# Amount of items it takes to fully repair an armored elytra # Repair cost for every tier of armored elytra in number of items to repair 100%. leatherRepair: 6 goldRepair: 5 ironRepair: 4 diamondsRepair: 3 # Will curses (vanishing, binding) be transferred when creating armored elytras? allowCurses: true # List of enchantments that are allowed to be put on an armored elytra. # If you do not want to allow any enchantments, remove them all and add "NONE" allowedEnchantments: # - NONE - DURABILITY - PROTECTION_FIRE - PROTECTION_EXPLOSIONS - PROTECTION_PROJECTILE - PROTECTION_ENVIRONMENTAL - THORNS # Message players receive when they lack the required permissions to wear a certain armor tier. "NONE" = no message. # %ARMOR_TIER% is replaced by the name of the armor tier. usageDeniedMessage: "You do not have the required permissions to wear %ARMOR_TIER% armored elytras!" # Message players receive when they are given an armored elytra using commands. "NONE" = no message. # %ARMOR_TIER% is replaced by the name of the armor tier. elytraReceivedMessage: "A(n) %ARMOR_TIER% armored elytra has been bestowed upon you!" # The name of armored elytras. %ARMOR_TIER% is replaced by the name of the armor tier. elytraName: '%ARMOR_TIER% Armored Elytra' # The lore of armored elytras. "NONE" = no lore. %ARMOR_TIER% is replaced by the name of the armor tier. elytraLore: Elytra with %ARMOR_TIER% level protection. # Allow this plugin to check for updates on startup. It will not download new versions! checkForUpdates: true