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package net.knarcraft.blacksmith.config;
import net.citizensnpcs.api.util.DataKey;
import net.citizensnpcs.api.util.YamlStorage;
import net.knarcraft.blacksmith.BlacksmithPlugin;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.enchantments.Enchantment;
import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Level;
/**
* A class which keeps track of all default NPC settings and all global settings
*/
public class GlobalSettings {
private final Map<Material, Double> materialBasePrices = new HashMap<>();
private final Map<Material, Double> materialPricePerDurabilityPoints = new HashMap<>();
private final Map<Enchantment, Double> enchantmentModifiers = new HashMap<>();
private final Map<NPCSetting, Object> defaultNPCSettings = new HashMap<>();
private final Map<GlobalSetting, Object> globalSettings = new HashMap<>();
private final YamlStorage defaultConfig;
/**
* Instantiates a new "Settings"
*
* @param plugin <p>A reference to the blacksmith plugin</p>
*/
public GlobalSettings(BlacksmithPlugin plugin) {
defaultConfig = new YamlStorage(new File(plugin.getDataFolder() + File.separator + "config.yml"),
"Blacksmith Configuration\nWarning: The values under defaults are the values set for a blacksmith" +
"upon creation. To change any values for existing NPCs, edit the citizens NPC file.");
}
/**
* Loads all configuration values from the config file
*/
public void load() {
//Load the config from disk
defaultConfig.load();
DataKey root = defaultConfig.getKey("");
//Just in case, clear existing values
defaultNPCSettings.clear();
globalSettings.clear();
materialBasePrices.clear();
materialPricePerDurabilityPoints.clear();
enchantmentModifiers.clear();
//Load/Save NPC default settings
loadDefaultNPCSettings(root);
//Load/Save global settings
loadGlobalSettings(root);
//Save any modified values to disk
defaultConfig.save();
}
/**
* Gets the current value of the default NPC settings
*
* @return <p>The current value of the default NPC settings</p>
*/
public Map<NPCSetting, Object> getDefaultNPCSettings() {
return new HashMap<>(this.defaultNPCSettings);
}
/**
* Gets whether to use natural cost for cost calculation
*
* <p>Natural cost makes it more costly the more damage is dealt to an item. The alternative is the legacy behavior
* where the amount of durability points remaining increases the cost.</p>
*
* @return <p>Whether to use natural cost</p>
*/
public boolean getUseNaturalCost() {
return asBoolean(GlobalSetting.NATURAL_COST);
}
/**
* Gets the base price for the given material
*
* @param material <p>The material to get the base price for</p>
* @return <p>The base price for the material</p>
*/
public double getBasePrice(Material material) {
if (materialBasePrices.containsKey(material) && materialBasePrices.get(material) != null) {
return materialBasePrices.get(material);
} else {
return asDouble(GlobalSetting.BASE_PRICE);
}
}
/**
* Gets the price per durability point for the given material
*
* @param material <p>The material to get the durability point price for</p>
* @return <p>The durability point price for the material</p>
*/
public double getPricePerDurabilityPoint(Material material) {
if (materialPricePerDurabilityPoints.containsKey(material) &&
materialPricePerDurabilityPoints.get(material) != null) {
return materialPricePerDurabilityPoints.get(material);
} else {
return asDouble(GlobalSetting.PRICE_PER_DURABILITY_POINT);
}
}
/**
* Gets the cost to be added for each level of the given enchantment
*
* @param enchantment <p>The enchantment to get the cost for</p>
* @return <p>The cost of each enchantment level</p>
*/
public double getEnchantmentModifier(Enchantment enchantment) {
if (enchantmentModifiers.containsKey(enchantment) && enchantmentModifiers.get(enchantment) != null) {
return enchantmentModifiers.get(enchantment);
} else {
return asDouble(GlobalSetting.ENCHANTMENT_MODIFIER);
}
}
/**
* Gets the given value as a boolean
*
* <p>This will throw an exception if used for a non-boolean value</p>
*
* @param setting <p>The setting to get the value of</p>
* @return <p>The value of the given setting as a boolean</p>
*/
public boolean asBoolean(GlobalSetting setting) {
Object value = getValue(setting);
if (value instanceof String) {
return Boolean.parseBoolean((String) value);
} else {
return (Boolean) value;
}
}
/**
* Gets the given value as a double
*
* <p>This will throw an exception if used for a non-double setting</p>
*
* @param setting <p>The setting to get the value of</p>
* @return <p>The value of the given setting as a double</p>
*/
public double asDouble(GlobalSetting setting) {
Object value = getValue(setting);
if (value instanceof String) {
return Double.parseDouble((String) value);
} else if (value instanceof Integer) {
return (Integer) value;
} else {
return (Double) value;
}
}
/**
* Gets the value of a setting, using the default if not set
*
* @param setting <p>The setting to get the value of</p>
* @return <p>The current value</p>
*/
private Object getValue(GlobalSetting setting) {
Object value = globalSettings.get(setting);
//If not set in config.yml, use the default value from the enum
if (value == null) {
value = setting.getDefaultValue();
}
return value;
}
/**
* Loads all global settings
*
* @param root <p>The root node of all global settings</p>
*/
private void loadGlobalSettings(DataKey root) {
for (GlobalSetting globalSetting : GlobalSetting.values()) {
if (!root.keyExists(globalSetting.getPath())) {
//If the setting does not exist in the config file, add it
root.setRaw(globalSetting.getPath(), globalSetting.getDefaultValue());
} else {
//Set the setting to the value found in the path
globalSettings.put(globalSetting, root.getRaw(globalSetting.getPath()));
}
}
//Load all base prices
DataKey basePriceNode = root.getRelative(GlobalSetting.BASE_PRICE.getParent());
Map<String, String> relevantKeys = getRelevantKeys(basePriceNode);
for (String key : relevantKeys.keySet()) {
String materialName = relevantKeys.get(key);
Material material = Material.matchMaterial(materialName);
if (material != null) {
materialBasePrices.put(material, basePriceNode.getDouble(key));
} else {
BlacksmithPlugin.getInstance().getLogger().log(Level.WARNING,
"Unable to find a material matching " + materialName);
}
}
//Load all per-durability-point prices
DataKey basePerDurabilityPriceNode = root.getRelative(GlobalSetting.PRICE_PER_DURABILITY_POINT.getParent());
relevantKeys = getRelevantKeys(basePerDurabilityPriceNode);
for (String key : relevantKeys.keySet()) {
String materialName = relevantKeys.get(key);
Material material = Material.matchMaterial(materialName);
if (material != null) {
materialPricePerDurabilityPoints.put(material, basePerDurabilityPriceNode.getDouble(key));
} else {
BlacksmithPlugin.getInstance().getLogger().log(Level.WARNING,
"Unable to find a material matching " + materialName);
}
}
//Load all enchantment prices
DataKey enchantmentModifiersNode = root.getRelative(GlobalSetting.ENCHANTMENT_MODIFIER.getParent());
relevantKeys = getRelevantKeys(basePerDurabilityPriceNode);
for (String key : relevantKeys.keySet()) {
String enchantmentName = relevantKeys.get(key);
Enchantment enchantment = Enchantment.getByKey(NamespacedKey.minecraft(enchantmentName));
if (enchantment != null) {
enchantmentModifiers.put(enchantment, enchantmentModifiersNode.getDouble(key));
} else {
BlacksmithPlugin.getInstance().getLogger().log(Level.WARNING,
"Unable to find an enchantment matching " + enchantmentName);
}
}
}
/**
* Gets a map between relevant keys and their normalized name
*
* @param rootKey <p>The root data key containing sub-keys</p>
* @return <p>Any sub-keys found that aren't the default</p>
*/
private Map<String, String> getRelevantKeys(DataKey rootKey) {
Map<String, String> relevant = new HashMap<>();
for (DataKey dataKey : rootKey.getSubKeys()) {
String keyName = dataKey.name();
//Skip the default value
if (keyName.equals("default")) {
continue;
}
String normalizedName = keyName.toUpperCase().replace("-", "_");
relevant.put(keyName, normalizedName);
}
return relevant;
}
/**
* Loads all default NPC settings
*
* @param root <p>The root node of all default NPC settings</p>
*/
private void loadDefaultNPCSettings(DataKey root) {
for (NPCSetting setting : NPCSetting.values()) {
if (!root.keyExists(setting.getPath())) {
//If the setting does not exist in the config file, add it
root.setRaw(setting.getPath(), setting.getDefaultValue());
} else {
//Set the setting to the value found in the path
defaultNPCSettings.put(setting, root.getRaw(setting.getPath()));
}
}
}
}