier = root.getDouble("enchantment-modifiers."
|
||||||
|
+ enchantment.getName().toLowerCase().replace('_', '-'));
|
||||||
|
price += enchantmentModifier * item.getEnchantmentLevel(enchantment);
|
||||||
|
}
|
||||||
|
return price;
|
||||||
|
}
|
||||||
}
|
}
|
345
src/main/java/net/apunch/blacksmith/BlacksmithTrait.java
Normal file
345
src/main/java/net/apunch/blacksmith/BlacksmithTrait.java
Normal file
@ -0,0 +1,345 @@
|
|||||||
|
package net.apunch.blacksmith;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Calendar;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.enchantments.Enchantment;
|
||||||
|
import org.bukkit.entity.LivingEntity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
import net.apunch.blacksmith.util.Settings.Setting;
|
||||||
|
|
||||||
|
import net.citizensnpcs.api.npc.NPC;
|
||||||
|
import net.citizensnpcs.api.trait.Trait;
|
||||||
|
import net.citizensnpcs.api.util.DataKey;
|
||||||
|
|
||||||
|
public class BlacksmithTrait extends Trait {
|
||||||
|
private static final String[] enchantments = new String[Enchantment.values().length];
|
||||||
|
|
||||||
|
private final BlacksmithPlugin plugin;
|
||||||
|
private final List<Material> reforgeableItems = new ArrayList<Material>();
|
||||||
|
private final Map<String, Calendar> cooldowns = new HashMap<String, Calendar>();
|
||||||
|
private ReforgeSession session;
|
||||||
|
|
||||||
|
// Defaults
|
||||||
|
private String busyWithPlayerMsg = Setting.BUSY_WITH_PLAYER_MESSAGE.asString();
|
||||||
|
private String busyReforgingMsg = Setting.BUSY_WITH_REFORGE_MESSAGE.asString();
|
||||||
|
private String costMsg = Setting.COST_MESSAGE.asString();
|
||||||
|
private String invalidItemMsg = Setting.INVALID_ITEM_MESSAGE.asString();
|
||||||
|
private String startReforgeMsg = Setting.START_REFORGE_MESSAGE.asString();
|
||||||
|
private String successMsg = Setting.SUCCESS_MESSAGE.asString();
|
||||||
|
private String failMsg = Setting.FAIL_MESSAGE.asString();
|
||||||
|
private String insufficientFundsMsg = Setting.INSUFFICIENT_FUNDS_MESSAGE.asString();
|
||||||
|
private String cooldownUnexpiredMsg = Setting.COOLDOWN_UNEXPIRED_MESSAGE.asString();
|
||||||
|
private String itemChangedMsg = Setting.ITEM_UNEXPECTEDLY_CHANGED_MESSAGE.asString();
|
||||||
|
private int minReforgeDelay = Setting.MIN_REFORGE_DELAY.asInt();
|
||||||
|
private int maxReforgeDelay = Setting.MAX_REFORGE_DELAY.asInt();
|
||||||
|
private int reforgeCooldown = Setting.REFORGE_COOLDOWN.asInt();
|
||||||
|
private int failChance = Setting.FAIL_CHANCE.asInt();
|
||||||
|
private int extraEnchantmentChance = Setting.EXTRA_ENCHANTMENT_CHANCE.asInt();
|
||||||
|
private int maxEnchantments = Setting.MAX_ENCHANTMENTS.asInt();
|
||||||
|
private boolean dropItem = Setting.DROP_ITEM.asBoolean();
|
||||||
|
private boolean disablecooldown = Setting.DISABLE_COOLDOWN.asBoolean();
|
||||||
|
private boolean disabledelay = Setting.DISABLE_DELAY.asBoolean();
|
||||||
|
|
||||||
|
public BlacksmithTrait() {
|
||||||
|
super("blacksmith");
|
||||||
|
plugin = (BlacksmithPlugin) Bukkit.getServer().getPluginManager().getPlugin("Blacksmith");
|
||||||
|
int i = 0;
|
||||||
|
for (Enchantment enchantment : Enchantment.values())
|
||||||
|
enchantments[i++] = enchantment.getName();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void load(DataKey key) {
|
||||||
|
for (DataKey sub : key.getRelative("reforgeable-items").getIntegerSubKeys())
|
||||||
|
if (Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')) != null)
|
||||||
|
reforgeableItems.add(Material.getMaterial(sub.getString("").toUpperCase().replace('-', '_')));
|
||||||
|
|
||||||
|
// Override defaults if they exist
|
||||||
|
if (key.keyExists("messages.busy-with-player"))
|
||||||
|
busyWithPlayerMsg = key.getString("messages.busy-with-player");
|
||||||
|
if (key.keyExists("messages.busy-with-reforge"))
|
||||||
|
busyReforgingMsg = key.getString("messages.busy-with-reforge");
|
||||||
|
if (key.keyExists("messages.cost"))
|
||||||
|
costMsg = key.getString("messages.cost");
|
||||||
|
if (key.keyExists("messages.invalid-item"))
|
||||||
|
invalidItemMsg = key.getString("messages.invalid-item");
|
||||||
|
if (key.keyExists("messages.start-reforge"))
|
||||||
|
startReforgeMsg = key.getString("messages.start-reforge");
|
||||||
|
if (key.keyExists("messages.successful-reforge"))
|
||||||
|
successMsg = key.getString("messages.successful-reforge");
|
||||||
|
if (key.keyExists("messages.fail-reforge"))
|
||||||
|
failMsg = key.getString("messages.fail-reforge");
|
||||||
|
if (key.keyExists("messages.insufficient-funds"))
|
||||||
|
insufficientFundsMsg = key.getString("messages.insufficient-funds");
|
||||||
|
if (key.keyExists("messages.cooldown-not-expired"))
|
||||||
|
cooldownUnexpiredMsg = key.getString("messages.cooldown-not-expired");
|
||||||
|
if (key.keyExists("messages.item-changed-during-reforge"))
|
||||||
|
itemChangedMsg = key.getString("messages.item-changed-during-reforge");
|
||||||
|
if (key.keyExists("delays-in-seconds.minimum"))
|
||||||
|
minReforgeDelay = key.getInt("delays-in-seconds.minimum");
|
||||||
|
if (key.keyExists("delays-in-seconds.maximum"))
|
||||||
|
maxReforgeDelay = key.getInt("delays-in-seconds.maximum");
|
||||||
|
if (key.keyExists("delays-in-seconds.reforge-cooldown"))
|
||||||
|
reforgeCooldown = key.getInt("delays-in-seconds.reforge-cooldown");
|
||||||
|
if (key.keyExists("percent-chance-to-fail-reforge"))
|
||||||
|
failChance = key.getInt("percent-chance-to-fail-reforge");
|
||||||
|
if (key.keyExists("maximum-enchantments"))
|
||||||
|
maxEnchantments = key.getInt("maximum-enchantments");
|
||||||
|
if (key.keyExists("extra-enchantments-chance"))
|
||||||
|
extraEnchantmentChance = key.getInt("extra-enchantment-chance");
|
||||||
|
if (key.keyExists("drop-item"))
|
||||||
|
dropItem = key.getBoolean("drop-item");
|
||||||
|
if (key.keyExists("disable-cooldown"))
|
||||||
|
disablecooldown = key.getBoolean("disable-cooldown");
|
||||||
|
if (key.keyExists("disable-delay"))
|
||||||
|
disabledelay = key.getBoolean("disable-delay");
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onRightClick(net.citizensnpcs.api.event.NPCRightClickEvent event) {
|
||||||
|
if(this.npc!=event.getNPC()) return;
|
||||||
|
|
||||||
|
Player player = event.getClicker();
|
||||||
|
if ((disablecooldown & (cooldowns.get(player.getName()) != (null))))
|
||||||
|
{
|
||||||
|
cooldowns.remove(player.getName());
|
||||||
|
}
|
||||||
|
if (!player.hasPermission("blacksmith.reforge"))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (cooldowns.get(player.getName()) != null) {
|
||||||
|
if (!Calendar.getInstance().after(cooldowns.get(player.getName()))) {
|
||||||
|
player.sendMessage(cooldownUnexpiredMsg);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
cooldowns.remove(player.getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
ItemStack hand = player.getItemInHand();
|
||||||
|
|
||||||
|
if(session!=null){
|
||||||
|
//timeout
|
||||||
|
if ( System.currentTimeMillis() > _sessionstart + 10*1000 || this.npc.getEntity().getLocation().distance(session.player.getLocation()) > 20 ){
|
||||||
|
session = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (session != null) {
|
||||||
|
if (!session.isInSession(player)) {
|
||||||
|
|
||||||
|
player.sendMessage( busyWithPlayerMsg);
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (session.isRunning()) {
|
||||||
|
player.sendMessage( busyReforgingMsg);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (session.handleClick())
|
||||||
|
session = null;
|
||||||
|
else
|
||||||
|
reforge(npc, player);
|
||||||
|
} else {
|
||||||
|
if ((!plugin.isTool(hand) && !plugin.isArmor(hand))
|
||||||
|
|| (!reforgeableItems.isEmpty() && !reforgeableItems.contains(hand.getType()))) {
|
||||||
|
player.sendMessage( invalidItemMsg);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
String cost = plugin.formatCost(player);
|
||||||
|
|
||||||
|
_sessionstart = System.currentTimeMillis();
|
||||||
|
session = new ReforgeSession(player, npc);
|
||||||
|
player.sendMessage(costMsg.replace("<price>", cost).replace("<item>",
|
||||||
|
hand.getType().name().toLowerCase().replace('_', ' ')));
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private long _sessionstart = System.currentTimeMillis();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void save(DataKey key) {
|
||||||
|
for (int i = 0; i < reforgeableItems.size(); i++)
|
||||||
|
key.getRelative("reforgeable-items").setString(String.valueOf(i),
|
||||||
|
reforgeableItems.get(i).name().toLowerCase().replace('_', '-'));
|
||||||
|
|
||||||
|
key.setString("messages.busy-with-player", busyWithPlayerMsg);
|
||||||
|
key.setString("messages.busy-with-reforge", busyReforgingMsg);
|
||||||
|
key.setString("messages.cost", costMsg);
|
||||||
|
key.setString("messages.invalid-item", invalidItemMsg);
|
||||||
|
key.setString("messages.start-reforge", startReforgeMsg);
|
||||||
|
key.setString("messages.successful-reforge", successMsg);
|
||||||
|
key.setString("messages.fail-reforge", failMsg);
|
||||||
|
key.setString("messages.insufficient-funds", insufficientFundsMsg);
|
||||||
|
key.setString("messages.cooldown-not-expired", cooldownUnexpiredMsg);
|
||||||
|
key.setString("messages.item-changed-during-reforge", itemChangedMsg);
|
||||||
|
key.setInt("delays-in-seconds.minimum", minReforgeDelay);
|
||||||
|
key.setInt("delays-in-seconds.maximum", maxReforgeDelay);
|
||||||
|
key.setInt("delays-in-seconds.reforge-cooldown", reforgeCooldown);
|
||||||
|
key.setInt("percent-chance-to-fail-reforge", failChance);
|
||||||
|
key.setInt("percent-chance-for-extra-enchantment", extraEnchantmentChance);
|
||||||
|
key.setInt("maximum-enchantments", maxEnchantments);
|
||||||
|
key.setBoolean("drop-item", dropItem);
|
||||||
|
key.setBoolean("disable-delay", disabledelay);
|
||||||
|
key.setBoolean("disable-cooldown", disablecooldown);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void reforge(NPC npc, Player player) {
|
||||||
|
player.sendMessage( startReforgeMsg);
|
||||||
|
|
||||||
|
//plugin.deposit(npc, player); // CitiTrader dependency outdated and broken
|
||||||
|
|
||||||
|
plugin.withdraw(player);
|
||||||
|
session.beginReforge();
|
||||||
|
if (npc.getEntity() instanceof Player)
|
||||||
|
((Player) npc.getEntity()).setItemInHand(player.getItemInHand());
|
||||||
|
else
|
||||||
|
((LivingEntity) npc.getEntity()).getEquipment().setItemInHand(player.getItemInHand());
|
||||||
|
player.setItemInHand(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ReforgeSession implements Runnable {
|
||||||
|
private final Player player;
|
||||||
|
private final NPC npc;
|
||||||
|
private final ItemStack reforge;
|
||||||
|
private int taskId;
|
||||||
|
|
||||||
|
private ReforgeSession(Player player, NPC npc) {
|
||||||
|
this.player = player;
|
||||||
|
this.npc = npc;
|
||||||
|
reforge = player.getItemInHand();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
player.sendMessage("dropitem:" + dropItem);
|
||||||
|
player.sendMessage( reforgeItemInHand() ? successMsg : failMsg);
|
||||||
|
if (npc.getEntity() instanceof Player)
|
||||||
|
((Player) npc.getEntity()).setItemInHand(null);
|
||||||
|
else
|
||||||
|
((LivingEntity) npc.getEntity()).getEquipment().setItemInHand(null);
|
||||||
|
if (!disabledelay)
|
||||||
|
{
|
||||||
|
if (dropItem)
|
||||||
|
player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), reforge);
|
||||||
|
else {
|
||||||
|
player.getInventory().addItem(reforge);
|
||||||
|
/*
|
||||||
|
oldmethode ?
|
||||||
|
for (ItemStack stack : player.getInventory().addItem(reforge).values())
|
||||||
|
player.getWorld().dropItemNaturally(npc.getEntity().getLocation(), stack);
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
player.setItemInHand(reforge);
|
||||||
|
}
|
||||||
|
session = null;
|
||||||
|
// Start cooldown
|
||||||
|
Calendar wait = Calendar.getInstance();
|
||||||
|
wait.add(Calendar.SECOND, reforgeCooldown);
|
||||||
|
cooldowns.put(player.getName(), wait);
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean reforgeItemInHand() {
|
||||||
|
Random random = new Random();
|
||||||
|
if (random.nextInt(100) < failChance) {
|
||||||
|
for (Enchantment enchantment : reforge.getEnchantments().keySet()) {
|
||||||
|
// Remove or downgrade enchantments
|
||||||
|
if (random.nextBoolean())
|
||||||
|
reforge.removeEnchantment(enchantment);
|
||||||
|
else {
|
||||||
|
if (reforge.getEnchantmentLevel(enchantment) > 1) {
|
||||||
|
reforge.removeEnchantment(enchantment);
|
||||||
|
reforge.addEnchantment(enchantment, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Damage the item
|
||||||
|
short durability = (short) (reforge.getDurability() + reforge.getDurability() * random.nextInt(8));
|
||||||
|
short maxDurability = reforge.getType().getMaxDurability();
|
||||||
|
if (durability <= 0)
|
||||||
|
durability = (short) (maxDurability / 3);
|
||||||
|
else if (reforge.getDurability() + durability > maxDurability)
|
||||||
|
durability = (short) (maxDurability - random.nextInt(maxDurability - 25));
|
||||||
|
reforge.setDurability(durability);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
reforge.setDurability((short) 0);
|
||||||
|
|
||||||
|
// Add random enchantments
|
||||||
|
|
||||||
|
|
||||||
|
// If durability is full, chance is multiplied by 4. Seems unbalanced, so disabled for now.
|
||||||
|
/*if (reforge.getDurability() == 0)
|
||||||
|
chance *= 4;
|
||||||
|
else */
|
||||||
|
|
||||||
|
int roll = random.nextInt(100);
|
||||||
|
if (roll < extraEnchantmentChance && reforge.getEnchantments().keySet().size() < maxEnchantments){
|
||||||
|
|
||||||
|
Enchantment enchantment = Enchantment.getByName(enchantments[random.nextInt(enchantments.length)]);
|
||||||
|
if (enchantment.canEnchantItem(reforge)) reforge.addEnchantment(enchantment, random.nextInt(enchantment.getMaxLevel() - enchantment.getStartLevel()) + enchantment.getStartLevel());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Return if the session should end
|
||||||
|
private boolean handleClick() {
|
||||||
|
// Prevent player from switching items during session
|
||||||
|
if (!reforge.equals(player.getItemInHand())) {
|
||||||
|
player.sendMessage( itemChangedMsg);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (!plugin.doesPlayerHaveEnough(player)) {
|
||||||
|
player.sendMessage( insufficientFundsMsg);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isRunning() {
|
||||||
|
return plugin.getServer().getScheduler().isQueued(taskId);
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isInSession(Player other) {
|
||||||
|
return player.getName().equals(other.getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void beginReforge() {
|
||||||
|
if (!disablecooldown)
|
||||||
|
{
|
||||||
|
taskId = plugin
|
||||||
|
.getServer()
|
||||||
|
.getScheduler()
|
||||||
|
.scheduleSyncDelayedTask(plugin, this,
|
||||||
|
(new Random().nextInt(maxReforgeDelay) + minReforgeDelay) * 20);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
taskId = plugin
|
||||||
|
.getServer()
|
||||||
|
.getScheduler()
|
||||||
|
.scheduleSyncDelayedTask(plugin, this,0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,10 +11,11 @@ public class Settings {
|
|||||||
private final YamlStorage config;
|
private final YamlStorage config;
|
||||||
|
|
||||||
public Settings(BlacksmithPlugin plugin) {
|
public Settings(BlacksmithPlugin plugin) {
|
||||||
config = new YamlStorage(plugin.getDataFolder() + File.separator + "config.yml", "Blacksmith Configuration");
|
config = new YamlStorage(new File(plugin.getDataFolder() + File.separator + "config.yml"), "Blacksmith Configuration");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void load() {
|
public void load() {
|
||||||
|
config.load();
|
||||||
DataKey root = config.getKey("");
|
DataKey root = config.getKey("");
|
||||||
for (Setting setting : Setting.values())
|
for (Setting setting : Setting.values())
|
||||||
if (!root.keyExists(setting.path))
|
if (!root.keyExists(setting.path))
|
||||||
@ -22,10 +23,6 @@ public class Settings {
|
|||||||
else
|
else
|
||||||
setting.set(root.getRaw(setting.path));
|
setting.set(root.getRaw(setting.path));
|
||||||
|
|
||||||
save();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void save() {
|
|
||||||
config.save();
|
config.save();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -35,31 +32,35 @@ public class Settings {
|
|||||||
|
|
||||||
public enum Setting {
|
public enum Setting {
|
||||||
BASE_PRICE("base-prices.default", 10),
|
BASE_PRICE("base-prices.default", 10),
|
||||||
BUSY_WITH_PLAYER_MESSAGE("defaults.messages.busy-with-player", "<c>I'm busy at the moment. Come back later!"),
|
PRICE_PER_DURABILITY_POINT("price-per-durability-point.default", 1),
|
||||||
BUSY_WITH_REFORGE_MESSAGE("defaults.messages.busy-with-reforge", "<c>I'm working on it. Be patient!"),
|
BUSY_WITH_PLAYER_MESSAGE("defaults.messages.busy-with-player", "§cI'm busy at the moment. Come back later!"),
|
||||||
|
BUSY_WITH_REFORGE_MESSAGE("defaults.messages.busy-with-reforge", "§cI'm working on it. Be patient!"),
|
||||||
COOLDOWN_UNEXPIRED_MESSAGE(
|
COOLDOWN_UNEXPIRED_MESSAGE(
|
||||||
"defaults.messages.cooldown-not-expired",
|
"defaults.messages.cooldown-not-expired",
|
||||||
"<c>You've already had your chance! Give me a break!"),
|
"§cYou've already had your chance! Give me a break!"),
|
||||||
COST_MESSAGE(
|
COST_MESSAGE(
|
||||||
"defaults.messages.cost",
|
"defaults.messages.cost",
|
||||||
"<e>It will cost <a><price> <e>to reforge that <a><item><e>! Click again to reforge!"),
|
"§eIt will cost §a<price> §eto reforge that §a<item>§e! Click again to reforge!"),
|
||||||
DROP_ITEM("defaults.drop-item", true),
|
DROP_ITEM("defaults.dropitem", true),
|
||||||
|
DISABLE_COOLDOWN("defaults.disablecooldown", false),
|
||||||
|
DISABLE_DELAY("defaults.disabledelay", false),
|
||||||
ENCHANTMENT_MODIFIER("enchantment-modifiers.default", 5),
|
ENCHANTMENT_MODIFIER("enchantment-modifiers.default", 5),
|
||||||
FAIL_CHANCE("defaults.percent-chance-to-fail-reforge", 10),
|
FAIL_CHANCE("defaults.percent-chance-to-fail-reforge", 10),
|
||||||
FAIL_MESSAGE("defaults.messages.fail-reforge", "<c>Whoops! Didn't mean to do that! Maybe next time?"),
|
FAIL_MESSAGE("defaults.messages.fail-reforge", "§cWhoops! Didn't mean to do that! Maybe next time?"),
|
||||||
INSUFFICIENT_FUNDS_MESSAGE(
|
INSUFFICIENT_FUNDS_MESSAGE(
|
||||||
"defaults.messages.insufficient-funds",
|
"defaults.messages.insufficient-funds",
|
||||||
"<c>You don't have enough money to reforge that item!"),
|
"§cYou don't have enough money to reforge that item!"),
|
||||||
INVALID_ITEM_MESSAGE("defaults.messages.invalid-item", "<c>I'm sorry, but I don't know how to reforge that!"),
|
INVALID_ITEM_MESSAGE("defaults.messages.invalid-item", "§cI'm sorry, but I don't know how to reforge that!"),
|
||||||
ITEM_UNEXPECTEDLY_CHANGED_MESSAGE(
|
ITEM_UNEXPECTEDLY_CHANGED_MESSAGE(
|
||||||
"defaults.messages.item-changed-during-reforge",
|
"defaults.messages.item-changed-during-reforge",
|
||||||
"<c>That's not the item you wanted to reforge before!"),
|
"§cThat's not the item you wanted to reforge before!"),
|
||||||
|
EXTRA_ENCHANTMENT_CHANCE("defaults.percent-chance-for-extra-enchantment", 5),
|
||||||
MAX_ENCHANTMENTS("defaults.maximum-enchantments", 3),
|
MAX_ENCHANTMENTS("defaults.maximum-enchantments", 3),
|
||||||
MAX_REFORGE_DELAY("defaults.delays-in-seconds.maximum", 30),
|
MAX_REFORGE_DELAY("defaults.delays-in-seconds.maximum", 30),
|
||||||
MIN_REFORGE_DELAY("defaults.delays-in-seconds.minimum", 5),
|
MIN_REFORGE_DELAY("defaults.delays-in-seconds.minimum", 5),
|
||||||
REFORGE_COOLDOWN("defaults.delays-in-seconds.reforge-cooldown", 60),
|
REFORGE_COOLDOWN("defaults.delays-in-seconds.reforge-cooldown", 60),
|
||||||
START_REFORGE_MESSAGE("defaults.messages.start-reforge", "<e>Ok, let's see what I can do..."),
|
START_REFORGE_MESSAGE("defaults.messages.start-reforge", "§eOk, let's see what I can do..."),
|
||||||
SUCCESS_MESSAGE("defaults.messages.successful-reforge", "<a>There you go! All better!");
|
SUCCESS_MESSAGE("defaults.messages.successful-reforge", "There you go! All better!");
|
||||||
|
|
||||||
private String path;
|
private String path;
|
||||||
private Object value;
|
private Object value;
|
||||||
|
Loading…
Reference in New Issue
Block a user