- Switched to using NamespacedKeys for enchantments instead of their names. This means that all properly registered custom enchantments are supported in one go. - Removed the overengineered enchantment platform stuff. That was built with the idea that every custom enchantment plugin would have their own way of implementing custom enchantments. However, now that I found out that custom enchantments can just be registered using NamespacedKeys, none of this is required anymore.
		
			
				
	
	
		
			39 lines
		
	
	
		
			802 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			802 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
minecraft:feather_falling
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minecraft:frost_walker
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minecraft:unbreaking
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minecraft:projectile_protection
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minecraft:knockback
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minecraft:respiration
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minecraft:punch
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minecraft:protection
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minecraft:blast_protection
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minecraft:lure
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minecraft:impaling
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minecraft:smite
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minecraft:silk_touch
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minecraft:infinity
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minecraft:thorns
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minecraft:luck_of_the_sea
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minecraft:multishot
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minecraft:vanishing_curse
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minecraft:fire_aspect
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minecraft:depth_strider
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minecraft:flame
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minecraft:piercing
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minecraft:fire_protection
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minecraft:sharpness
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minecraft:power
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minecraft:sweeping
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minecraft:aqua_affinity
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minecraft:binding_curse
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minecraft:bane_of_arthropods
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minecraft:soul_speed
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minecraft:looting
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minecraft:efficiency
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minecraft:mending
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minecraft:riptide
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minecraft:quick_charge
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minecraft:fortune
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minecraft:loyalty
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minecraft:channeling
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