Adds most of the code necessary for #11
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0c6a28d7df
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0357de1cf7
@ -31,7 +31,12 @@ public enum GlobalSetting {
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/**
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/**
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* Whether the cost should increase for damage taken, as opposed to increase for durability present
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* Whether the cost should increase for damage taken, as opposed to increase for durability present
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*/
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*/
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NATURAL_COST("global.useNaturalCost", SettingValueType.BOOLEAN, true, "useNaturalCost");
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NATURAL_COST("global.useNaturalCost", SettingValueType.BOOLEAN, true, "useNaturalCost"),
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/**
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* Whether to show exact time when displaying the wait time for a reforging or the cool-down
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*/
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SHOW_EXACT_TIME("global.showExactTime", SettingValueType.BOOLEAN, false, "showExactTime");
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private final String path;
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private final String path;
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private final String parent;
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private final String parent;
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@ -180,6 +180,15 @@ public class GlobalSettings {
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return asBoolean(GlobalSetting.NATURAL_COST);
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return asBoolean(GlobalSetting.NATURAL_COST);
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}
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}
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/**
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* Gets whether to show exact time for reforging wait-time, and for wait-time between sessions
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*
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* @return <p>Whether to show exact time</p>
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*/
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public boolean getShowExactTime() {
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return asBoolean(GlobalSetting.SHOW_EXACT_TIME);
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}
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/**
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/**
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* Gets the base price for the given material
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* Gets the base price for the given material
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*
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*
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@ -70,13 +70,14 @@ public enum NPCSetting {
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* The message displayed when the blacksmith is already reforging something for the player
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* The message displayed when the blacksmith is already reforging something for the player
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*/
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*/
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BUSY_WITH_REFORGE_MESSAGE("messages.busyReforgeMessage", SettingValueType.STRING,
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BUSY_WITH_REFORGE_MESSAGE("messages.busyReforgeMessage", SettingValueType.STRING,
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"&cI'm working on it. Be patient!", "busyReforgeMessage"),
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"&cI'm working on it. Be patient! I'll finish {time}!", "busyReforgeMessage"),
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/**
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/**
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* The message displayed if the player has to wait for the cool-down to expire
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* The message displayed if the player has to wait for the cool-down to expire
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*/
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*/
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COOL_DOWN_UNEXPIRED_MESSAGE("messages.coolDownUnexpiredMessage", SettingValueType.STRING,
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COOL_DOWN_UNEXPIRED_MESSAGE("messages.coolDownUnexpiredMessage", SettingValueType.STRING,
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"&cYou've already had your chance! Give me a break!", "coolDownUnexpiredMessage"),
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"&cYou've already had your chance! Give me a break! I'll be ready {time}!",
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"coolDownUnexpiredMessage"),
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/**
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/**
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* The message displayed when displaying the cost of reforging the held item to the player
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* The message displayed when displaying the cost of reforging the held item to the player
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@ -0,0 +1,126 @@
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package net.knarcraft.blacksmith.formatting;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import static net.knarcraft.blacksmith.formatting.StringFormatter.replacePlaceholder;
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/**
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* A utility for formatting a string specifying an amount of time
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*/
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public final class TimeFormatter {
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private static Map<Double, TranslatableMessage[]> timeUnits;
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private static List<Double> sortedUnits;
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private TimeFormatter() {
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}
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/**
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* Formats the given number of remaining seconds to the appropriate string
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*
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* @param exact <p>Whether to display the exact number of seconds, or some unclear expression</p>
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* @param seconds <p>The number of seconds remaining</p>
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* @return <p>The time formatted correctly</p>
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*/
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public static String formatTime(boolean exact, int seconds) {
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if (exact) {
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return getDurationString(seconds);
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} else {
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return formatUnclearTime(seconds);
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}
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}
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/**
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* Gets a time format using vague wording to specify a known interval
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*
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* @param seconds <p>The number of seconds to format</p>
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* @return <p>Text describing approximate time remaining</p>
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*/
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private static String formatUnclearTime(int seconds) {
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List<TimeInterval> intervals = Arrays.stream(TimeInterval.values()).sorted().toList();
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for (TimeInterval interval : intervals) {
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if (seconds < interval.getIntervalMax()) {
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//Use the set message, or use the default
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//TODO: Check for commas in the message. If present, split on the comma and choose a random expression
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String text = Translator.getTranslatedMessage(TranslatableMessage.valueOf(interval.name()));
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if (text != null && !text.trim().isEmpty()) {
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return text;
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} else {
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return interval.getDefaultText();
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}
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}
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}
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return TimeInterval.INTERVAL_MORE_THAN_5_MINUTES.getDefaultText();
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}
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/**
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* Gets the string used for displaying this sign's duration
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*
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* @return <p>The string used for displaying this sign's duration</p>
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*/
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public static String getDurationString(int duration) {
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if (duration == 0) {
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return Translator.getTranslatedMessage(TranslatableMessage.UNIT_NOW);
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} else {
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if (sortedUnits == null) {
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initializeUnits();
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}
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for (Double unit : sortedUnits) {
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if (duration / unit >= 1) {
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double units = round(duration / unit);
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return formatDurationString(units, timeUnits.get(unit)[units == 1 ? 0 : 1],
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(units * 10) % 10 == 0);
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}
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}
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return formatDurationString(duration, TranslatableMessage.UNIT_SECONDS, false);
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}
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}
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/**
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* Rounds a number to its last two digits
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*
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* @param number <p>The number to round</p>
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* @return <p>The rounded number</p>
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*/
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private static double round(double number) {
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return Math.round(number * 100.0) / 100.0;
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}
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/**
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* Formats a duration string
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*
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* @param duration <p>The duration to display</p>
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* @param translatableMessage <p>The time unit to display</p>
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* @param castToInt <p>Whether to cast the duration to an int</p>
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* @return <p>The formatted duration string</p>
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*/
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private static String formatDurationString(double duration, TranslatableMessage translatableMessage, boolean castToInt) {
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String durationFormat = Translator.getTranslatedMessage(TranslatableMessage.DURATION_FORMAT);
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durationFormat = replacePlaceholder(durationFormat, "{unit}",
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Translator.getTranslatedMessage(translatableMessage));
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return replacePlaceholder(durationFormat, "{duration}", castToInt ? String.valueOf((int) duration) :
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String.valueOf(duration));
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}
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/**
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* Initializes the mapping of available time units for formatting permission sign duration
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*/
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private static void initializeUnits() {
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double minute = 60;
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timeUnits = new HashMap<>();
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timeUnits.put(minute, new TranslatableMessage[]{TranslatableMessage.UNIT_MINUTE, TranslatableMessage.UNIT_MINUTES});
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timeUnits.put(1D, new TranslatableMessage[]{TranslatableMessage.UNIT_SECOND, TranslatableMessage.UNIT_SECONDS});
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sortedUnits = new ArrayList<>(timeUnits.keySet());
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Collections.sort(sortedUnits);
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Collections.reverse(sortedUnits);
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}
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}
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@ -0,0 +1,65 @@
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package net.knarcraft.blacksmith.formatting;
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/**
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* The important intervals when not using exact wait times
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*/
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public enum TimeInterval {
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/**
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* Less than 10 seconds left
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*/
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INTERVAL_LESS_THAN_10_SECONDS("momentarily", 10),
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/**
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* Less than 30 seconds left
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*/
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INTERVAL_LESS_THAN_30_SECONDS("in a little while", 30),
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/**
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* Less than 1 minute left
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*/
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INTERVAL_LESS_THAN_1_MINUTE("in a while", 60),
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/**
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* Less than 5 minutes left
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*/
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INTERVAL_LESS_THAN_5_MINUTES("after some time", 300),
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/**
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* More than 5 minutes left
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*/
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INTERVAL_MORE_THAN_5_MINUTES("in quite a while", Integer.MAX_VALUE);
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private final String defaultText;
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private final int maxSeconds;
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/**
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* Instantiates a new time interval
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*
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* @param defaultText <p>The default text used to describe the time interval</p>
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* @param maxSeconds <p>The maximum number of seconds to fall within this interval</p>
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*/
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TimeInterval(String defaultText, int maxSeconds) {
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this.defaultText = defaultText;
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this.maxSeconds = maxSeconds;
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}
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/**
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* Gets the default text to display for this interval
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*
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* @return <p>The default text to display for this interval</p>
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*/
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public String getDefaultText() {
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return this.defaultText;
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}
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/**
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* Gets the maximum number of seconds before exceeding this interval
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*
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* @return <p>The max seconds of this interval</p>
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*/
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public int getIntervalMax() {
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return maxSeconds;
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}
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}
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@ -10,25 +10,155 @@ import static net.knarcraft.blacksmith.formatting.StringFormatter.replacePlaceho
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*/
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*/
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public enum TranslatableMessage {
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public enum TranslatableMessage {
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/**
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* The message displayed when a configuration value has been successfully changed
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*/
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VALUE_CHANGED,
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VALUE_CHANGED,
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/**
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* The message displayed when a configuration value for one material or enchantment has been successfully changed
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*/
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VALUE_FOR_ITEM_CHANGED,
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VALUE_FOR_ITEM_CHANGED,
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/**
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* The message displayed when showing the current value of a configuration option
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*/
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CURRENT_VALUE,
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CURRENT_VALUE,
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/**
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* The message displayed when showing the current value of a configuration option for one material or enchantment
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*/
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CURRENT_VALUE_FOR_ITEM,
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CURRENT_VALUE_FOR_ITEM,
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/**
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* The translation of enchantment
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*/
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ITEM_TYPE_ENCHANTMENT,
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ITEM_TYPE_ENCHANTMENT,
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/**
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* The translation of material
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*/
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ITEM_TYPE_MATERIAL,
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ITEM_TYPE_MATERIAL,
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/**
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* The message displayed when showing the "raw" value of messages
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*/
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RAW_VALUE,
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RAW_VALUE,
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/**
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* The message displayed when trying to change a blacksmith value before selecting a blacksmith
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*/
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NO_NPC_SELECTED,
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NO_NPC_SELECTED,
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/**
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* The message displayed if trying to change the default value of reforge-able item using commands
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*/
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DEFAULT_REFORGE_ABLE_ITEMS_UNCHANGEABLE,
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DEFAULT_REFORGE_ABLE_ITEMS_UNCHANGEABLE,
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/**
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* The message displayed if a string list is required, but something else is given
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*/
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INPUT_STRING_LIST_REQUIRED,
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INPUT_STRING_LIST_REQUIRED,
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/**
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* The message displayed if a value between 0 and 100 is required, but something else is given
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*/
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INPUT_PERCENTAGE_REQUIRED,
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INPUT_PERCENTAGE_REQUIRED,
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/**
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* The message displayed if a string is required, but something else is given
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*/
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INPUT_STRING_REQUIRED,
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INPUT_STRING_REQUIRED,
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/**
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* The message displayed if a positive double is required, but something else is given
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*/
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INPUT_POSITIVE_DOUBLE_REQUIRED,
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INPUT_POSITIVE_DOUBLE_REQUIRED,
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/**
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* The message displayed if a positive integer is required, but something else is given
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*/
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INPUT_POSITIVE_INTEGER_REQUIRED,
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INPUT_POSITIVE_INTEGER_REQUIRED,
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/**
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* The message displayed if a player is missing the required permission for an action
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*/
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PERMISSION_DENIED,
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PERMISSION_DENIED,
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/**
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* The message displayed if this plugin is successfully reloaded
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*/
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PLUGIN_RELOADED,
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PLUGIN_RELOADED,
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/**
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* The message displayed if a filter is specified which isn't supported by the specified preset
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*/
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INVALID_FILTER_FOR_PRESET,
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INVALID_FILTER_FOR_PRESET,
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/**
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* The message displayed if an invalid preset or an invalid filter is specified
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*/
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INVALID_PRESET_OR_FILTER,
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INVALID_PRESET_OR_FILTER,
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PRESET_MATERIALS;
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/**
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* The message displayed when showing which materials are included in a preset
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*/
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PRESET_MATERIALS,
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/**
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* The format for displaying the exact duration of a blacksmith's cool-down or delay
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*/
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DURATION_FORMAT,
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/**
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* The text to display for 0 seconds
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*/
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UNIT_NOW,
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/**
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* The text to display for 1 second
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*/
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UNIT_SECOND,
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/**
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* The text to display for a number of seconds
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*/
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UNIT_SECONDS,
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/**
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* The text to display for 1 minute
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*/
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UNIT_MINUTE,
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/**
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* The text to display for a number of minutes
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*/
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UNIT_MINUTES,
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/**
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* The text to display when describing less than 10 seconds remaining
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*/
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INTERVAL_LESS_THAN_10_SECONDS,
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/**
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* The text to display when describing less than 30 seconds remaining
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*/
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INTERVAL_LESS_THAN_30_SECONDS,
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/**
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* The text to display when describing less than 1 minute remaining
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*/
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INTERVAL_LESS_THAN_1_MINUTE,
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/**
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* The text to display when describing less than 5 minutes remaining
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*/
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INTERVAL_LESS_THAN_5_MINUTES,
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/**
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* The text to display when describing more than 5 minutes remaining
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*/
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INTERVAL_MORE_THAN_5_MINUTES;
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/**
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/**
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* Gets the message to display when displaying the raw value of messages
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* Gets the message to display when displaying the raw value of messages
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@ -5,7 +5,7 @@ import net.citizensnpcs.api.trait.Trait;
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import net.citizensnpcs.api.util.DataKey;
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import net.citizensnpcs.api.util.DataKey;
|
||||||
import net.knarcraft.blacksmith.BlacksmithPlugin;
|
import net.knarcraft.blacksmith.BlacksmithPlugin;
|
||||||
import net.knarcraft.blacksmith.config.NPCSettings;
|
import net.knarcraft.blacksmith.config.NPCSettings;
|
||||||
import net.knarcraft.blacksmith.formatting.StringFormatter;
|
import net.knarcraft.blacksmith.formatting.TimeFormatter;
|
||||||
import net.knarcraft.blacksmith.manager.EconomyManager;
|
import net.knarcraft.blacksmith.manager.EconomyManager;
|
||||||
import net.knarcraft.blacksmith.util.ItemHelper;
|
import net.knarcraft.blacksmith.util.ItemHelper;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
@ -23,6 +23,7 @@ import java.util.Map;
|
|||||||
import java.util.Objects;
|
import java.util.Objects;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
|
import static net.knarcraft.blacksmith.formatting.StringFormatter.replacePlaceholder;
|
||||||
import static net.knarcraft.blacksmith.formatting.StringFormatter.sendNPCMessage;
|
import static net.knarcraft.blacksmith.formatting.StringFormatter.sendNPCMessage;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -107,9 +108,10 @@ public class BlacksmithTrait extends Trait {
|
|||||||
* @return <p>True if preparations were successful. False if a session shouldn't be started</p>
|
* @return <p>True if preparations were successful. False if a session shouldn't be started</p>
|
||||||
*/
|
*/
|
||||||
public boolean prepareForSession(Player player) {
|
public boolean prepareForSession(Player player) {
|
||||||
|
UUID playerId = player.getUniqueId();
|
||||||
//If cool-down has been disabled after it was set for this player, remove the cool-down
|
//If cool-down has been disabled after it was set for this player, remove the cool-down
|
||||||
if (config.getDisableCoolDown() && coolDowns.get(player.getUniqueId()) != null) {
|
if (config.getDisableCoolDown() && coolDowns.get(playerId) != null) {
|
||||||
coolDowns.remove(player.getUniqueId());
|
coolDowns.remove(playerId);
|
||||||
}
|
}
|
||||||
//Deny if permission is missing
|
//Deny if permission is missing
|
||||||
if (!player.hasPermission("blacksmith.reforge")) {
|
if (!player.hasPermission("blacksmith.reforge")) {
|
||||||
@ -117,17 +119,21 @@ public class BlacksmithTrait extends Trait {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Deny if on cool-down, or remove cool-down if expired
|
//Deny if on cool-down, or remove cool-down if expired
|
||||||
if (coolDowns.get(player.getUniqueId()) != null) {
|
if (coolDowns.get(playerId) != null) {
|
||||||
if (!Calendar.getInstance().after(coolDowns.get(player.getUniqueId()))) {
|
Calendar calendar = Calendar.getInstance();
|
||||||
sendNPCMessage(this.npc, player, config.getCoolDownUnexpiredMessage());
|
if (!calendar.after(coolDowns.get(playerId))) {
|
||||||
|
int secondDifference = (int) ((calendar.getTimeInMillis() - coolDowns.get(playerId).getTimeInMillis()) * 1000);
|
||||||
|
boolean exactTime = BlacksmithPlugin.getInstance().getSettings().getShowExactTime();
|
||||||
|
sendNPCMessage(this.npc, player, replacePlaceholder(config.getCoolDownUnexpiredMessage(),
|
||||||
|
"{time}", TimeFormatter.formatTime(exactTime, secondDifference)));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
coolDowns.remove(player.getUniqueId());
|
coolDowns.remove(playerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
//If already in a session, but the player has failed to interact, or left the blacksmith, allow a new session
|
//If already in a session, but the player has failed to interact, and left the blacksmith, allow a new session
|
||||||
if (session != null) {
|
if (session != null) {
|
||||||
if (System.currentTimeMillis() > _sessionStart + 10 * 1000 ||
|
if (System.currentTimeMillis() > _sessionStart + 10 * 1000 &&
|
||||||
this.npc.getEntity().getLocation().distance(session.getPlayer().getLocation()) > 20) {
|
this.npc.getEntity().getLocation().distance(session.getPlayer().getLocation()) > 20) {
|
||||||
session = null;
|
session = null;
|
||||||
}
|
}
|
||||||
@ -149,7 +155,10 @@ public class BlacksmithTrait extends Trait {
|
|||||||
|
|
||||||
//The blacksmith is already reforging for the player
|
//The blacksmith is already reforging for the player
|
||||||
if (session.isRunning()) {
|
if (session.isRunning()) {
|
||||||
sendNPCMessage(this.npc, player, config.getBusyReforgingMessage());
|
int timeRemaining = (int) ((session.getFinishTime() - System.currentTimeMillis()) / 1000);
|
||||||
|
boolean showExactTime = BlacksmithPlugin.getInstance().getSettings().getShowExactTime();
|
||||||
|
sendNPCMessage(this.npc, player, replacePlaceholder(config.getBusyReforgingMessage(), "{time}",
|
||||||
|
TimeFormatter.formatTime(showExactTime, timeRemaining)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (session.endSession()) {
|
if (session.endSession()) {
|
||||||
@ -171,7 +180,7 @@ public class BlacksmithTrait extends Trait {
|
|||||||
//Refuse if not repairable, or if reforge-able items is set, but doesn't include the held item
|
//Refuse if not repairable, or if reforge-able items is set, but doesn't include the held item
|
||||||
List<Material> reforgeAbleItems = config.getReforgeAbleItems();
|
List<Material> reforgeAbleItems = config.getReforgeAbleItems();
|
||||||
if (!isRepairable(hand) || (!reforgeAbleItems.isEmpty() && !reforgeAbleItems.contains(hand.getType()))) {
|
if (!isRepairable(hand) || (!reforgeAbleItems.isEmpty() && !reforgeAbleItems.contains(hand.getType()))) {
|
||||||
String invalidMessage = StringFormatter.replacePlaceholder(config.getInvalidItemMessage(),
|
String invalidMessage = replacePlaceholder(config.getInvalidItemMessage(),
|
||||||
"{title}", config.getBlacksmithTitle());
|
"{title}", config.getBlacksmithTitle());
|
||||||
sendNPCMessage(this.npc, player, invalidMessage);
|
sendNPCMessage(this.npc, player, invalidMessage);
|
||||||
return;
|
return;
|
||||||
@ -189,7 +198,8 @@ public class BlacksmithTrait extends Trait {
|
|||||||
//Tell the player the cost of repairing the item
|
//Tell the player the cost of repairing the item
|
||||||
String cost = EconomyManager.formatCost(player);
|
String cost = EconomyManager.formatCost(player);
|
||||||
String itemName = hand.getType().name().toLowerCase().replace('_', ' ');
|
String itemName = hand.getType().name().toLowerCase().replace('_', ' ');
|
||||||
sendNPCMessage(this.npc, player, config.getCostMessage().replace("{cost}", cost).replace("{item}", itemName));
|
sendNPCMessage(this.npc, player, config.getCostMessage().replace("{cost}", cost).replace("{item}",
|
||||||
|
itemName));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -12,6 +12,7 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.Damageable;
|
import org.bukkit.inventory.meta.Damageable;
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
import org.bukkit.scheduler.BukkitScheduler;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Calendar;
|
import java.util.Calendar;
|
||||||
@ -32,6 +33,7 @@ public class ReforgeSession implements Runnable {
|
|||||||
private final NPC npc;
|
private final NPC npc;
|
||||||
private final ItemStack itemToReforge;
|
private final ItemStack itemToReforge;
|
||||||
private int taskId;
|
private int taskId;
|
||||||
|
private long finishTime = 0;
|
||||||
private final NPCSettings config;
|
private final NPCSettings config;
|
||||||
private static final String[] enchantments = new String[Enchantment.values().length];
|
private static final String[] enchantments = new String[Enchantment.values().length];
|
||||||
private static final Random random = new Random();
|
private static final Random random = new Random();
|
||||||
@ -48,15 +50,27 @@ public class ReforgeSession implements Runnable {
|
|||||||
this.blacksmithTrait = blacksmithTrait;
|
this.blacksmithTrait = blacksmithTrait;
|
||||||
this.player = player;
|
this.player = player;
|
||||||
this.npc = npc;
|
this.npc = npc;
|
||||||
itemToReforge = player.getInventory().getItemInMainHand();
|
this.itemToReforge = player.getInventory().getItemInMainHand();
|
||||||
this.config = config;
|
this.config = config;
|
||||||
|
|
||||||
int i = 0;
|
//Populate enchantments the first time this is run
|
||||||
for (Enchantment enchantment : Enchantment.values()) {
|
if (enchantments[0] == null) {
|
||||||
enchantments[i++] = enchantment.getKey().toString();
|
int i = 0;
|
||||||
|
for (Enchantment enchantment : Enchantment.values()) {
|
||||||
|
enchantments[i++] = enchantment.getKey().toString();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets the time in milliseconds when this reforging session will finish
|
||||||
|
*
|
||||||
|
* @return <p>The time the reforging will finish</p>
|
||||||
|
*/
|
||||||
|
public long getFinishTime() {
|
||||||
|
return this.finishTime;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Runs the actual reforge which fixes the item and gives it back to the player
|
* Runs the actual reforge which fixes the item and gives it back to the player
|
||||||
*/
|
*/
|
||||||
@ -237,16 +251,17 @@ public class ReforgeSession implements Runnable {
|
|||||||
* Begins the actual item reforging
|
* Begins the actual item reforging
|
||||||
*/
|
*/
|
||||||
public void beginReforge() {
|
public void beginReforge() {
|
||||||
|
BukkitScheduler scheduler = BlacksmithPlugin.getInstance().getServer().getScheduler();
|
||||||
|
int reforgeDelay;
|
||||||
if (!config.getDisableCoolDown()) {
|
if (!config.getDisableCoolDown()) {
|
||||||
//Finish the reforging after a random delay between the max and min
|
//Finish the reforging after a random delay between the max and min
|
||||||
taskId = BlacksmithPlugin.getInstance().getServer().getScheduler().scheduleSyncDelayedTask(
|
reforgeDelay = new Random().nextInt(config.getMaxReforgeDelay()) + config.getMinReforgeDelay();
|
||||||
BlacksmithPlugin.getInstance(), this, (new Random().nextInt(config.getMaxReforgeDelay()) +
|
|
||||||
config.getMinReforgeDelay()) * 20L);
|
|
||||||
} else {
|
} else {
|
||||||
//Finish the reforging as soon as possible
|
//Finish the reforging as soon as possible
|
||||||
taskId = BlacksmithPlugin.getInstance().getServer().getScheduler().scheduleSyncDelayedTask(
|
reforgeDelay = 0;
|
||||||
BlacksmithPlugin.getInstance(), this, 0);
|
|
||||||
}
|
}
|
||||||
|
this.finishTime = System.currentTimeMillis() + (reforgeDelay * 1000L);
|
||||||
|
taskId = scheduler.scheduleSyncDelayedTask(BlacksmithPlugin.getInstance(), this, reforgeDelay * 20L);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -21,6 +21,10 @@ global:
|
|||||||
# blacksmith behavior instead
|
# blacksmith behavior instead
|
||||||
useNaturalCost: true
|
useNaturalCost: true
|
||||||
|
|
||||||
|
# Exact time displays the exact number of seconds and minutes remaining as part of the reforging cool-down and
|
||||||
|
# reforging delay messages, instead of just vaguely hinting at the remaining time.
|
||||||
|
showExactTime: false
|
||||||
|
|
||||||
# The settings which are set to any new NPC. To change any of these settings for an existing NPC, you must change the
|
# The settings which are set to any new NPC. To change any of these settings for an existing NPC, you must change the
|
||||||
# Citizens NPC file, or use the /blacksmith command
|
# Citizens NPC file, or use the /blacksmith command
|
||||||
defaults:
|
defaults:
|
||||||
@ -61,10 +65,10 @@ defaults:
|
|||||||
busyPlayerMessage: "&cI'm busy at the moment. Come back later!"
|
busyPlayerMessage: "&cI'm busy at the moment. Come back later!"
|
||||||
|
|
||||||
# The message to display when the blacksmith is working on the reforging
|
# The message to display when the blacksmith is working on the reforging
|
||||||
busyReforgeMessage: "&cI'm working on it. Be patient!"
|
busyReforgeMessage: "&cI'm working on it. Be patient! I'll finish {time}!"
|
||||||
|
|
||||||
# The message to display when the blacksmith is still on a cool-down from the previous re-forging
|
# The message to display when the blacksmith is still on a cool-down from the previous re-forging
|
||||||
coolDownUnexpiredMessage: "&cYou've already had your chance! Give me a break!"
|
coolDownUnexpiredMessage: "&cYou've already had your chance! Give me a break! I'll be ready {time}!"
|
||||||
|
|
||||||
# The message to display when informing a player about the reforging cost
|
# The message to display when informing a player about the reforging cost
|
||||||
costMessage: "&eIt will cost &a{cost}&e to reforge that &a{item}&e! Click again to reforge!"
|
costMessage: "&eIt will cost &a{cost}&e to reforge that &a{item}&e! Click again to reforge!"
|
||||||
|
@ -17,4 +17,15 @@ en:
|
|||||||
PLUGIN_RELOADED: "Blacksmith config reloaded!"
|
PLUGIN_RELOADED: "Blacksmith config reloaded!"
|
||||||
INVALID_FILTER_FOR_PRESET: "The specified filter is not valid for that preset"
|
INVALID_FILTER_FOR_PRESET: "The specified filter is not valid for that preset"
|
||||||
INVALID_PRESET_OR_FILTER: "You specified an invalid preset or an invalid filter"
|
INVALID_PRESET_OR_FILTER: "You specified an invalid preset or an invalid filter"
|
||||||
PRESET_MATERIALS: "Materials in preset: {materials}"
|
PRESET_MATERIALS: "Materials in preset: {materials}"
|
||||||
|
DURATION_FORMAT: "{time} {unit}"
|
||||||
|
UNIT_NOW: "imminently"
|
||||||
|
UNIT_SECOND: "second"
|
||||||
|
UNIT_SECONDS: "seconds"
|
||||||
|
UNIT_MINUTE: "minute"
|
||||||
|
UNIT_MINUTES: "minutes"
|
||||||
|
INTERVAL_LESS_THAN_10_SECONDS: "momentarily"
|
||||||
|
INTERVAL_LESS_THAN_30_SECONDS: "in a little while"
|
||||||
|
INTERVAL_LESS_THAN_1_MINUTE: "in a while"
|
||||||
|
INTERVAL_LESS_THAN_5_MINUTES: "after some time"
|
||||||
|
INTERVAL_MORE_THAN_5_MINUTES: "in quite a while"
|
Loading…
Reference in New Issue
Block a user