- Switched to using NamespacedKeys for enchantments instead of their names. This means that all properly registered custom enchantments are supported in one go.
- Removed the overengineered enchantment platform stuff. That was built with the idea that every custom enchantment plugin would have their own way of implementing custom enchantments. However, now that I found out that custom enchantments can just be registered using NamespacedKeys, none of this is required anymore.