Allow upgrading diamond AE to netherite
- Added config option to make it possible to upgrade diamond AEs to netherite ones. - Refactored code a bit to avoid duplicating stuff between the crafting/upgrading classes.
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@ -6,7 +6,8 @@ import nl.pim16aap2.armoredElytra.handlers.EventHandlers;
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import nl.pim16aap2.armoredElytra.handlers.FlyDurabilityHandler;
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import nl.pim16aap2.armoredElytra.handlers.ItemDropListener;
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import nl.pim16aap2.armoredElytra.handlers.LoginHandler;
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import nl.pim16aap2.armoredElytra.handlers.SmithingTableHandler;
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import nl.pim16aap2.armoredElytra.handlers.NetheriteUpgradeListener;
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import nl.pim16aap2.armoredElytra.handlers.SmithingTableCraftHandler;
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import nl.pim16aap2.armoredElytra.handlers.Uninstaller;
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import nl.pim16aap2.armoredElytra.nbtEditor.INBTEditor;
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import nl.pim16aap2.armoredElytra.nbtEditor.NBTEditor;
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@ -105,8 +106,10 @@ public class ArmoredElytra extends JavaPlugin implements Listener
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myLogger(Level.INFO, "Durability penalty for flying enabled!");
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final Listener creationListener = config.craftingInSmithingTable() ?
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new SmithingTableHandler(this) : new AnvilHandler(this);
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new SmithingTableCraftHandler(this) : new AnvilHandler(this);
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Bukkit.getPluginManager().registerEvents(creationListener, this);
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if (config.allowUpgradeToNetherite())
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Bukkit.getPluginManager().registerEvents(new NetheriteUpgradeListener(this), this);
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if (config.dropNetheriteAsChestplate())
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Bukkit.getPluginManager().registerEvents(new ItemDropListener(this), this);
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@ -0,0 +1,58 @@
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package nl.pim16aap2.armoredElytra.handlers;
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import nl.pim16aap2.armoredElytra.ArmoredElytra;
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import nl.pim16aap2.armoredElytra.util.ArmorTier;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.PrepareSmithingEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.SmithingInventory;
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public class NetheriteUpgradeListener extends SmithingTableListener
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{
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public NetheriteUpgradeListener(final ArmoredElytra plugin)
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{
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super(plugin);
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}
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@EventHandler(ignoreCancelled = true)
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public void onSmithingTableUsage(final PrepareSmithingEvent event)
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{
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super.onSmithingTableUsage(event);
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}
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@Override
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protected ArmorTier getArmorTier(ItemStack itemStackA, ItemStack itemStackB)
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{
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if (itemStackA == null || itemStackB == null ||
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itemStackA.getType() != Material.ELYTRA ||
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plugin.getNbtEditor().getArmorTier(itemStackA) != ArmorTier.DIAMOND ||
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itemStackB.getType() != Material.NETHERITE_INGOT)
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return ArmorTier.NONE;
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// For some reason, adding multiple netherite ingots causes the view to not update properly.
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// The resulting armored elytra is hidden and the red cross indicates the combination is impossible.
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// But if you click on where the output was supposed to be, it DOES work for some reason.
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// It kinda works if you add a slight delay, but I don't really like that. Might revisit this later. CBA now.
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if (itemStackA.getAmount() != 1 || itemStackB.getAmount() != 1)
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return ArmorTier.NONE;
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return ArmorTier.NETHERITE;
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}
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@EventHandler(ignoreCancelled = true)
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public void onInventoryClick(InventoryClickEvent event)
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{
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if (!isAESmithingTableEvent(event))
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return;
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// These casts may look unchecked, but it was checked by isSmithingTableEvent already.
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SmithingInventory smithingInventory = (SmithingInventory) event.getInventory();
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Player player = (Player) event.getWhoClicked();
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giveItemToPlayer(player, smithingInventory.getItem(2), event.isShiftClick());
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smithingInventory.clear();
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}
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}
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@ -0,0 +1,52 @@
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package nl.pim16aap2.armoredElytra.handlers;
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import nl.pim16aap2.armoredElytra.ArmoredElytra;
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import nl.pim16aap2.armoredElytra.util.ArmorTier;
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import nl.pim16aap2.armoredElytra.util.Util;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.PrepareSmithingEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.SmithingInventory;
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public class SmithingTableCraftHandler extends SmithingTableListener
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{
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public SmithingTableCraftHandler(final ArmoredElytra plugin)
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{
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super(plugin, true);
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// Register the anvil handler with creation disabled so AEs can still be repaired and stuff.
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Bukkit.getPluginManager().registerEvents(new AnvilHandler(plugin, false), plugin);
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}
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@EventHandler(ignoreCancelled = true)
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public void onSmithingTableUsage(final PrepareSmithingEvent event)
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{
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super.onSmithingTableUsage(event);
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}
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@Override
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protected ArmorTier getArmorTier(ItemStack itemStackA, ItemStack itemStackB)
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{
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if (itemStackA == null || itemStackB == null ||
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itemStackA.getType() != Material.ELYTRA || !Util.isChestPlate(itemStackB))
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return ArmorTier.NONE;
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return Util.armorToTier(itemStackB.getType());
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}
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@EventHandler(ignoreCancelled = true)
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public void onInventoryClick(InventoryClickEvent e)
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{
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if (!isAESmithingTableEvent(e))
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return;
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SmithingInventory smithingInventory = (SmithingInventory) e.getInventory();
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final ItemStack result = smithingInventory.getItem(2);
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// This cast may look unchecked, but it was checked by isSmithingTableEvent already.
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giveItemToPlayer((Player) e.getWhoClicked(), result, e.isShiftClick());
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smithingInventory.clear();
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}
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}
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@ -3,11 +3,8 @@ package nl.pim16aap2.armoredElytra.handlers;
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import nl.pim16aap2.armoredElytra.ArmoredElytra;
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import nl.pim16aap2.armoredElytra.util.ArmorTier;
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import nl.pim16aap2.armoredElytra.util.EnchantmentContainer;
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import nl.pim16aap2.armoredElytra.util.Util;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryType;
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@ -17,16 +14,19 @@ import org.bukkit.inventory.SmithingInventory;
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import java.util.logging.Level;
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public class SmithingTableHandler extends ArmoredElytraHandler implements Listener
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abstract class SmithingTableListener extends ArmoredElytraHandler implements Listener
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{
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public SmithingTableHandler(final ArmoredElytra plugin)
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public SmithingTableListener(ArmoredElytra plugin, boolean creationEnabled)
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{
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super(plugin, true);
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// Register the anvil handler with creation disabled so AEs can still be repaired and stuff.
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Bukkit.getPluginManager().registerEvents(new AnvilHandler(plugin, false), plugin);
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super(plugin, creationEnabled);
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}
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public SmithingTableListener(ArmoredElytra plugin)
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{
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this(plugin, false);
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}
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@EventHandler(ignoreCancelled = true)
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public void onSmithingTableUsage(final PrepareSmithingEvent event)
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{
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final SmithingInventory inventory = event.getInventory();
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@ -35,11 +35,10 @@ public class SmithingTableHandler extends ArmoredElytraHandler implements Listen
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final ItemStack itemStackA = contents[0];
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final ItemStack itemStackB = contents[1];
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if (itemStackA == null || itemStackB == null ||
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itemStackA.getType() != Material.ELYTRA || !Util.isChestPlate(itemStackB))
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final ArmorTier newTier = getArmorTier(itemStackA, itemStackB);
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if (newTier == ArmorTier.NONE)
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return;
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final ArmorTier newTier = Util.armorToTier(itemStackB.getType());
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EnchantmentContainer enchantments = EnchantmentContainer.getEnchantments(itemStackA, plugin);
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final Player player = (Player) event.getView().getPlayer();
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@ -54,24 +53,40 @@ public class SmithingTableHandler extends ArmoredElytraHandler implements Listen
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}
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}
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// Let the player take items out of the smithing table.
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@EventHandler(ignoreCancelled = true)
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public void onInventoryClick(InventoryClickEvent e)
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/**
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* Checks if the provided input {@link ItemStack}s form a valid input pattern for a smithing table, and, if so,
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* which tier it combines into.
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*
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* @param itemStackA The first {@link ItemStack}.
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* @param itemStackB The second {@link ItemStack}.
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* @return The {@link ArmorTier} as figured out from the input pattern. If the pattern is invalid, {@link
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* ArmorTier#NONE} is returned.
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*/
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protected abstract ArmorTier getArmorTier(ItemStack itemStackA, ItemStack itemStackB);
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/**
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* Checks if an {@link InventoryClickEvent} is useful for this plugin. I.e., it is about a smithing inventory and
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* there is an (armored) elytra involved somehow.
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*
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* @param event The {@link InventoryClickEvent} which may be of use to us.
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* @return True if this plugin can process this event further.
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*/
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protected boolean isAESmithingTableEvent(final InventoryClickEvent event)
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{
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if (e.getRawSlot() != 2 || !(e.getWhoClicked() instanceof Player))
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return;
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if (event.getRawSlot() != 2)
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return false;
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// Check if the event was a player who interacted with a smithing table.
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Player player = (Player) e.getWhoClicked();
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if (e.getView().getType() != InventoryType.SMITHING)
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return;
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Player player = (Player) event.getWhoClicked();
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if (event.getView().getType() != InventoryType.SMITHING)
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return false;
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SmithingInventory smithingInventory;
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// Try to cast inventory being used in the event to a smithing inventory.
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// This will throw a ClassCastException when a CraftInventoryCustom is used.
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try
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{
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smithingInventory = (SmithingInventory) e.getInventory();
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smithingInventory = (SmithingInventory) event.getInventory();
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}
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catch (ClassCastException exception)
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{
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@ -80,15 +95,19 @@ public class SmithingTableHandler extends ArmoredElytraHandler implements Listen
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plugin.debugMsg(Level.WARNING, "Could not cast inventory to SmithingInventory for player " +
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player.getName() + "! Armored Elytras cannot be crafted!");
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exception.printStackTrace();
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return;
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return false;
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}
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if (smithingInventory.getItem(0) == null ||
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smithingInventory.getItem(1) == null ||
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smithingInventory.getItem(2) == null)
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return false;
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final ItemStack result = smithingInventory.getItem(2);
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if (result == null || result.getType() != Material.ELYTRA ||
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if (result.getType() != Material.ELYTRA ||
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ArmoredElytra.getInstance().getNbtEditor().getArmorTier(result) == ArmorTier.NONE)
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return;
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return false;
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giveItemToPlayer(player, result, e.isShiftClick());
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smithingInventory.clear();
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return true;
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}
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}
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@ -35,6 +35,7 @@ public class ConfigLoader
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private LinkedHashSet<Enchantment> allowedEnchantments;
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private boolean allowMultipleProtectionEnchantments;
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private boolean craftingInSmithingTable;
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private boolean allowUpgradeToNetherite;
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private boolean bypassWearPerm;
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private boolean bypassCraftPerm;
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private boolean allowRenaming;
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@ -126,6 +127,12 @@ public class ConfigLoader
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"This option only works on 1.16+! When enabled, armored elytra creation in anvils is disabled. ",
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"Instead, you will have to craft them in a smithy. Enchanting/repairing them still works via the anvil."
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};
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String[] allowUpgradeToNetheriteComment =
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{
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"Whether or not to allow upgrading diamond armored elytras to netherite ones is possible.",
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"When allowed (on 1.16+), you can combine a diamond one with a netherite ingot in a smithing table",
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"and you'll receive a netherite one."
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};
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String[] allowRenamingComment =
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{
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"Whether or not to allow renaming of armored elytras in anvils."
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@ -158,6 +165,14 @@ public class ConfigLoader
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"but this is only supported on 1.16+! Reverting to disabled.");
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craftingInSmithingTable = false;
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}
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allowUpgradeToNetherite = addNewConfigOption(config, "allowUpgradeToNetherite", smithingTableAllowed,
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allowUpgradeToNetheriteComment);
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if (allowUpgradeToNetherite && !smithingTableAllowed)
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{
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Bukkit.getLogger().log(Level.WARNING, "You tried to enable crafting in smithing tables, " +
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"but this is only supported on 1.16+! Reverting to disabled.");
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allowUpgradeToNetherite = false;
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}
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defaultAllowedEnchantments = addNewConfigOption(config, "allowedEnchantments", defaultAllowedEnchantments,
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enchantmentsComment);
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@ -258,6 +273,11 @@ public class ConfigLoader
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return craftingInSmithingTable;
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}
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public boolean allowUpgradeToNetherite()
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{
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return allowUpgradeToNetherite;
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}
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public boolean unbreakable()
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{
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return unbreakable;
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